* Rework dependency management (WIP)
* Revert "Rework dependency management (WIP)"
This reverts commit e046cd59c68743dc00303b1ab42317bf474abd6a.
* Correctly add soft dependencies to the dependency tree for classloading resolution
* Add support for new dependency config format
* Rebase
* swap load order meaning
* Dependencies should be required by default
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
5dbedae1 PR-864: Fix Registry#match() failing namespaced inputs
49256865 PR-863: Fix boolean PersistentDataType
9f15450b SPIGOT-7195, SPIGOT-7197: Add DataPack API
ebef5b6a Disable InterfaceIsType Checkstyle check
01d577f5 Slight tweak to boolean PersistentDataType javadoc
d2b99e56 PR-857: Add boolean PersistentDataType
CraftBukkit Changes:
2270366cd PR-1196: Test Registry instances more thoroughly
863dacb7a PR-1191: Do not start on pre-release Java 17
1f2dd8e12 SPIGOT-7362: Properly handle null in CraftBlock#blockFaceToNotch()
dbc70bed5 SPIGOT-7195, SPIGOT-7197: Add DataPack API
This allows adding modifiers as transient. Transient modifiers don't get saved with the NBT data.
Vanilla itself uses transient modifiers for speed modifications like sprinting or powder snow. This just exposes it in the API.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
4727d326 Don't let Sign extend SignSide, mark API as experimental
9b29bdcc PR-845: Add preliminary support for multi sided signs
CraftBukkit Changes:
b346a5f6d PR-1170: Add preliminary support for multi sided signs
86c816189 Update SQLite version
d9324b4bc Fix addition of custom smithing trim / transform recipes
Spigot Changes:
7d7b241e Rebuild patches
The only way to get a map is via its id, which is not a magic value. This implementation isn't going to be changing anytime soon, so it should be undeprecated.
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
ecfa559a PR-849: Add InventoryView#setTitle
653d7edb SPIGOT-519: Add TNTPrimeEvent
22fccc09 PR-846: Add method to get chunk load level
a070a52c PR-844: Add methods to convert Vector to and from JOML vectors
cc7111fe PR-276: Add accessors to Wither's invulnerability ticks
777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown
ccb2d01b SPIGOT-6308: Deprecate the location name property of map items
cd04a31b PR-780: Add PlayerSpawnChangeEvent
7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock
5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments
2e13cff7 PR-589: Expand the FishHook API
2c7d3da5 PR-279: Minor edits to various Javadocs
CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
a7cfc778f PR-1176: Add InventoryView#setTitle
563d42226 SPIGOT-519: Add TNTPrimeEvent
ccbc6abca Add test for Chunk.LoadLevel mirroring
2926e0513 PR-1171: Add method to get chunk load level
63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks
bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown
f92a41c39 PR-1181: Consolidate Location conversion code
10f866759 SPIGOT-6308: Deprecate the location name property of map items
82f7b658a PR-1095: Add PlayerSpawnChangeEvent
b421af7e4 PR-808: Expand the FishHook API
598ad7b3f Increase outdated build delay
Spigot Changes:
d1bd3bd2 Rebuild patches
e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities
* Work around javac bug
* Call PlayerSpawnChangeEvent
* Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
Spigot Changes:
7da74dae Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
465c4964 PR-843: Add damage methods to FallingBlock
46ba7c9f SPIGOT-7335: Fix typo in TextDisplay#TextAlignment enum name
CraftBukkit Changes:
818582f40 PR-1169: Add damage methods to FallingBlock
15a3eac66 SPIGOT-7335: Fix typo in TextDisplay#TextAlignment enum name
f01fb4979 SPIGOT-7336: Fix typo in internal method name
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent
CraftBukkit Changes:
5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent
Spigot Changes:
514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
de5ba402 PR-848: Mark get/setCatType methods deprecated in addition to the enum
CraftBukkit Changes:
50ee87fbc SPIGOT-7333: Correctly handle null in ColorableArmorMeta#setColor()
790be710b SPIGOT-7332: Persistent Data Container of Chunk not saving on stop or restart.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
eb4b416d PR-822: Add experimental armor trim API
33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API
CraftBukkit Changes:
