fullwall
2e56b1f5e8
Add a new command to set avoiding water while pathfinding
2013-11-04 23:42:32 +08:00
fullwall
4bbac37918
Add FlyingAStarNavigationStrategy
2013-11-04 21:33:56 +08:00
fullwall
7235b6afee
Send movement updates more often
2013-10-27 18:01:28 +08:00
fullwall
9980fa7c05
Change EnderCrystalMarker to use endersignals instead
2013-10-21 00:38:51 +08:00
fullwall
c850e842bd
Change debug-pathfinding node
2013-10-21 00:26:01 +08:00
fullwall
f7ce723494
Remove debug code in guided waypoint provider, add 'toggle path' to avoid showing waypoint markers
2013-10-21 00:24:48 +08:00
fullwall
7d8389b736
Remove waypoint provider goal when providers change
2013-10-21 00:13:03 +08:00
fullwall
a0c6039e8e
Add debug-pathfinding setting
2013-10-20 18:52:57 +08:00
fullwall
c538a18471
Set pathfinding range on strategy switch
2013-10-20 00:11:53 +08:00
fullwall
7229958dcf
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-10-17 15:28:06 +08:00
fullwall
10ba87e552
Ignore cancelled right click events
2013-10-17 15:27:53 +08:00
Jeremy Schroeder
8149d1cfff
Don't add 1 to y-axis when using -c modifier for /npc anchor.
2013-10-15 21:07:59 -04:00
Jeremy Schroeder
6d30964c75
Formatting to Pose toString(), add 1 block in the y-axis to '/npc anchor --add name -c' to avoid NPCs having anchors waste-deep. Have /npc anchor show anchors which are 'currently unloaded'.
2013-10-15 20:57:41 -04:00
Jeremy Schroeder
d2fa637d7d
Allow anchors for locations in worlds which are currently not loaded.
2013-10-15 20:56:20 -04:00
Jeremy Schroeder
d88215c563
Fix SpeechController 'Chat' VocalChord when talkign with multiple entities.
2013-10-15 20:54:58 -04:00
Olof Larsson
2819da6678
Add missing permission nodes for a few traits.
...
I missed a few traits when creating permission nodes in my previous pull request. In this pull request I have added the missing ones by taking a look in the class "net.citizensnpcs.npc.CitizensTraitFactory".
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 12:06:11 +02:00
Olof Larsson
ccce8a249a
Superperms compliant plugin.yml. Fixes CITIZENS-705.
...
In this commit I have registered all permissions used in the source code. I have also manually created all applicable wildcard (.*) nodes. By doing this no external
permission manager plugin is required. Additionally external permission managers that are superperms based will now work without bugs.
This commit is 99% backwards compatible current server configurations. The only change made to the nodes is the removal of underscores in citizens.npc.controllable.*
permissions. This change was made to achieve consistency with citizens.npc.create.* permissions.
Signed Off By: Olof "Cayorion" Larsson
2013-10-03 03:02:46 +02:00
fullwall
cac5a5387d
Fix some bugs in the new guided finder based on testing with Jeebiss
2013-10-03 00:00:36 +08:00
fullwall
d59cdddc2f
Remove some usage of deprecated calls
2013-10-01 22:14:03 +08:00
fullwall
b8b89c43a5
Rename JeebissFinder to Guided and make it work
2013-10-01 12:16:20 +08:00
fullwall
42172100ab
Work on new waypoint provider
2013-09-26 23:55:12 +08:00
fullwall
002cf97913
First pass at 1.6.4
2013-09-21 00:01:39 +08:00
fullwall
0f0e108950
Send location update packets every so often
2013-09-18 10:23:33 +08:00
fullwall
815733c2ad
Breaking change: add new registry param to CitizensNPC constructor
2013-09-11 22:27:24 +08:00
fullwall
50a43d6116
Reorder highest/lowest calculations - may fix issues with using remove()
2013-09-10 23:55:58 +08:00
fullwall
c25a747500
Remove PlayerEntitySenses workaround
2013-09-02 12:04:45 +08:00
fullwall
8ef0d56bb3
