Commit Graph

595 Commits

Author SHA1 Message Date
Mike Primm 4b8fa4a81d Switch slabs and wall torches to state= (test case) 2022-02-02 00:10:48 -06:00
Mike Primm 66082093de Add state= mapping for replacing data= in models and textures
(eventually)
2022-02-01 23:50:58 -06:00
Mike Primm 592ad5028e Fix cocoa model 2022-01-31 08:52:50 -06:00
Mike Primm 18740c4c2b Restore depricated method in PatchBlockModel 2022-01-30 16:12:46 -06:00
Mike Primm e22ad9b8bf Start prep for shadow lighting rework 2022-01-30 14:23:00 -06:00
Mike Primm fd420f739f Force cleanup of lingering render jobs (avoid shutdown exceptions) 2022-01-30 13:29:37 -06:00
Mike Primm 7fe8feb08d Fix lever models 2022-01-30 13:29:11 -06:00
Mike Primm 3823767c77 Fix cake ; handle defaulted UV values the odd ways MC seems to 2022-01-30 12:34:26 -06:00
Mike Primm df3f6a2c19 Fix Sculk Sensor 2022-01-30 02:15:18 -06:00
Mike Primm 2ba2eb8517 Fix observer, handle vertical flips in modellist 2022-01-30 01:16:47 -06:00
Mike Primm fcdb7d04b5 Switch azalea leaves to transparent 2022-01-30 00:14:25 -06:00
Mike Primm f61288b7fd Fix azalea leaves (do not foliage shade) 2022-01-29 23:51:41 -06:00
Mike Primm 18325c4b96 Add the other glazed terracotta block fixes 2022-01-29 17:30:29 -06:00
Mike Primm cd11283685 Fix for soul campfire, switch torches to modellist, add origin for
rotate
2022-01-29 16:54:36 -06:00
Mike Primm 64fe6d8b39 Fix comparator and repeater models 2022-01-29 13:07:35 -06:00
Mike Primm f433454ac2 Finish modellist implementation, use for campfire, comparator 2022-01-29 03:57:04 -06:00
Mike Primm c6c46bdd41 Makes sure popups for circles, areas, lines had correct class 2022-01-28 19:42:34 -06:00
Mike Primm e5cab354ea Mark label as markup:true for UI (for alternate UIs) 2022-01-28 19:06:28 -06:00
Mike Primm 47edac3a33 Fix markup label handling on areas, lines, circles 2022-01-28 18:53:00 -06:00
Mike Primm 2d0a45795a Alter MySQL schema update to avoid tile table lock issues (hopefully) 2022-01-26 20:20:52 -06:00
Mike Primm ea79274938 Add model element rotation to modellist 2022-01-23 22:33:47 -06:00
Mike Primm d8cf759671 Remove debug noise 2022-01-23 21:49:49 -06:00
Mike Primm 4452777585 Add more vanilla model friendly modellist type for model file, use for
comparator
2022-01-23 21:44:26 -06:00
Mike Primm a3df8251f9 Freshen colorschemes to 1.18, deprecate dead RPs, drop block number
mappings
2022-01-22 15:13:46 -06:00
Mike Primm a20c43960a Fix texture rotations on crafting table, furnace 2022-01-21 16:25:40 -06:00
Mike Primm 4a97d31585 Fix carved pumpkin and jack-o-lantern rotations 2022-01-21 15:47:08 -06:00
Mike Primm df83858675 Fix End Portal models 2022-01-20 00:02:54 -06:00
Mike Primm 363d95e10b Finish piston head fix 2022-01-19 22:44:53 -06:00
Mike Primm 18f2bba608 Fix piston head models 2022-01-19 22:38:25 -06:00
Mike Primm 83cfe0b1ea Add contents level to composter model 2022-01-19 21:23:39 -06:00
Mike Primm 44e3ebbff3 Fix for grindstone block 2022-01-19 20:58:23 -06:00
Mike Primm bfb11c36f5 Fix model and texture definitions for bells 2022-01-19 19:50:57 -06:00
Mike Primm 7afb6e5fb8 Fix off-by-one on max chunk section 2022-01-18 23:55:17 -06:00
Mike Primm 2dd6664bdb Add connectionString to SQLException reports, if defined 2022-01-18 22:07:07 -06:00
Mike Primm 4268b0b6c8 Make SQLException reporting more verbose 2022-01-18 21:57:48 -06:00