19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled
1eb88374e PR-1147: Add experimental armor trim API
c4c0bb0e9 Show clean error for invalidly configured server.properties options
3ae90697f Fix UUID not being updated when changing world of MapView
e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells
Spigot Changes:
d2fdfe39 Rebuild patches
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
5efeb7bd Also update compiler version
c13b867a Update some Maven plugin versions
deb28d9f PR-837: Add more bell API
e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity
0e75532c PR-818: Add more Guardian API, particularly for its laser
a10155aa PR-839: Add BlockData#rotate and BlockData#mirror
77e690b4 PR-836: Add missing API for explosive minecarts
60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks
0a2c4b4b PR-834: Add Player#sendHurtAnimation()
CraftBukkit Changes:
be8682aa8 Also update compiler version
08e305f5b Update some Maven plugin versions
187bdd463 PR-1160: Add more bell API
2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity
bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser
722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror
80998277c PR-1159: Add missing API for explosive minecarts
1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks
20e8a486f PR-1157: Add Player#sendHurtAnimation()
Spigot Changes:
b31949f2 Rebuild patches
- The dispensed shulker will not play the place sound (due to its logic been removed)
- The hanging sign text editor cannot be cancelled using the BlockPlaceEvent (not consistent with the other regular signs)
- The jukebox logic hasn't been synced with the RecordItem
This patch will prevent sending expired keys to players when logging into a server, while the client does have some grace period to prevent issues, if a key has expired beyond the grace period, connecting clients will be disconnected from the server upon join. The client should update keys before this key even expires, and a new key will be broadcasted out if we somehow actually get one.
The paper config has taken precidence over this for a long time
with 0 complaints, and now it's tripping the deprecation warning,
even if timings is disabled in the paper config.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9153f77e PR-841: Remove incorrect ClickType.CONTROL_DROP from ClickType#isShiftClick
bceda6ab PR-840: Adjust annotations in Display entity interface
a6b85ac3 PR-835: Add Jukebox#hasRecord() and #startPlaying(), clarify #setRecord()
CraftBukkit Changes:
e142fb9fd SPIGOT-7188: ChunkSnapshot biome y coordinate doesn't match chunk biome y coord
eff1743b9 SPIGOT-7313: More accurately edit data on Jukeboxes
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
f92c94517 SPIGOT-7310: PlayerToggleSneakEvent is not called when a player sneaks while riding an entity
b5714184d SPIGOT-7316: Cancelling EntityUnmountEvent does not stop the all effects of the unmounting
e237f8c88 SPIGOT-7312: Entity#setVisibleByDefault on player causes skin reset on this player client
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2c64d8c4 SPIGOT-7309: Add API for jukebox inventories
a6d7e4ca PR-826: Add Sniffer API
CraftBukkit Changes:
93813509b SPIGOT-7309: Add API for jukebox inventories
2d5209e8d PR-1153: Handle teleport reason in spreadplayers command
f5b61387e SPIGOT-7308: Fix NullPointerException when calling Jukebox#setRecord()
388d458a6 SPIGOT-7306: Fix reset of coords in default teleportTo in EntityPlayer
40b87e1af PR-1150: Add Sniffer API and handle EntityItemDropEvent
Spigot Changes:
6ad4b93c SPIGOT-7298: Fix debug stick always permission left click toggle
* Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
150a2861 PR-827: Add BlockData#getPlacementMaterial
58c9c8ce SPIGOT-7301: Prevent creating non-openable inventories
3741079b PR-824: Expand upon PotionEffect API to better accommodate infinite durations
CraftBukkit Changes:
e5a7921f0 PR-1149: Add BlockData#getPlacementMaterial
58504fa61 SPIGOT-7302: Fix more issues with EntityDamageByEntity - Fix Projectile damage by dispenser - Fix cases where only exists a direct entity damager
48394703d Increase outdated build delay
* Improve docs for BlockData#getPlacementMaterial
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2b4582fb SPIGOT-5916: getLastColors does not work with the rgb colors
CraftBukkit Changes:
f7707086d SPIGOT-7299: Fix indirect/anvil damage events and minor improvements
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
2651717c SPIGOT-7292: Support for alpha channel in Color and a few improvements
CraftBukkit Changes:
dbc32ffa0 SPIGOT-7292: Support alpha channel in Display entities
cef8bd993 SPIGOT-7294: Call EntityDamageEvent for Interaction entity
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
3a54fb16 SPIGOT-7296: Add ItemFlag#HIDE_ARMOR_TRIM
CraftBukkit Changes:
55056ad80 SPIGOT-7295: Fix Sniffer data defined in incorrect position
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
fdef9473 Correct Material#isFuel for new experimental materials
42811598 SPIGOT-7293: Add Biome#CHERRY_GROVE
CraftBukkit Changes:
968d28df0 Fix availability of experimental datapack features in unit tests
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
e1fc95c50 Fix crash with 1.20 smithing table
04dfb921d Fix crash with juke boxes
1264a6fb5 Fix crash with composters
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20
CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API
Spigot Changes:
a2190e30 Rebuild patches
There's some inconsistencies between the EntityChangeBlockEvent and the BlockDestroyEvent. The destroy event has always the right final type but the change block event has always air even for waterlogged blocks. This fix this behavior only for possible case to avoid a bigger patch.
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).
These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
A recent patch moved the internal unit tests to mokito, allowing
deep mocking to easily setup a mocked server instance.
While this change is useful, the server's Server#getItemFactory methods
is one of the hottest paths during unit testing, being called numerous
times by material tests.
As mokito mocks keep track of each invocation to allow for verifications
of invocations down the line, the server mock allocates a huge amount of
memory to keep track of all invocations, ultimately leading to an OOM
exception.
The previous solution solved this by increasing the tests memory to 2 GB,
however as of right now simply configuring the server mock as "stubOnly",
properly prevents the overflow of invocation records as none of the unit
test code relies on invocation verification.
Upstream improperly used the enum name for looking up the vanilla entity
type to get the translation key; temp patch this until upstream fixes this,
also add some quick validation
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions
CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
This adds API to force a projectile to hit a provided entity. Example usage could be if you have a player disguised as another entity, you could simulate an arrow colliding with the (fake) entity hitbox.
This adds a check to the offline-mode warning to see if Velocity is enabled. If it is enabled then it warns the user to make sure to secure their server and links to the Velocity documentation on that.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit
Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
This creates a problem with Paper's item serialization
api where deserialized items, which are internally
created as a CraftItemStack, will be completely lost if
#setAmount(0) is invoked (since the underlying handle
is set to null), while a regular Bukkit ItemStack
simply sets the amount field to zero, retaining the
item's data.
Vanilla treats items with zero amounts the same as items
with less than zero amounts, so this code doesn't create
a problem with operations on the vanilla ItemStack.
The EntityResurrectEvent logic is supposed to locate a totem of undying
in any of the interaction slots of the player inventory and then, if the
called EntityResurrectEvent is not cancelled, shrink that item by 1,
usually reducing it to zero.
For this, the logic iterates over the items in the interaction slots and
breaks out the loop if a totem of undying was found.
However, even if no totem of undying was found, the iteration item stack
variable remains as a refernce to the last interaction slot probed.
Plugins uncancelling a EntityResurrectEvent, which is published
pre-cancelled to listeners if no totem of undying could be found,
would hence cause the server logic to shrink completely unrelated items
found in, at the writing of this patch, the players off hand slot.