New pathfinder no longer considers diagonals
2013-09-01 21:47:38 +08:00
fullwall
d7b50e17ae
Don't call bukkitEntity.teleport too early for player entities
2013-08-23 20:51:58 +08:00
fullwall
2624eea3b1
Remove NPCVehicleExitEvent
2013-08-18 14:04:15 +08:00
fullwall
57ead921a2
Allow Conversable rather than Player in SelectionPrompt
2013-08-16 12:12:17 +08:00
fullwall
9fc7c43ea5
Call NPCVehicleExitEvent properly for all vehicle exits
2013-08-15 17:23:36 +08:00
fullwall
bc5704128a
Trim name length to 16 chars not 15
2013-08-14 22:53:00 +08:00
fullwall
c4703e1f62
Call NPCVehicleExitEvent for controllables, possibly fix a despawn/respawn bug
2013-08-13 12:20:57 +08:00
fullwall
ef503120fa
Possible fix and optimisation for PlayerEntitySenses
2013-08-12 17:32:16 +08:00
fullwall
0ce5eaeafe
Add citizens.npc.trait.* permission
2013-08-11 13:27:47 +08:00
fullwall
ad3e73c384
Call new event
2013-08-11 12:27:54 +08:00
fullwall
5c4af2f4b9
add /npc controllable -y | -n
2013-08-11 12:20:15 +08:00
fullwall
4b6191b705
Eject player on quitting when mounted on an NPC
2013-08-10 20:32:30 +08:00
fullwall
2b0e7af138
Prevent NPE in moveto if NPC is not spawned
2013-08-10 18:03:20 +08:00
fullwall
5a3f616fe1
Improve Util#matchEntityType to check for an exact match first
2013-08-08 18:21:35 +08:00
fullwall
5df6499dae
Allow /npc remove to ignore the ownership requirement when called from console
2013-08-07 23:39:26 +08:00
fullwall
7d7f6b5415
Try to use backing MC id-mapping - may help with MCPC/Forge
2013-08-06 00:00:02 +08:00
fullwall
e91261355d
Check for ID mapping null
2013-08-05 23:20:22 +08:00
fullwall
fbbfd8ef6a
Clone location in CurrentLocation
2013-08-05 14:07:18 +08:00
fullwall
3e8f888326
Clone destination location in spawn(Location)
2013-08-05 13:03:19 +08:00
fullwall
e68f4d2643
Fix HorseEquipper
2013-08-04 23:23:08 +08:00
fullwall
cfcd046d4e
Allow /npc remove to be used by the server
2013-08-03 20:57:56 +08:00
fullwall
d568dfb886
Add HorseEquipper
2013-08-03 18:33:32 +08:00
fullwall
5ed44829a8
Remove usages of Entity#teleport
2013-08-03 11:01:09 +08:00
fullwall
93495a9ab9
Use the root vehicle for NPC#teleport
2013-08-02 15:14:58 +08:00
fullwall
59af96c467
Implement NPC#teleport (untested)
2013-08-02 15:04:06 +08:00
fullwall
8457671a6e
Use default strategy if the attack strategy returns false
2013-08-02 13:49:53 +08:00
fullwall
7911d70c73
Default use-new-finder to false
2013-07-31 18:42:00 +08:00
fullwall
7dad81c6ed
Fix bounds check in ByIdArray
2013-07-31 18:41:09 +08:00
fullwall
2603c3ae2c
Fix 'reached end of stream for null'
2013-07-31 14:23:08 +08:00
fullwall
aa353d44e6
Remove HelpCommand, Paginator
2013-07-31 13:38:32 +08:00
fullwall
53c975cce8
Extend horse modifiers to save saddle and armor
2013-07-30 11:15:51 +08:00
fullwall
8fd93f82af
Move load method up
2013-07-30 00:09:45 +08:00
fullwall
6c153be66c
Perhaps fix the reached end of stream messages in log
2013-07-30 00:04:25 +08:00
fullwall
7fdbc95b67
Add max-text-range setting defaulted to 500
2013-07-29 23:51:00 +08:00
fullwall
4bff8784d3
Implement new helper methods
2013-07-28 22:13:51 +08:00
fullwall
0a155a7d10
Fix /npc spawn without an NPC selected and /npc spawn with manual location
2013-07-27 17:58:40 +08:00
fullwall
29ba808908
Match enums with spaces in them
2013-07-27 14:23:59 +08:00
fullwall
383602ba83
Minimum respawn delay of 2
2013-07-24 22:46:43 +08:00
fullwall
e75227d0cd
Fix NPE
2013-07-20 16:22:46 +08:00
fullwall
d030909524
Fix Enderman, Horse and Wither not moving properly, fix Player NPCs not jumping properly
2013-07-19 15:22:36 +08:00
fullwall
fdadd1df8b