Mike Primm 04104d125c Update tp Leaflet 1.8.0-dev for tile seam fix (hopefully) 2022-01-18 20:08:20 -06:00
Mike Primm c887df5ad8 Limit MySQL purgemap deletes 2022-01-16 21:49:52 -06:00
Mike Primm 45299a153c Finish upgrade SQL 2022-01-16 20:22:16 -06:00
Mike Primm bbdebbffa6 Update DB schemas for bigger blobs - make MySQL/MariaDB more common 2022-01-16 13:38:06 -06:00
mikeprimm ebb312c90e
Merge pull request #3611 from JLyne/multipolygon-fix
Fix 3D areas
2022-01-15 18:21:59 -06:00
James Lyne 3ebc1b4123 Fix references to removed MultiPolygon constructor 2022-01-14 15:39:49 +00:00
Mike Primm b85a159bda Handle manual edits of markers.yml, update of non-markup values 2022-01-12 22:19:12 -06:00
Mike Primm 04ef31fa3b Switch label on markers to be stored as HTML fragment 2022-01-12 20:48:28 -06:00
mikeprimm a19674c20c
Merge pull request #3599 from JurgenKuyper/v3.0
update tiles storage to use mediumblob
2022-01-10 10:59:30 -06:00
James Lyne 27aa077116 Add %uuid% placeholder for skin-url 2022-01-07 23:06:48 +00:00
JurgenKuyper a81a6a9486
update tiles storage to use mediumblob
set type to mediumblob to allow for boost type 3 to be stored
2022-01-06 10:53:18 +01:00
Mike Primm 2f3f2350b3 Fix lantern render details 2021-12-30 16:55:43 -06:00
Mike Primm c48ed688b2 Make state sensitive custom models cache more efficient (save memory) 2021-12-29 18:41:54 -06:00
Mike Primm 0166895a7f Tune memory use on generic chunks, lighting lookup performance 2021-12-28 22:14:19 -06:00
Mike Primm adcfedd68e Kill debug noise 2021-12-28 16:28:12 -06:00
Mike Primm f577d8f6f4 Update ColorSchemes, support block state based lookup 2021-12-28 16:27:01 -06:00
Mike Primm 44bcf6bbab Update links 2021-12-28 14:57:00 -06:00
Mike Primm dbf595c38d Update colormaps 2021-12-28 14:51:58 -06:00
Mike Primm 332292c42c Fix mushroom stem render, cleanup System.out uses 2021-12-28 14:37:20 -06:00
mikeprimm 48ba0b2e41
Merge pull request #3571 from JLyne/tabcomplete
Add tab completions for commands
2021-12-28 10:16:05 -06:00
Mike Primm 8b510102f9 Add basic horizontal light spread to fallback sky lighting 2021-12-26 15:54:57 -06:00
Mike Primm 227a18ceac Check isLightOn flag as well 2021-12-25 22:39:06 -06:00
Mike Primm 450921569c Improve forge chunk generate handling 2021-12-25 21:46:28 -06:00
Mike Primm b611d34242 Turn on use of good light again 2021-12-24 21:57:14 -06:00
Mike Primm 5b735dab3f Implement basic sky lighting for chunks with broken lighting (spigot) 2021-12-24 21:55:19 -06:00
Mike Primm 3a3a970883 Implement basic sky lighting for chunks with broken lighting
(forge,fabric)
2021-12-24 20:38:05 -06:00
Mike Primm 05819b1b74 Further handle broken lighting data... start builder pattern for
blockstate
2021-12-24 10:19:02 -06:00
Mike Primm 67ab35658c Switch to assuming sky light data for states below 'light' are crap... 2021-12-24 09:22:32 -06:00
Mike Primm bd4a34e2ae Shift string safely into Log class, finish hack substitution string 2021-12-24 00:08:52 -06:00
Mike Primm 9e602f50d6 Initial mitigation for folks updating Dynmap but not patching MC for
some reason
2021-12-23 14:27:33 -06:00
Mike Primm 895dcf3244 Fix webp v1.2.x 2021-12-22 22:33:10 -06:00
Mike Primm efceaf2d8d Fix placed lanterns, sout lanterns 2021-12-22 22:09:16 -06:00
Mike Primm 94c91b12b9 Add stack dump for render exceptions (debug) 2021-12-22 21:51:59 -06:00
