fullwall
5b2e5323c3
Set step height to 1 for all living NPCs
2014-02-20 11:44:59 +08:00
fullwall
f897ab728d
Add packet update delay setting
2014-02-18 20:29:21 +08:00
fullwall
e248d3f7f9
Respect canSee when sending packets
2014-02-18 00:40:32 +08:00
fullwall
8c3ef5e629
Set /npc name as persistent
2014-02-01 22:48:48 +08:00
fullwall
db88b84c97
Allow /npc zombiemod to work for pig zombies
2014-02-01 22:43:46 +08:00
fullwall
29806e00e6
Add /npc minecart
2014-02-01 12:50:20 +08:00
fullwall
d7f483ccf9
Fix horse equipping
2014-01-31 11:04:10 +08:00
fullwall
845ecd1df5
Better /npc sound messages
2014-01-29 22:32:42 +08:00
fullwall
7403323776
Make /npc sound use the Sound enum
2014-01-29 22:21:43 +08:00
fullwall
ec0ca4a2f2
Add /npc sound
2014-01-29 21:37:27 +08:00
fullwall
ff42e35649
Remove console pathfinding debug
2014-01-25 16:19:13 +08:00
fullwall
9c5e5394e3
Fix wolf sitting
2014-01-24 22:41:05 +08:00
fullwall
aec2107de2
Remove db support
2014-01-23 17:44:13 +08:00
fullwall
403cd846d9
Remove debug
2014-01-22 12:49:01 +08:00
fullwall
628c61ae3e
Set NPCs as persistent
2014-01-21 12:25:14 +08:00
fullwall
74f6c0c543
Implement new method
2014-01-12 22:27:25 +08:00
fullwall
cc68593afe
Set wolf step height to 1
2014-01-12 22:07:49 +08:00
fullwall
cf4c6f851d
Implement getByUniqueId
2014-01-12 20:34:27 +08:00
fullwall
0c139a27d4
Better pathfinding debug
2014-01-12 19:47:05 +08:00
fullwall
a95b339515
Use new parameter and debug
2014-01-12 17:45:16 +08:00
fullwall
66a07f8f05
Fix debug pathfinding
2014-01-12 12:50:05 +08:00
fullwall
8ff4d336ff
Add UUID to NPC
2014-01-11 23:36:46 +08:00
fullwall
ecf5f145c6
Use Persistable in WaypointProvider
2014-01-11 23:19:23 +08:00
fullwall
4271d80dda
Remove debug
2014-01-11 16:00:22 +08:00
fullwall
da2bf551bc
Implement run callbacks and fix /npc skeletontype requiring uppercase input
2014-01-11 14:28:26 +08:00
fullwall
993d2fe017
Falling block movement
2014-01-10 20:45:42 +08:00
fullwall
d74ce4ae81
Fix save task
2014-01-10 19:39:01 +08:00
fullwall
a3bf2d4e51
Remove debug
2014-01-09 17:59:52 +08:00
fullwall
d0fe32d949
Better BlockBreaker
2014-01-09 17:58:43 +08:00
fullwall
0af5422368
Add data to /npc item
2014-01-09 17:13:27 +08:00
fullwall
34fc6ab029
Force new pathfinder with nonliving NPCs
2014-01-09 16:25:32 +08:00
fullwall
6cc922a115
Fix falling blocks setting id
2014-01-08 17:42:37 +08:00
fullwall
8ad3b1d674
Fix speed on mob NPCs
2014-01-07 00:48:17 +08:00
fullwall
3808d7188a
Add some PlayerAnimation entries for using items
2013-12-29 23:04:10 +08:00
fullwall
efc6b8375c
Set speed modifier
2013-12-24 18:55:01 +08:00
fullwall
4a2106d354
Construct more entities manually
2013-12-19 15:27:26 +08:00
fullwall
ed42a3cadd
Add /npc item
2013-12-17 16:00:15 +08:00
fullwall
ecbd2efe28
Initial pass of non-living NPCs
2013-12-16 21:49:53 +08:00
fullwall
e772611ec1
Implement attackRange() parameter
2013-12-16 08:31:23 +08:00
fullwall
64b2396e07
Fix damage event cancellation
2013-12-05 23:04:18 +08:00
fullwall
2517a5629d
Change speed of pathfinder, seems to work better
2013-12-03 18:43:10 +08:00
fullwall
fe370258db
Fix player animations
2013-12-01 18:51:43 +08:00
fullwall
3896c67709
Allow flying NPCs to have their path set via command
2013-12-01 18:45:10 +08:00
fullwall
3c9b42355f
Fix mob NPCs and get closer to working players (not yet though)
2013-12-01 18:34:23 +08:00
fullwall
15b1bd0683
Close the channel better
2013-12-01 17:36:16 +08:00
fullwall