This patch corrects this behaviour by only shrinking the item if a totem
of undying was found and the event was called uncancelled.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
79e39671 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
CraftBukkit Changes:
4768df736 SPIGOT-7034: Add methods for set/get instrument in Goat Horn
941d7e954 SPIGOT-7225: FireworkMeta#getPower() can throw a NullPointerException for items with no power set
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface
CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
aef9b6d2 PR-800: Add support for NoteBlock sounds in Skulls
CraftBukkit Changes:
ae8f5fc02 PR-1125: Add support for NoteBlock sounds in Skulls
0a1c89e4b SPIGOT-7212: Allow negative firework power
909a246af SPIGOT-7211: generateTree() with Consumer or Predicate is broken
c810c3ed8 Increase outdated build delay
* Add missing EntityChangeBlockEvent
* Fix duplicate empty bottle when canceled for creative player
* Use native update impl instead of craftbukkit -> nms
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds
585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
* Fix inconsistencies in dispense events regarding stack size
The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.
* Ensure stack size is correct in minecart and armor dispense behaviors
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f50ad1f8 PR-798: Add PrepareGrindstoneEvent and refactor related events to use PrepareInventoryResultEvent
0cac7963 SPIGOT-7204: Add TeleportCause#DISMOUNT
b4dd47b0 SPIGOT-7202: Deprecate removed door effects
CraftBukkit Changes:
ab1586c2f PR-1123: Add PrepareGrindstoneEvent
b402824ea SPIGOT-7204: Add TeleportCause#DISMOUNT
06a6a1012 PR-1121: Add unit test for spawn egg meta
c18668be3 SPIGOT-7192: Call PlayerInteractEvent with Action.LEFT_CLICK_AIR if the entity interacted is hidden to the player
47124f639 Increase outdated build delay
645993470 SPIGOT-7201: Spawner ItemMeta not working as expected
* Account for splash water bottles now extinguishing entities
* improvements and javadocs
* reorder patches
* rename event to WaterBottleSplashEvent
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel
CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg
Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
38866413 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
CraftBukkit Changes:
f3dab3a48 SPIGOT-7191: TNT minecart explosions crash the server
b5aa0bed9 SPIGOT-7184: ExplosionPrimeEvent not called for ExplosiveMinecart
e7aab5493 SPIGOT-6765: Pass WorldInfo, Random and coordinates to ChunkGenerator should methods
The modified patch prevents entity loading off the main thread when
entities are initially loaded.
However, the initial loading of an entity is not the only time the
Entity#readAdditionalSaveData method is called. Commands like /data also
invoke the method (through Entity#load) to update an entities data
without completely re-creating it.
This however breaks with the current patch, as the patch moves parts of
the entity lookup for persistent anger deserialisation into the first
tick of an entity (which obviously is only called once and hence not
re-run when an already ticking entity is modified as laid out above).
This change actively runs the now split logic for deserialisation again
if the entity has already ticked its first tick. This way, initial
deserialisation is still split into one off thread and the first tick
parts, but following main thread deserialisations can happen completely
inside Entity#readAdditionalSaveData is called.
Due to the weakly consistent of ConcurrentLinkedQueue iterator, at some points, packet will be resent twice times or more, causing some weird behaviors (e.g. kicked for illegal movement since the same ClientboundPlayerPositionPacket was sent two times). This changes for the patch add a flag for marking if the packet was consumed to prevent such issue and ensure consistently of the packet queue.
The max search distance used to get the closest Poi data on X/Z axis is cubed
instead of squared (one time in the parameter and another time in the function)
for almost all search.
Generally this has been hidden by another check that already does a pre
distance check between the poi pos and the source pos for individual
component but the issue still happens for diagonal distance search.
Discovered by Samsuik
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle
Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.
We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.
Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.
To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.
This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
* Added EntityToggleSitEvent Patches
* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line
* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line
* Added EntityToggleSitEvent Patches
* Added EntityToggleSitEvent Patches
* Added EntityToggleSitEvent Patches
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.