James Lyne 182d214c83 Improve tab completion for quoted arguments 2021-12-21 15:54:09 +00:00
James Lyne 742e289d56 /dynmapexp tabcompletions 2021-12-21 15:54:09 +00:00
James Lyne 2b2735516b /dmarker tabcompletions 2021-12-21 15:54:09 +00:00
James Lyne 20d93ad3a5 /dmap tabcompletions 2021-12-21 15:54:07 +00:00
James Lyne c87df916f2 /dynmap tabcompletions 2021-12-21 11:58:54 +00:00
James Lyne 424000a05f Very basic single level spigot tabcomplete 2021-12-21 11:58:54 +00:00
Mike Primm a5bbe6bdd4 Make pessimistic assumption on lighting to handle broken chunk
generators
2021-12-20 18:07:54 -06:00
Mike Primm 99caded016 Update chunk state/version shaders 2021-12-19 23:44:48 -06:00
Mike Primm 24d78e5f78 Add chunkstatus and chunkversion shaders (for problem determination) 2021-12-19 21:02:35 -06:00
Mike Primm 9691656579 Further tune logic for fluid model selection 2021-12-19 14:39:53 -06:00
Mike Primm 3a2b5a2326 Start work on culling for fluids to improve render performance
(hopefully)
2021-12-19 12:22:01 -06:00
Mike Primm 003de384ca Handle negative height values for ISO perspective clipping 2021-12-18 20:42:40 -06:00
Mike Primm 9a75210abf Drop generateSky log spam 2021-12-16 14:07:50 -06:00
Mike Primm 69a6bb2a2a Apply lighting workaround to 1.16.5+ 2021-12-16 12:32:10 -06:00
Mike Primm eff72aeef0 Add simple lighting generation for migrated chunks with missing light 2021-12-15 23:34:53 -06:00
Mike Primm c2f0a35eb3 Handle biome shading at edges 2021-12-15 21:08:32 -06:00
Mike Primm 54471c6695 Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge) 2021-12-15 20:40:06 -06:00
Mike Primm 3725123b76 Fix handling of single block state sections (zero bit palette) 2021-12-14 23:58:01 -06:00
CylonicRaider a8f13e9dca Fix boosted top-down-view map artifacts 2021-12-12 22:34:53 +01:00
Mike Primm 0d477db78b Handle negative Y in topo shader 2021-12-12 01:42:39 -06:00
Mike Primm d5354898cb Avoid initial ERROR when no markers.yml file (first installation) 2021-12-10 00:10:11 -06:00
Mike Primm f40cc3d6ca Strip META-INF/maven and services - avoid problems with forge 1.18 2021-12-08 20:34:03 -06:00
Mike Primm 634eb5fd2f Add support for largeplayerfaces option for bigger player markers 2021-12-07 21:38:59 -06:00
Mike Primm 1f8d584b88 Revert snakeyaml to avoid windows file problem... 2021-12-07 15:51:50 -06:00
Mike Primm 5e12090f95 Additional tuning 2021-12-07 00:24:05 -06:00
Mike Primm d42921beb5 Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling 2021-12-07 00:01:07 -06:00
Mike Primm a40830434d Handle fields in yaml config files with "/" - fix for #3533 2021-12-05 20:32:22 -06:00
Mike Primm 06885c0353 Fix BiomeMap NPE, switch Fabric to GenericMapChunkCache 2021-12-05 12:53:42 -06:00
Mike Primm f56f4378c5 Fix handling of new, additional buiomes 2021-12-05 05:01:59 -06:00
Mike Primm 37fd064434 Put 3D biome code in spigot 1.18 - still working on grass shading... 2021-12-05 01:57:59 -06:00
Mike Primm 983a2a4390 Tie in standard biomes by resource location 2021-12-04 23:01:13 -06:00
Mike Primm 8c51db5608 Try out generic chunk code and 3d biomes on Forge 1.18 2021-12-04 21:33:02 -06:00
Mike Primm 13d2cc05cb More generic chunk and iterator support classes 2021-12-04 12:12:37 -06:00
Mike Primm d3639bd4a6 Add generic chunk, and builder 2021-12-04 03:04:08 -06:00