38cec9d3f3
Initial untested 1.7.2 update
2013-12-01 17:24:54 +08:00
fullwall
e25df6cd47
Add a blockStrengthModifier to BlockBreaker.Configuration and implement setPaused/isPaused in CitizensNavigator
2013-11-23 00:40:09 +08:00
fullwall
f9497b31c2
Move some methods into AbstractNPC, implement sorted()
2013-11-18 15:18:18 +08:00
fullwall
23704dbfc3
Be null-safe in EventListen
2013-11-17 23:21:03 +08:00
fullwall
d9f9861965
Add /npc passive
2013-11-16 15:08:00 +08:00
fullwall
5765d80125
Add /npc swim command
2013-11-15 12:06:18 +08:00
fullwall
04cae6b692
Remove stack trace printing for trove support
2013-11-14 23:24:10 +08:00
fullwall
a4cda3e25c
Allow trove to be optional
2013-11-13 14:25:43 +08:00
fullwall
c145917194
Deprecate ByIdArray and pull in trove for better NPC storage
2013-11-12 12:01:42 +08:00
fullwall
a80f9c6cf4
Fix iterator implementation
2013-11-11 11:53:41 +08:00
fullwall
3ef703bdcd
Allow /npc spawn and /npc despawn to use names as well instead of ids
2013-11-08 00:08:50 +08:00
fullwall
02186a16f6
Remove unused command
2013-11-07 23:47:55 +08:00
fullwall
dc1771d911
Better error message for non-numeric IDs with /npc spawn
2013-11-07 23:47:18 +08:00
fullwall
63cc59c833
Fix iterator remove() for NPCs
2013-11-07 00:24:26 +08:00
fullwall
6c5ebcddee
Fix NPC iteration in certain cases
2013-11-06 15:10:11 +08:00
fullwall
d6c013447f
That won't work
2013-11-06 12:59:44 +08:00
fullwall
4d88c05e17
Make priority for controllable LOWEST
2013-11-06 12:58:40 +08:00
fullwall
3cff37e8fd
Implement migration method
2013-11-06 11:37:15 +08:00
fullwall
7c45b167c0
Fix getBukkitEntity() for nulls
2013-11-06 00:58:20 +08:00
fullwall
dd58a07528
Fix up some erroneous casting, better /npc create behaviour
2013-11-05 22:14:02 +08:00
fullwall
33adf0434f
Fix incorrect import in NMS
2013-11-05 21:44:01 +08:00
fullwall
5a9fb3e1ab
Move FlyingUtil methods to NMS and Util
2013-11-05 21:38:08 +08:00
fullwall
4c9d80a464
Implement new methods, add /npc flyable command, and add some missing messages
2013-11-05 21:35:26 +08:00
fullwall
b4076c23db
Use new getEntity() call
2013-11-05 19:29:18 +08:00
fullwall
014a47faa0
Ignore cancelled block click events
2013-11-05 13:17:36 +08:00
fullwall
5ee4538fc4
Set event priorty to MONITOR for right click entity events
2013-11-05 13:08:01 +08:00
fullwall
2e56b1f5e8
Add a new command to set avoiding water while pathfinding
2013-11-04 23:42:32 +08:00
fullwall
4bbac37918
Add FlyingAStarNavigationStrategy
2013-11-04 21:33:56 +08:00
fullwall
7235b6afee
Send movement updates more often
2013-10-27 18:01:28 +08:00
fullwall
9980fa7c05
Change EnderCrystalMarker to use endersignals instead
2013-10-21 00:38:51 +08:00
fullwall
c850e842bd
Change debug-pathfinding node
2013-10-21 00:26:01 +08:00
fullwall
f7ce723494
Remove debug code in guided waypoint provider, add 'toggle path' to avoid showing waypoint markers
2013-10-21 00:24:48 +08:00
fullwall
7d8389b736
Remove waypoint provider goal when providers change
2013-10-21 00:13:03 +08:00
fullwall
a0c6039e8e
Add debug-pathfinding setting
2013-10-20 18:52:57 +08:00
fullwall
c538a18471
Set pathfinding range on strategy switch
2013-10-20 00:11:53 +08:00
fullwall
7229958dcf
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-10-17 15:28:06 +08:00
fullwall
10ba87e552
Ignore cancelled right click events
2013-10-17 15:27:53 +08:00
Jeremy Schroeder
8149d1cfff
Don't add 1 to y-axis when using -c modifier for /npc anchor.