Add /npc targetable and update tab list name based on removefromplayerlist setting
2013-07-18 18:48:57 +08:00
fullwall
dfc7f7e553
Implement the defaultAttackStrategy
2013-07-18 00:22:49 +08:00
fullwall
0f156caf6a
Make sure that players are removed from the playerlist every so often
2013-07-16 23:29:11 +08:00
fullwall
705c894c7c
Update version incompatible version to be more clear
2013-07-15 19:58:30 +08:00
fullwall
99c32d932f
Implement /npc respawn command
2013-07-14 17:28:35 +08:00
fullwall
e1e05c6728
Print the root cause of any exceptions while updating NPCs
2013-07-14 16:38:06 +08:00
fullwall
e21d6daf48
Remove Util#parseLocation
2013-07-14 13:47:57 +08:00
fullwall
ff50cd761d
Locations are mutable, fix toggle path altering the waypoints
2013-07-12 21:09:45 +08:00
fullwall
2d973e7575
Add PlayerAnimation#CRIT and MAGIC_CRIT
2013-07-12 20:32:10 +08:00
fullwall
870825d212
Add /npc horse, /npc ocelot, make /npc wolf persist
2013-07-11 12:29:46 +08:00
fullwall
26d79436d7
Work around traits removing themselves or adding traits during onSpawn iteration
2013-07-10 17:35:20 +08:00
fullwall
d0d2f0fc1f
Set player position before and after
2013-07-10 00:14:38 +08:00
fullwall
fd51c577ce
Remove leash if leashable is false in entities
2013-07-10 00:08:19 +08:00
fullwall
c7057656a3
Add leashable command
2013-07-09 22:01:00 +08:00
fullwall
9b8bef597d
Add /npc copier command
2013-07-09 18:07:37 +08:00
fullwall
54eb4e31da
Allow 50,000 iterations of A*
2013-07-09 15:21:23 +08:00
fullwall
3e1a15e347
Catch throwable
2013-07-09 12:36:29 +08:00
fullwall
7f6251b709
Don't fail to spawn if a trait has an exception when onSpawn() is called
2013-07-09 12:17:57 +08:00
fullwall
e370fedd3c
1.6.2
2013-07-09 11:32:55 +08:00
fullwall
bfe891495a
Fix speed modifier for players
2013-07-07 15:57:21 +08:00
fullwall
af40da3c0e
Respect plugin setting of useNewPathfinder better
2013-07-07 13:39:49 +08:00
fullwall
3c08d3c5b6
Fix mistranslated field
2013-07-06 12:04:11 +08:00
fullwall
65bb8f202a
Implement new parameter, default USE_NEW_PATHFINDER to true
2013-07-06 12:02:17 +08:00
fullwall
01ede533f8
Fix default pathfinding range and updating pathfinding range
2013-07-05 15:44:18 +08:00
fullwall
a381c3e12d
Test
2013-07-05 13:59:13 +08:00
fullwall
c98162c20d
Change navigation back to MC navigation and fix duplicate NPCs clientside
2013-07-05 13:46:39 +08:00
fullwall
1ebbe6fe64
Fix server crash
2013-07-03 18:34:53 +08:00
fullwall
6e5f77be62
Fix player line of sight checking and make the A* targeting more robust (10 retries before cancelling target)
2013-07-03 18:29:57 +08:00
fullwall
350a63f0b8
Validate target NPC in /npc tp
2013-07-03 18:05:18 +08:00
fullwall
676d2658dd
New way to move air controllable NPCs - hold space to ascend, right click air to descend
2013-07-03 17:51:44 +08:00
fullwall
ea85682d67
Fix entity speeds, targeting
2013-07-03 17:24:00 +08:00
fullwall
fe1956a5fa
Test for wolv
2013-07-03 16:44:33 +08:00
fullwall
5b1a73f4d8
Fix target in navigation
2013-07-03 16:38:08 +08:00
fullwall
a064a28aab
More cleanup, fix mistranslated field breaking head yaw for players
2013-07-03 14:21:30 +08:00
fullwall
9c4b0f41d2
Clean up jump implementation and remove left click to jump
2013-07-03 14:08:13 +08:00
fullwall
b6b160e99b
Ground controllable NPCs can now jump using spacebar
2013-07-03 13:50:34 +08:00
fullwall
fde461489a
Fix controllable NPCs and add -m flag to instamount
2013-07-03 12:36:52 +08:00
fullwall
c6e9cfa58a
Fix Navigation for non-new AI NPCs - thanks kumpelblase2
2013-07-03 11:38:27 +08:00
fullwall
df97053e91
Preliminary update to MC 1.6.1: NOTE THAT PLAYER PATHFINDING DOES NOT WORK FULLY YET