Mike Primm be43072cd1 Start chunk and biome rework - common chunk section class 2021-12-04 01:11:35 -06:00
Mike Primm 76557bf312 Biome shading fixes for 1.18 (Spigot, Fabric, Forge) 2021-12-02 22:18:03 -06:00
Mike Primm d52f02d88e Some more Spigot 1.18 work - still NOT functional 2021-12-01 00:47:19 -06:00
James Lyne c97f328f3e Update leaflet images 2021-11-11 22:27:28 +00:00
Mike Primm 5ad8a3cd91 Fix missing candle texture mapping 2021-10-04 15:53:40 -05:00
James Lyne 0630b2f15d Fix DynmapTileLayer sharing object instances 2021-10-04 20:40:07 +01:00
Mike Primm 77525fda47 Fix rails for both pre 1.17 and 1.17 2021-10-03 01:29:47 -05:00
Mike Primm 6be523106d Fix rail rendering 2021-10-03 00:32:07 -05:00
Mike Primm e8f560e0b6 Add missing 1.17 blocks 2021-10-02 23:23:01 -05:00
Mike Primm 7f719bcead Maintain order on mod support API 2021-10-02 19:31:46 -05:00
Mike Primm cbfbfb4d58 Add newer ores to hideores support 2021-10-02 17:41:19 -05:00
mikeprimm 296186fba3
Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm b1be8e4626
Merge pull request #3501 from JLyne/fetchskins-fix
Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne 404bc34e5f Always run LoadPlayerImages task in the thread pool.
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
SNDST00M: M.U.N.I.N bb3d5e240c
Fix selectWorld typo when world is a string 2021-09-30 19:21:28 +01:00
gmfamily 937b4e2a34 fix(radius) - gmfamily - process radius as int everywhere (#3478) 2021-09-18 19:47:46 +02:00
mikeprimm 56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm 2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm 982b587a37
Merge pull request #3467 from JLyne/leaflet
Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
FedUpWith-Tech 0c001eea7c
Change radius value of round area markers to int 2021-08-29 10:42:29 -04:00
stormboomer 70c282ccd0 adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future 2021-08-28 22:01:43 +02:00
stormboomer 0872a5bb35 Adds requested feature for #3432 2021-08-28 21:52:38 +02:00
Mike Primm fa0e87d3c0 Add 'dynmap dumpmemory' command to dump RP image count, mem use 2021-08-27 18:40:53 -05:00
James Lyne 31938d530a Fix player marker updating when players layer is hidden 2021-08-23 15:48:02 +01:00
James Lyne ca9009e33f Fix tile updating 2021-08-23 15:48:01 +01:00
James Lyne 94ecd3f495 Fix layer control 2021-08-23 15:48:00 +01:00
James Lyne 82119dc32d Extend CustomMarker from L.Marker, add CustomIcon for icon handling 2021-08-23 15:47:58 +01:00
James Lyne 239f13326b Projection fixes 2021-08-23 15:47:57 +01:00
James Lyne d312f43e5c Initial work, enough to get the map to display 2021-08-23 15:47:55 +01:00
James Lyne 37c6ca04d9 Update leaflet 2021-08-23 15:47:50 +01:00
Jeff P 507dfcefc5 Add essentials RGB hex parsing 2021-08-22 00:11:39 -04:00
Mike Primm 809e45631c Add support for experimental Caves and Caverns data pack 2021-08-21 18:03:07 -05:00
Mike Primm feb29208a6 Drop code from PR #3443 - doesn't compile, so not tested 2021-08-21 13:02:26 -05:00
mikeprimm fddba6a15f
Merge pull request #3443 from Boothin/v3.0
Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm 9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
FedUpWith-Tech a66cbc0817
Remove Broken Dynmap reload command
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it  till the reload command can be fixed.