2013-10-15 21:07:59 -04:00
Jeremy Schroeder
6d30964c75
Formatting to Pose toString(), add 1 block in the y-axis to '/npc anchor --add name -c' to avoid NPCs having anchors waste-deep. Have /npc anchor show anchors which are 'currently unloaded'.
2013-10-15 20:57:41 -04:00
Jeremy Schroeder
d2fa637d7d
Allow anchors for locations in worlds which are currently not loaded.
2013-10-15 20:56:20 -04:00
Jeremy Schroeder
d88215c563
Fix SpeechController 'Chat' VocalChord when talkign with multiple entities.
2013-10-15 20:54:58 -04:00
Olof Larsson
2819da6678
Add missing permission nodes for a few traits.
...
I missed a few traits when creating permission nodes in my previous pull request. In this pull request I have added the missing ones by taking a look in the class "net.citizensnpcs.npc.CitizensTraitFactory".
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 12:06:11 +02:00
Olof Larsson
ccce8a249a
Superperms compliant plugin.yml. Fixes CITIZENS-705.
...
In this commit I have registered all permissions used in the source code. I have also manually created all applicable wildcard (.*) nodes. By doing this no external
permission manager plugin is required. Additionally external permission managers that are superperms based will now work without bugs.
This commit is 99% backwards compatible current server configurations. The only change made to the nodes is the removal of underscores in citizens.npc.controllable.*
permissions. This change was made to achieve consistency with citizens.npc.create.* permissions.
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 03:02:46 +02:00
fullwall
cac5a5387d
Fix some bugs in the new guided finder based on testing with Jeebiss
2013-10-03 00:00:36 +08:00
fullwall
d59cdddc2f
Remove some usage of deprecated calls
2013-10-01 22:14:03 +08:00
fullwall
b8b89c43a5
Rename JeebissFinder to Guided and make it work
2013-10-01 12:16:20 +08:00
fullwall
42172100ab
Work on new waypoint provider
2013-09-26 23:55:12 +08:00
fullwall
002cf97913
First pass at 1.6.4
2013-09-21 00:01:39 +08:00
fullwall
0f0e108950
Send location update packets every so often
2013-09-18 10:23:33 +08:00
fullwall
815733c2ad
Breaking change: add new registry param to CitizensNPC constructor
2013-09-11 22:27:24 +08:00
fullwall
50a43d6116
Reorder highest/lowest calculations - may fix issues with using remove()
2013-09-10 23:55:58 +08:00
fullwall
c25a747500
Remove PlayerEntitySenses workaround
2013-09-02 12:04:45 +08:00
fullwall
8ef0d56bb3
New pathfinder no longer considers diagonals
2013-09-01 21:47:38 +08:00
fullwall
d7b50e17ae
Don't call bukkitEntity.teleport too early for player entities
2013-08-23 20:51:58 +08:00
fullwall
2624eea3b1
Remove NPCVehicleExitEvent
2013-08-18 14:04:15 +08:00