Mike Primm
eff72aeef0
Add simple lighting generation for migrated chunks with missing light
2021-12-15 23:34:53 -06:00
Mike Primm
c2f0a35eb3
Handle biome shading at edges
2021-12-15 21:08:32 -06:00
Mike Primm
54471c6695
Workaround bizarre 1.17->1.18 chunk lifecycle (Spigot, Fabric, Forge)
2021-12-15 20:40:06 -06:00
Mike Primm
3725123b76
Fix handling of single block state sections (zero bit palette)
2021-12-14 23:58:01 -06:00
CylonicRaider
a8f13e9dca
Fix boosted top-down-view map artifacts
2021-12-12 22:34:53 +01:00
Mike Primm
0d477db78b
Handle negative Y in topo shader
2021-12-12 01:42:39 -06:00
Mike Primm
d5354898cb
Avoid initial ERROR when no markers.yml file (first installation)
2021-12-10 00:10:11 -06:00
Mike Primm
f40cc3d6ca
Strip META-INF/maven and services - avoid problems with forge 1.18
2021-12-08 20:34:03 -06:00
Mike Primm
634eb5fd2f
Add support for largeplayerfaces option for bigger player markers
2021-12-07 21:38:59 -06:00
Mike Primm
1f8d584b88
Revert snakeyaml to avoid windows file problem...
2021-12-07 15:51:50 -06:00
Mike Primm
5e12090f95
Additional tuning
2021-12-07 00:24:05 -06:00
Mike Primm
d42921beb5
Migrate Spigot, Forge, Fabric 1.17.1 to generic chunk handling
2021-12-07 00:01:07 -06:00
Mike Primm
a40830434d
Handle fields in yaml config files with "/" - fix for #3533
2021-12-05 20:32:22 -06:00
Mike Primm
06885c0353
Fix BiomeMap NPE, switch Fabric to GenericMapChunkCache
2021-12-05 12:53:42 -06:00
Mike Primm
f56f4378c5
Fix handling of new, additional buiomes
2021-12-05 05:01:59 -06:00
Mike Primm
37fd064434
Put 3D biome code in spigot 1.18 - still working on grass shading...
2021-12-05 01:57:59 -06:00
Mike Primm
983a2a4390
Tie in standard biomes by resource location
2021-12-04 23:01:13 -06:00
Mike Primm
8c51db5608
Try out generic chunk code and 3d biomes on Forge 1.18
2021-12-04 21:33:02 -06:00
Mike Primm
13d2cc05cb
More generic chunk and iterator support classes
2021-12-04 12:12:37 -06:00
Mike Primm
d3639bd4a6
Add generic chunk, and builder
2021-12-04 03:04:08 -06:00
Mike Primm
be43072cd1
Start chunk and biome rework - common chunk section class
2021-12-04 01:11:35 -06:00
Mike Primm
76557bf312
Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
2021-12-02 22:18:03 -06:00
Mike Primm
d52f02d88e
Some more Spigot 1.18 work - still NOT functional
2021-12-01 00:47:19 -06:00
James Lyne
c97f328f3e
Update leaflet images
2021-11-11 22:27:28 +00:00
Mike Primm
5ad8a3cd91
Fix missing candle texture mapping
2021-10-04 15:53:40 -05:00
James Lyne
0630b2f15d
Fix DynmapTileLayer sharing object instances
2021-10-04 20:40:07 +01:00
Mike Primm
77525fda47
Fix rails for both pre 1.17 and 1.17
2021-10-03 01:29:47 -05:00
Mike Primm
6be523106d
Fix rail rendering
2021-10-03 00:32:07 -05:00
Mike Primm
e8f560e0b6
Add missing 1.17 blocks
2021-10-02 23:23:01 -05:00
Mike Primm
7f719bcead
Maintain order on mod support API
2021-10-02 19:31:46 -05:00
Mike Primm
cbfbfb4d58
Add newer ores to hideores support
2021-10-02 17:41:19 -05:00
mikeprimm
296186fba3
Merge pull request #3499 from SNDST00M/hotfix-selectworld-string
...
Fix selectWorld typo when world is a string
2021-10-02 13:39:02 -05:00
mikeprimm
b1be8e4626
Merge pull request #3501 from JLyne/fetchskins-fix
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Always run LoadPlayerImages task in the thread pool
2021-10-02 13:37:29 -05:00
James Lyne
404bc34e5f
Always run LoadPlayerImages task in the thread pool.
...
Prevents the main thread being blocked if the mysql connection is lost etc, when fetchskins is disabled.