2021-08-19 21:06:39 -04:00
Robb Currall db8b1d49c1
chore: run formatter tools against PHP code
Run formatting tools against the PHP source code to meet PSR12 standards

The tools used to format the code (for anyone interested in validating
the changes are:
* [PHP-CS-FIXER](https://github.com/FriendsOfPHP/PHP-CS-Fixer)
* [PHPCS](https://github.com/squizlabs/PHP_CodeSniffer/wiki/Fixing-Errors-Automatically)
2021-08-05 10:56:41 -04:00
Jeff P 23a0419c7d
Parse Essentials RGB Hexcode nickname colors 2021-07-28 21:15:33 -04:00
BrainStone d48f0bcde9
Added fallback in case no tile exists 2021-07-23 01:39:53 +02:00
BrainStone 2a7e69e281
Move timestamp logic into a safe place 2021-07-23 00:35:40 +02:00
BrainStone e3d5990dbe
Use the latest subtile timestamp
for zoom out processing, instead of the render start time.
2021-07-21 23:30:54 +02:00
BrainStone ed0e5534fd
Impelemted it for SQL style storage 2021-07-20 23:18:04 +02:00
BrainStone 476aa0c133
Set timestamps when rendering starts
- Currently only implemented for FileTreeMapStorage
2021-07-20 22:50:01 +02:00
Kosma Moczek d0926b0ec7 DynmapCore: fix indentation 2021-06-27 19:38:45 +02:00
Kosma Moczek 1fb4d6c244 DynmapCore: fix resource patching 2021-06-27 19:37:03 +02:00
Kosma Moczek 5290cdf9f1 DynmapCore: update processResources to Gradle 7 format 2021-06-27 14:18:53 +02:00
Kosma Moczek cf121956c3 build.gradle: rename compile -> implementation 2021-06-27 13:51:12 +02:00
Mike Primm 31bbe96051 Add basic support for banner rendering 2021-06-26 18:15:20 -05:00
Mike Primm 3722564e4f Clean up deprecation warning 2021-06-26 13:22:05 -05:00
Mike Primm 8e516e944a Fix moss_carpet texture 2021-06-26 13:15:21 -05:00
Mike Primm bf67de2ab6 Add fix for changing marker set for areas, circles, lines 2021-06-26 13:07:40 -05:00
mikeprimm bc51a14006
Merge pull request #3343 from Programie/v3.0
Prevent updating map while invisible
2021-06-21 13:10:57 -05:00
jzdm cc9071e85b
Working web chat with PostgreSQL
Webchat basically working when using PostgreSQL. No chatlengthlimit.