2013-07-03 11:31:52 +08:00
fullwall
73ec77eaa0
Call new NPCDataStore method
2013-06-29 23:47:46 +08:00
fullwall
f123b2f44e
Remove /tc alias
2013-06-29 23:32:36 +08:00
fullwall
59996b44af
Fix Sheared trait
2013-06-28 17:39:58 +08:00
fullwall
8d7d8a7261
Fix bug with /npc playerlist, add some mob-specific methods
2013-06-08 18:43:19 +08:00
fullwall
c9f51bca26
Add more waypoint manipulation flags
2013-06-01 16:37:14 +08:00
fullwall
34c61dcc07
Implement NPC#getStoredLocation
2013-06-01 16:11:55 +08:00
fullwall
a47e05728a
Extract attack range to a setting
2013-05-18 13:19:33 +08:00
fullwall
005ed48216
Add setting for new boat controls for controllable NPCs. Fixes CITIZENS-556
2013-05-16 12:04:21 +08:00
fullwall
b0519f05b4
Allow /npc spawn to use the selected NPC
2013-05-15 12:08:54 +08:00
fullwall
96c8f0d86a
Add debug for navigation, make sure that destination is in range before calling waypoint triggers
2013-05-15 11:58:09 +08:00
fullwall
9797d4cdeb
Add some arguments to the /npc path command allowing for pausing and immediate waypoint placing
2013-05-15 11:45:56 +08:00
fullwall
0e4a85bc4a
Fix /npc wolf collar parsing
2013-05-08 21:08:12 +08:00
fullwall
684d1e0ff0
Whoops. MC 1.5.2 should be working now
2013-05-03 12:35:31 +08:00
fullwall
77fa6f56d8
Update NMS.java
2013-05-03 12:30:39 +08:00
fullwall
9f953a81ed
Update to MC 1.4.2
2013-05-03 12:25:24 +08:00
fullwall
7b1005a1a7
Fix /npc gamemode
2013-04-28 21:31:53 +08:00
fullwall
de74b5c848
Update AI for Giants
2013-04-22 11:25:58 +08:00
fullwall
d5c4ae337d
NPC limit is now inclusive rather than exclusive
2013-04-18 22:40:11 +08:00
fullwall
cfeabdff0d
Check for both types of NPCCreateEvent
2013-04-18 22:03:27 +08:00
fullwall
26fee2eccc
Add citizens.npc.createall permission for PEX users
2013-04-17 11:41:51 +08:00
fullwall
cfefa87081
Changes to world unloading
2013-04-14 18:23:21 +08:00
fullwall
1a80036bd5
Fixed debug output
2013-04-14 14:55:09 +08:00
fullwall
623430451f
Controllable NPCs now have correct yaw
2013-04-13 15:49:17 +08:00
fullwall
e75c167da3
Implement new type API
2013-04-12 23:56:18 +08:00
fullwall
c7d75687c4
Use XORShiftRNG directly
2013-04-12 20:12:03 +08:00
fullwall
a38516e27a
Possible fix pt. 2
2013-04-12 18:31:45 +08:00
fullwall
44ce564609
Possible fix for Vec3D error
2013-04-12 17:57:15 +08:00
fullwall
569c4a4c51
Remove behaviours and /script command
2013-04-01 20:04:40 +08:00
fullwall
32f745a7d0
Implement new setTarget
2013-03-30 20:47:10 +08:00
fullwall
14b0387c04
Compile fix
2013-03-26 22:08:38 +08:00
fullwall
a3231176bf
MC 1.5.1
2013-03-21 12:32:54 +08:00
fullwall
eb5006b74b
MC 1.5.1
2013-03-21 12:27:29 +08:00
fullwall
578839b5da
Fix bats
2013-03-18 18:52:45 +08:00
fullwall
f55d5e845a
Merge branch 'master' of https://github.com/CitizensDev/Citizens2
2013-03-17 22:41:18 +08:00
fullwall
7a030885e8
BlockBreaker is now a Goal/Behavior
2013-03-17 22:40:37 +08:00
fullwall
11cc5d83d2
citizens.npc.* now grants citizens.npc.create.*
2013-03-17 14:12:59 +08:00
fullwall
94c16c4efc
Allow non-players to have anchors and poses
2013-03-17 11:28:04 +08:00
fullwall
5a74a02f33
Head yaw method update
2013-03-16 16:13:35 +08:00
fullwall
41b4004a37
Rename /npc nameplate to /npc name (may change later)
2013-03-16 15:17:42 +08:00
fullwall
76b2bc3864
add /npc nameplate command
2013-03-16 15:06:04 +08:00
fullwall
482eb05766
Misc. fixes
2013-03-16 13:28:26 +08:00
fullwall
d8e7c79c89
Mob NPCs have names
2013-03-16 13:10:10 +08:00
fullwall
6a7744859b
Misc. translation fixes
2013-03-16 12:43:33 +08:00
agentkid20@gmail.com
dba652bb96
Updated reflection.