2021-10-01 13:44:29 +01:00
SNDST00M: M.U.N.I.N
bb3d5e240c
Fix selectWorld typo when world is a string
2021-09-30 19:21:28 +01:00
gmfamily
937b4e2a34
fix(radius) - gmfamily - process radius as int everywhere ( #3478 )
2021-09-18 19:47:46 +02:00
mikeprimm
56a683b4b3
Merge pull request #3477 from stormboomer/StormBoomer-Test1
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Add requested Feature to check for MySQL Connector
2021-09-07 22:08:06 -05:00
mikeprimm
2eee8d4e2d
Merge pull request #3464 from Boothin/v3.0
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Add Essentials RGB hex parsing
2021-09-07 22:02:51 -05:00
mikeprimm
982b587a37
Merge pull request #3467 from JLyne/leaflet
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Update leaflet version (0.5.1 -> 1.7.1)
2021-09-07 22:01:52 -05:00
FedUpWith-Tech
0c001eea7c
Change radius value of round area markers to int
2021-08-29 10:42:29 -04:00
stormboomer
70c282ccd0
adding a function to check if a class exists, allows for better addition if other connector classes need to be checked in the future
2021-08-28 22:01:43 +02:00
stormboomer
0872a5bb35
Adds requested feature for #3432
2021-08-28 21:52:38 +02:00
Mike Primm
fa0e87d3c0
Add 'dynmap dumpmemory' command to dump RP image count, mem use
2021-08-27 18:40:53 -05:00
James Lyne
31938d530a
Fix player marker updating when players layer is hidden
2021-08-23 15:48:02 +01:00
James Lyne
ca9009e33f
Fix tile updating
2021-08-23 15:48:01 +01:00
James Lyne
94ecd3f495
Fix layer control
2021-08-23 15:48:00 +01:00
James Lyne
82119dc32d
Extend CustomMarker from L.Marker, add CustomIcon for icon handling
2021-08-23 15:47:58 +01:00
James Lyne
239f13326b
Projection fixes
2021-08-23 15:47:57 +01:00
James Lyne
d312f43e5c
Initial work, enough to get the map to display
2021-08-23 15:47:55 +01:00
James Lyne
37c6ca04d9
Update leaflet
2021-08-23 15:47:50 +01:00
Jeff P
507dfcefc5
Add essentials RGB hex parsing
2021-08-22 00:11:39 -04:00
Mike Primm
809e45631c
Add support for experimental Caves and Caverns data pack
2021-08-21 18:03:07 -05:00
Mike Primm
feb29208a6
Drop code from PR #3443 - doesn't compile, so not tested
2021-08-21 13:02:26 -05:00
mikeprimm
fddba6a15f
Merge pull request #3443 from Boothin/v3.0
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Parse Essentials RGB Hexcode nickname colors
2021-08-21 10:59:59 -05:00
mikeprimm
9716a1ec61
Merge pull request #3450 from rlcurrall/php-code-format
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chore: run formatter tools against PHP code
2021-08-21 10:58:23 -05:00
FedUpWith-Tech
a66cbc0817
Remove Broken Dynmap reload command
...
This isn't a fix for the reload command it just removes it from being exposed to the user to prevent them from running the command and breaking it till the reload command can be fixed.
2021-08-19 21:06:39 -04:00
Robb Currall
db8b1d49c1
chore: run formatter tools against PHP code
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Run formatting tools against the PHP source code to meet PSR12 standards
The tools used to format the code (for anyone interested in validating
the changes are:
* [PHP-CS-FIXER](https://github.com/FriendsOfPHP/PHP-CS-Fixer )
* [PHPCS](https://github.com/squizlabs/PHP_CodeSniffer/wiki/Fixing-Errors-Automatically )
2021-08-05 10:56:41 -04:00
Jeff P
23a0419c7d
Parse Essentials RGB Hexcode nickname colors
2021-07-28 21:15:33 -04:00
BrainStone
d48f0bcde9
Added fallback in case no tile exists
2021-07-23 01:39:53 +02:00
BrainStone
2a7e69e281
Move timestamp logic into a safe place
2021-07-23 00:35:40 +02:00
BrainStone
e3d5990dbe
Use the latest subtile timestamp
...
for zoom out processing, instead of the render start time.
2021-07-21 23:30:54 +02:00
BrainStone
ed0e5534fd
Impelemted it for SQL style storage
2021-07-20 23:18:04 +02:00
BrainStone
476aa0c133
Set timestamps when rendering starts
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- Currently only implemented for FileTreeMapStorage
2021-07-20 22:50:01 +02:00
Kosma Moczek
d0926b0ec7
DynmapCore: fix indentation
2021-06-27 19:38:45 +02:00
Kosma Moczek
1fb4d6c244
DynmapCore: fix resource patching
2021-06-27 19:37:03 +02:00
Kosma Moczek
5290cdf9f1
DynmapCore: update processResources to Gradle 7 format
2021-06-27 14:18:53 +02:00
Kosma Moczek
cf121956c3
build.gradle: rename compile -> implementation
2021-06-27 13:51:12 +02:00
Mike Primm
31bbe96051
Add basic support for banner rendering
2021-06-26 18:15:20 -05:00
Mike Primm
3722564e4f
Clean up deprecation warning
2021-06-26 13:22:05 -05:00
Mike Primm
8e516e944a
Fix moss_carpet texture
2021-06-26 13:15:21 -05:00
Mike Primm
bf67de2ab6
Add fix for changing marker set for areas, circles, lines
2021-06-26 13:07:40 -05:00
mikeprimm
bc51a14006
Merge pull request #3343 from Programie/v3.0
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Prevent updating map while invisible
2021-06-21 13:10:57 -05:00
jzdm
cc9071e85b
Working web chat with PostgreSQL
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Webchat basically working when using PostgreSQL. No chatlengthlimit.