2021-06-18 09:16:06 +02:00
Mike Primm 0ecd764264 Add more 1.17 blocks (dripstone, moss, roots) 2021-06-13 21:58:01 -05:00
Mike Primm b42cc789a8 Add waxed copper blocks, other blocks 2021-06-13 13:26:23 -05:00
Mike Primm eb41195984 Add more 1.17 blocks (mostly copper related) 2021-06-13 09:49:40 -05:00
Mike Primm d16900f76d Add missing deepslate blocks 2021-06-12 15:33:08 -05:00
Mike Primm 709ac9bdb1 Update texture resources for 1.17, add deepslate blocks for 1.17 2021-06-12 15:05:19 -05:00
Michael Wieland ce34a4db84 Prevent updating map while invisible 2021-04-19 19:06:38 +02:00
Mike Primm 99d5416acb Add performance tweaks on DynmapBlockState 2021-03-14 14:08:38 -05:00
Michael Wieland fabaf487d9 Fixed not replacing {timestamp} placeholder in configuration request 2021-02-25 17:57:13 +01:00
Mike Primm b7e7039c38 Add postgres JDBC to uberjar, shadow to avoid global conflicts 2021-02-07 22:50:41 -06:00
Mike Primm c77d3b444a Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2021-01-09 19:49:57 -06:00
Mike Primm 8244394cc4 Zap warning for lack of webp tools - confusing support headache 2021-01-09 19:49:39 -06:00
mikeprimm bc1fa86823
Merge pull request #3241 from silentnoodlemaster/v3.0
Add option to use lossless webp format
2021-01-09 18:10:31 -06:00
mikeprimm 5f9e93c312
Merge pull request #3223 from mooinglemur/mooinglemur-patch-1
Allow for URI-unsafe player names
2021-01-09 18:10:06 -06:00
Ben Lönnqvist 3f821a902d
added option webp-l to use lossless webp #3191 2021-01-08 23:45:30 +02:00
Mike Primm 17bf9e982f Bump to 3.1-beta6 (release candidate) 2021-01-01 12:33:40 -06:00
Mike Primm 806e8c056a Initial file filter code 2021-01-01 11:16:40 -06:00
Mike Primm 2b1d0aa955 Add warnings for wrong client update component vs web server disabled 2020-12-31 16:55:52 -06:00
Mike Primm 3344b007c6 Shift internal server check earlier 2020-12-31 16:50:48 -06:00
Mike Primm 95a91d2a89 Add first pass of handling for DB config.php files 2020-12-31 15:56:23 -06:00
mikeprimm d45112d60c
Merge pull request #3196 from thrimbor/fix_fullrender_format_change
Fix fullrender deleting the files in the new format instead of the old
2020-12-30 18:51:44 -06:00
mikeprimm 5e5316d1e8
Merge pull request #3216 from 811Alex/misconfwarn
Add warning for ClientUpdateComponent misconfiguration, related to disable-webserver
2020-12-30 18:50:46 -06:00
mikeprimm e879ed7e41
Merge pull request #3184 from silverwolfg11/path-null-check
Null check for path environment variable.
2020-12-30 18:48:17 -06:00
mooinglemur 33411d9ee5
Allow for URI-unsafe player names
Some plugins allow for a player name prefix. If this contains a username-unsafe character like %, it can break player face rendering on the map.