2013-03-15 23:39:04 -04:00
agentkid20@gmail.com
630f97074c
Attempt fix for bad CB version number.
2013-03-15 23:17:50 -04:00
agentkid20@gmail.com
2f734ce598
Update for Minecraft 1.5. Untested.
2013-03-15 23:05:45 -04:00
fullwall
131453f775
Fix CITIZENS-485 (require per-mob type permission in /npc create)
2013-03-15 18:39:18 +08:00
fullwall
aa022f8fae
Cancel navigation on despawn: Navigation isn't carried over so CitizensNavigator would be left in an inconsistent state
2013-03-14 23:29:41 +08:00
fullwall
5f093276f1
Using /npc despawn now removes from the respawn list
2013-03-14 21:38:10 +08:00
fullwall
c10a41b395
Fix some pathing bugs
2013-03-14 21:03:33 +08:00
fullwall
8bf6917fd3
Set handle.ax for head yaw
2013-03-12 22:49:24 +08:00
fullwall
be24157951
Fix typo
2013-03-11 21:13:05 +08:00
fullwall
deba96875c
Controllabe NPCs stop only on shift-left/right click now
2013-03-11 19:35:21 +08:00
fullwall
bcb7672246
Refactor out WanderGoal
2013-03-11 16:22:14 +08:00
fullwall
8930e25fbe
/npc wolf command
2013-03-08 17:47:25 +08:00
fullwall
1b1851cdf1
Better defaults for /npc text cooldowns
2013-03-07 10:38:42 +08:00
Jeremy Schroeder
3ceb5d884e
Add setRange(...) and setRealisticLooking(...) to LookClose. Add getPose(...) to Pose.
2013-03-03 00:42:20 -05:00
fullwall
330565340a
Add sendPacketNearby back for Sentry compatibility
2013-03-01 10:29:38 +08:00
fullwall
8dd2a9b8d4
Fix for server providers without random entropy
2013-02-23 17:30:56 +08:00
fullwall
6e0fe92c51
Fix NPEs in bB(), add more .* permissions
2013-02-23 12:27:00 +08:00
fullwall
8023034a8c
Reuse object
2013-02-20 22:59:10 +08:00
fullwall
69d7db688c
Optimisation to packet sending
2013-02-20 22:56:28 +08:00
fullwall
7e20713f7c
NPCSelector impl
2013-02-20 21:58:57 +08:00
fullwall
7291f873d2
Update head yaw every 20 ticks, add a setGravityEnabled method
2013-02-19 10:45:14 +08:00
fullwall
550dfbd6a2
Possible fix, pt. 2
2013-02-19 10:32:33 +08:00
fullwall
1946c1a7db
Possible fix for NPCs looking south
2013-02-19 10:25:59 +08:00
fullwall
6f290d8ea7
Possible fix for the head yaw bug??