2020-12-26 10:06:15 -07:00
KovuTheHusky 400ce55e70
Add 1.16 biomes 2020-12-24 10:52:44 -05:00
Alex811 b670449843 Add warning for ClientUpdateComponent misconfiguration, related to disable-webserver 2020-12-19 15:14:32 +02:00
Stefan Schmidt b0bfa4404f Fix fullrender deleting the files in the new format instead of the old 2020-11-24 05:33:04 +01:00
Silverwolfg11 87087a9c1e Null check for path environment variable. 2020-11-14 23:21:06 -08:00
mikeprimm a1f045f8ca
Merge pull request #3152 from Puupuls/patch-1
Fixed jquery file name
2020-11-08 08:34:25 -06:00
Mike Primm 460e6f9815 Add WEBP support, via cwebp/dwebp tools 2020-10-25 18:40:33 -05:00
Paul 9983bef353
Fixed jquery file name 2020-10-16 16:42:37 +03:00
electron93 dbc158b51a Fix comma on some locales 2020-09-22 16:31:06 +03:00
Mike Primm 531c1eecb6 Handle undefined marker set errors 2020-09-20 19:56:28 -05:00
Mike Primm 1ab80de88e Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0 2020-09-20 18:55:59 -05:00
Mike Primm aca83f114f Update jQuery 2020-09-20 18:55:40 -05:00
Mike Primm 5407f3c026 Split JSON formatter lines (see if this helps with browser issues) 2020-09-20 17:56:20 -05:00
KasaneKona e2ad413f90 Fix podzol being biome tinted 2020-09-18 23:16:16 +01:00
Mike Primm 19949528a0 Fix chest rendering (block state case problem) 2020-08-20 21:42:25 -05:00
Mike Primm 6e35b7e872 Fix 'improved' menu icon PR 2020-08-17 19:41:33 -05:00
mikeprimm 1bbe0bea30
Merge pull request #3008 from Kimax89/master
better map icon logic
2020-08-16 12:41:27 -05:00
Mike Primm 60a23a04c8 Handle pre-1.16 chunks in forge 1.16+ 2020-08-15 19:29:29 -05:00
Mike Primm 252f9afcdb Add support for marker set persistence, prevent add to non persistent 2020-08-12 10:08:36 -05:00
FedUpWith-Tech 60a98e43b7
Fix typo in worlds.txt 2020-08-07 21:41:36 -04:00
reviiii 55bcffe92a
Add animations to customMarkers 2020-07-23 13:54:39 +02:00
Mike Primm e0b9e6bfe7 Fix pozdol with snow 2020-07-19 23:43:29 -05:00
Mike Primm ec2350c753 Fix piston rendering 2020-07-19 19:53:48 -05:00
Mike Primm 63a044fe08 Fix stone slab texture 2020-07-19 17:32:23 -05:00
Mike Primm 073a277f77 Zap corner list in listarea - too much output 2020-07-06 19:29:42 -05:00
Mike Primm 24b2a00d23 Add /dmap worldgetlimits, worldaddlimit, worldremovelimit commands 2020-07-04 18:02:30 -05:00
Klaus Kirkeby 79e98278d4 better map icon logic
This changes the way maps should be named in worlds.txt and how the sidebar shows the icons.

Added missing map icons.
2020-07-04 19:15:52 +02:00
Mike Primm d9152d11c8 Handle new 1.16.1 wall state and render logic 2020-06-27 14:17:52 -05:00
Mike Primm b700dbbfc0 Fix target block 2020-06-27 12:35:25 -05:00
Mike Primm b8e751457c Finish first pass for 1.16.1 blocks 2020-06-27 00:49:59 -05:00
Mike Primm b4d6140e82 More 1.16.1 blocks - about 3/4 done 2020-06-26 22:27:50 -05:00
Mike Primm 1c82497d81 Some more 1.16.1 blocks - about 1/2 done 2020-06-26 01:56:47 -05:00
Mike Primm 4fee9c3e55 Add initial set of 1.16.1 block definitions (about 1/3 of them) 2020-06-26 01:13:09 -05:00
Mike Primm 75b801365e Add 1.16.1 image resources 2020-06-25 20:54:01 -05:00
Mike Primm 139ca7b7d7 Drop old model and blockstate resources 2020-06-25 20:51:28 -05:00
Mike Primm f911752c0c Fix occasional server shutdown issue due to non-daemon thread 2020-06-07 21:07:10 -05:00
Mike Primm 3727fb622b Fix marker initialization 2020-06-07 20:41:22 -05:00
Mike Primm 295d799b50 Add enterReplacesExits setting for greeting/farewell 2020-05-30 20:29:16 -05:00
Mike Primm b3dacd6b2c Add support for enqueing enter/exit messages, so that mutliples display 2020-05-30 19:05:01 -05:00
Mike Primm a67f50350a Shift remaining storage access call off of server thread 2020-05-26 22:34:00 -05:00
Mike Primm 2a7bfb7dc5 Clean up output 2020-05-25 18:58:28 -05:00
Mike Primm 395f45b0f9 Add support for greeting/farewell on circle markers 2020-05-25 18:52:28 -05:00
Mike Primm 7c021d32c9 Fix polygon test 2020-05-25 16:35:28 -05:00
Mike Primm 5e15187e46 Finish support for greeting/farewall text on area markers 2020-05-25 13:55:36 -05:00
Mike Primm 14f55bd6a8 Initial work on greeting/farewall title support for areas 2020-05-25 01:14:20 -05:00
Mike Primm 2be20f4c78 Initial 1.15.2 Forge build 2020-05-23 22:41:11 -05:00
Mike Primm f039257e19 Add autoReconnect=true for MariaDB 2020-05-21 19:56:22 -05:00
Mike Primm 7105efdf0d Adjust parchmentbw 2020-05-16 17:55:01 -05:00
Mike Primm 28875286ea Add parchmentbw for no shadow b/w render lighting 2020-05-16 17:30:59 -05:00
Mike Primm 4d44903571 Add blackandwhite mode with threshold for two tone 2020-05-16 17:26:16 -05:00
Mike Primm 23ea19e737 Add grayscaledark attribute to control dark color in graytone 2020-05-16 17:06:14 -05:00
Mike Primm ee8c919eda Remove block dump 2020-05-16 16:26:54 -05:00
mikeprimm f151cdc84f
Merge pull request #2896 from owlnull/v3.0
Add skins support via SkinsRestorer plugin
2020-05-16 16:18:17 -05:00
Mike Primm b7dc453879 Drop unsupported versions (1.13.0, 1.13.1, 1.14.0) 2020-05-16 13:29:39 -05:00
Mike Primm 151122a333 Iron out 1.13.2 biomes and chunk loading 2020-05-03 17:35:38 -05:00
Mike Primm 80f8aca6f7 Clean up init of coord widget 2020-05-02 18:19:17 -05:00
Mike Primm 15cf132ada show-mc 2020-05-02 17:50:22 -05:00
Mike Primm e7fefeae8d Add support for lighting level toned maps: nightspawn daynightspawn 2020-05-02 15:21:47 -05:00
Mike Primm 28f2935fc5 Provide grayscale and graytone in default lighting 2020-05-02 14:11:52 -05:00
Mike Primm 2c3adfb451 Change parchment default to #C09A53 2020-05-02 13:05:05 -05:00
Mike Primm 6a99217676 Add support for grayscale lighting, parchment lighting 2020-05-02 13:00:51 -05:00
Mike Primm bfbcde99f3 Handle null container file for 'minecraft' on 1.13.x+ 2020-04-26 17:18:30 -05:00
Mike Primm 27d767ac35 Fix block state iterator 2020-04-26 16:58:55 -05:00
owlnull 578c66e2fe Add skins support via SkinsRestorer plugin 2020-04-23 06:39:54 +05:00
mikeprimm 3b09dba95f
Merge branch 'v3.0' into postgres 2020-04-12 19:35:03 -05:00
mikeprimm 7051af01b7
Merge pull request #2839 from L0laapk3/v3.0
fix vertical centering of markers
2020-04-12 19:31:52 -05:00
Paul Straw 3937ece59a Adds `worldborderlabel` configuration.txt setting 2020-04-02 22:01:30 -07:00
L0laapk3 7c5d339706 fix centering of markers 2020-04-01 00:14:18 +02:00
Ry0taK c32713e967 Fix unintended redirection to welcome file 2020-02-06 05:47:03 +00:00
baconwaifu 3feb14d8cb Add initial postgres standalone support. EXPERIMENTAL. chat broken. 2020-01-27 22:27:09 -05:00
baconwaifu 09cc25aff2 Fix Postgres column typing for standalone files 2020-01-27 22:26:46 -05:00
RyotaK f36404460a
Merge branch 'v3.0' into v3.0 2020-01-19 10:14:42 +09:00
Mike Primm b11420f94b Fix ladder model 2020-01-12 20:17:22 -06:00