2013-02-18 23:00:32 +08:00
fullwall
73fb5b3b62
Fix stack overflow (CITIZENS-457)
2013-02-18 21:55:53 +08:00
fullwall
f5a9f3794a
Add blockbreaker, navigator callback
2013-02-18 16:54:52 +08:00
fullwall
155022e82b
Fix case-sensitive poses
2013-02-18 08:42:43 +08:00
fullwall
b6983ead75
Fix CITIZENS-454
2013-02-17 22:49:45 +08:00
fullwall
f523f375b6
Implement new method
2013-02-17 22:46:56 +08:00
fullwall
67574400e6
Whoops
2013-02-17 22:42:00 +08:00
fullwall
a287071beb
Add some config to BlockBreaker
2013-02-17 22:12:48 +08:00
fullwall
121bdbd9c4
Working block breaker
2013-02-17 21:47:20 +08:00
fullwall
968d325a15
Fix speed modifier, add preliminary BlockBreaker class
2013-02-17 20:30:18 +08:00
fullwall
b58f91a7a2
Restrict /npc age dynamically for future
2013-02-17 17:35:58 +08:00
fullwall
e790a08821
Add mooshrooms to /npc age
2013-02-17 17:32:30 +08:00
fullwall
666642a3e3
The /npc equip command shouldn't be type-restricted anymore (whoops)
2013-02-17 17:31:23 +08:00
fullwall
3971a03842
Don't use value flags for /npc tpto
2013-02-17 13:26:05 +08:00
fullwall
f50cd089ec
Add tpto permission to npc.*
2013-02-17 13:06:40 +08:00
fullwall
580dd6a19e
The /npc tpto command defaults from entity to selected NPC
2013-02-17 12:47:26 +08:00
fullwall
a9bbf875eb
Set head yaw before NPCSpawnEvent
2013-02-17 11:13:40 +08:00
fullwall
70851c4bfd
Don't allow player-player teleports in tpto
2013-02-17 11:03:14 +08:00
fullwall
8c35992ac7
Add /npc tpto command
2013-02-17 10:58:27 +08:00
fullwall
5fa8d94de9
Possible fix for CITIZENS-443
2013-02-15 17:27:45 +08:00
fullwall
a86968bcd9
Possible fix for CITIZENS-443
2013-02-13 22:25:59 +08:00
fullwall
de445ff1b2
Fix CITIZENS-436 (can't pathfind between worlds)
2013-02-11 11:45:28 +08:00
fullwall
da03a3cd26
Fix CITIZENS-425
2013-02-10 22:34:56 +08:00
fullwall
1cb9c7b057
Fix EnderDragon NPC movement
2013-02-10 22:26:58 +08:00
fullwall
be4a9fba85
Move update call down
2013-02-06 21:19:47 +08:00
fullwall
f25c806aa3
Better playerlist emulation
2013-02-06 21:17:44 +08:00
fullwall
5184ded750
Implement new NPCRegistry creation methods
2013-02-06 19:43:28 +08:00
fullwall
c3ca4656f8
Implement new events
2013-02-06 16:04:26 +08:00
fullwall
43c02b72a1
Move @Requirements to API, move command.command to commands
2013-02-06 15:17:21 +08:00
fullwall
0fb3757c8d
Remove deprecated Command API and getHandle method
2013-02-06 14:26:49 +08:00
fullwall
5b6f55ec50
A* jumping fix
2013-02-05 16:32:06 +08:00
fullwall
02cc53d2a2
Don't cancel pathfinding when despawned
2013-02-04 10:14:50 +08:00
fullwall
d354f51052
Load settings earlier (Fix CITIZENS-402, CITIZENS-417)
2013-02-02 22:27:12 +08:00
fullwall
30a0316bd8
Fix CITIZENS-403
2013-01-30 22:51:41 +08:00
fullwall
c3344f243a
Fix CITIZENS-402
2013-01-30 22:46:30 +08:00
fullwall
fed0f1d576
Avoid using blocking sources of randomness
2013-01-30 22:37:05 +08:00
fullwall
b428167210
Promote Message and CommandAPI to CitizensAPI, deprecate Citizens2 command API
2013-01-25 21:48:28 +08:00
fullwall
1dc12ccf9b
Promote Translator to API, move to Colorizer
2013-01-23 22:35:29 +08:00
fullwall
f58bac5cd0
Refactor
2013-01-23 15:31:22 +08:00
fullwall
c44e60ae01
Fix EventListen processing bug
2013-01-19 23:26:19 +08:00
fullwall
c09a3b9db4
Fix build
2013-01-19 20:42:03 +08:00
fullwall
5116acd7c9
Update compatible version to 1.4.7
2013-01-18 11:00:37 +08:00
fullwall
7b5f304933
1.4.7 compat
2013-01-17 20:46:56 +08:00
fullwall
64103414f4
Use combined Set instead of just traitnames
2013-01-14 22:57:07 +08:00
fullwall
b3f151da09
Some javadocs, fix type coercion when checking for enabled
2013-01-10 22:40:46 +08:00
fullwall
1c59e2c30a
Bump up the step value for player NPCs to 1
2013-01-07 20:56:36 +08:00
fullwall
8c3e50a25c
Switch to new methods in TraitInfo
2013-01-05 23:48:47 +08:00
fullwall
73b962cb20
Fix entity controller not removing properly on spawn fail
2013-01-04 16:20:13 +08:00
fullwall
f1917117e6
More spawn/despawn debug
2013-01-04 15:18:12 +08:00
fullwall
dc4fb0a33e
Format and potential fix for incorrect chunk unload logic
2013-01-04 14:57:21 +08:00
fullwall
c053fa9871
C:/Program Files/Git/npc copy bugfix
2013-01-01 11:10:02 +08:00
Jeremy Schroeder
5b3a24411c
Fix to '/npc anchor --save name -c'
2012-12-30 12:13:58 -05:00
fullwall
094d2a2084
New metrics for total goals
2012-12-30 22:26:07 +08:00
fullwall
a0db109984
Better despawning
2012-12-30 20:25:49 +08:00
fullwall
b7bb0d8202
Respect (de)spawn return values
2012-12-29 23:00:15 +08:00
Jeremy Schroeder
d6c6b3864f
Add -c flag to '/npc anchor --save anchor_name' to save location of the cursor.
2012-12-27 22:28:39 -05:00
Jeremy Schroeder
b8878eda5d
Merge Speech branch into master for testing. Please backup your current saves and config before using this build.
2012-12-26 15:49:53 -05:00
fullwall
81d00792d1
Fix mistranslations
2012-12-21 17:26:26 +08:00
AgentKid
32e8a79344
Updated to MC 1.4.6. Preliminary barely-tested version. Do not use!
2012-12-20 18:18:12 -05:00
fullwall
e07be3cf36
Add Storage type plotters, update version to 2.0.6-SNAPSHOT
2012-12-19 22:26:46 +08:00
fullwall
fc0bbc7866
Fix CITIZENS-335
2012-12-18 20:38:39 +08:00
fullwall
6cc965f108
Further null checks
2012-12-18 19:28:16 +08:00
fullwall
12c70a0609
Check for empty names
2012-12-18 19:27:00 +08:00
fullwall
1dd695a14f
Fix build
2012-12-17 23:19:06 +08:00
fullwall
910f806763
Remove some usage of NMS, talk-item for text trait should default to the setting always and not save if unmodified
2012-12-14 22:07:25 +08:00
fullwall
6ee3c65614
Support generic equipping
2012-12-11 10:17:09 +08:00
fullwall
af81d49565
Update src/main/java/net/citizensnpcs/Citizens.java
2012-12-10 22:17:52 +08:00
fullwall
710780a3ff
Update src/main/java/net/citizensnpcs/Citizens.java
2012-12-10 22:08:43 +08:00
fullwall
2e3df17bcf
Change this back
2012-12-10 19:01:09 +08:00
fullwall
6d6dec8e7a
Fix @Requirements
2012-12-10 18:59:33 +08:00
fullwall
891e2fa96d
Compile fix
2012-12-10 13:30:58 +08:00
fullwall
f19e8181f1
Less hacks
2012-12-10 13:30:02 +08:00
fullwall
4858bf2958
Add /npc zombiemod (-bv)
2012-12-10 11:13:51 +08:00
Jeremy Schroeder
929256c61a
Make location readable with /npc command. Update POM.
...
Bad merge with POM?
2012-12-09 18:46:37 -05:00
fullwall
b2c3d80571
Fix usage of getClass instead of annotationType
2012-12-09 20:05:55 +08:00
fullwall
338662936f
Add an effect
2012-12-09 00:39:07 +08:00
fullwall
e998d2a78c
Move Entity creation logic into EntityController, add /npc type, reduce Location object churn
2012-12-08 20:08:58 +08:00
fullwall
4473b2e57e
Fix bug with annotation processor
2012-12-08 14:28:06 +08:00
fullwall
40a74a4630
Remove/consolidate some NMS usage
2012-12-07 23:04:31 +08:00