2021-06-18 09:16:06 +02:00
Mike Primm
0ecd764264
Add more 1.17 blocks (dripstone, moss, roots)
2021-06-13 21:58:01 -05:00
Mike Primm
b42cc789a8
Add waxed copper blocks, other blocks
2021-06-13 13:26:23 -05:00
Mike Primm
eb41195984
Add more 1.17 blocks (mostly copper related)
2021-06-13 09:49:40 -05:00
Mike Primm
d16900f76d
Add missing deepslate blocks
2021-06-12 15:33:08 -05:00
Mike Primm
709ac9bdb1
Update texture resources for 1.17, add deepslate blocks for 1.17
2021-06-12 15:05:19 -05:00
Michael Wieland
ce34a4db84
Prevent updating map while invisible
2021-04-19 19:06:38 +02:00
Mike Primm
99d5416acb
Add performance tweaks on DynmapBlockState
2021-03-14 14:08:38 -05:00
Michael Wieland
fabaf487d9
Fixed not replacing {timestamp} placeholder in configuration request
2021-02-25 17:57:13 +01:00
Mike Primm
b7e7039c38
Add postgres JDBC to uberjar, shadow to avoid global conflicts
2021-02-07 22:50:41 -06:00
Mike Primm
c77d3b444a
Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0
2021-01-09 19:49:57 -06:00
Mike Primm
8244394cc4
Zap warning for lack of webp tools - confusing support headache
2021-01-09 19:49:39 -06:00
mikeprimm
bc1fa86823
Merge pull request #3241 from silentnoodlemaster/v3.0
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Add option to use lossless webp format
2021-01-09 18:10:31 -06:00
mikeprimm
5f9e93c312
Merge pull request #3223 from mooinglemur/mooinglemur-patch-1
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Allow for URI-unsafe player names
2021-01-09 18:10:06 -06:00
Ben Lönnqvist
3f821a902d
added option webp-l to use lossless webp #3191
2021-01-08 23:45:30 +02:00
Mike Primm
17bf9e982f
Bump to 3.1-beta6 (release candidate)
2021-01-01 12:33:40 -06:00
Mike Primm
806e8c056a
Initial file filter code
2021-01-01 11:16:40 -06:00
Mike Primm
2b1d0aa955
Add warnings for wrong client update component vs web server disabled
2020-12-31 16:55:52 -06:00
Mike Primm
3344b007c6
Shift internal server check earlier
2020-12-31 16:50:48 -06:00
Mike Primm
95a91d2a89
Add first pass of handling for DB config.php files
2020-12-31 15:56:23 -06:00
mikeprimm
d45112d60c
Merge pull request #3196 from thrimbor/fix_fullrender_format_change
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Fix fullrender deleting the files in the new format instead of the old
2020-12-30 18:51:44 -06:00
mikeprimm
5e5316d1e8
Merge pull request #3216 from 811Alex/misconfwarn
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Add warning for ClientUpdateComponent misconfiguration, related to disable-webserver
2020-12-30 18:50:46 -06:00
mikeprimm
e879ed7e41
Merge pull request #3184 from silverwolfg11/path-null-check
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Null check for path environment variable.
2020-12-30 18:48:17 -06:00
mooinglemur
33411d9ee5
Allow for URI-unsafe player names
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Some plugins allow for a player name prefix. If this contains a username-unsafe character like %, it can break player face rendering on the map.
2020-12-26 10:06:15 -07:00
KovuTheHusky
400ce55e70
Add 1.16 biomes
2020-12-24 10:52:44 -05:00
Alex811
b670449843
Add warning for ClientUpdateComponent misconfiguration, related to disable-webserver
2020-12-19 15:14:32 +02:00
Stefan Schmidt
b0bfa4404f
Fix fullrender deleting the files in the new format instead of the old
2020-11-24 05:33:04 +01:00
Silverwolfg11
87087a9c1e
Null check for path environment variable.
2020-11-14 23:21:06 -08:00
mikeprimm
a1f045f8ca
Merge pull request #3152 from Puupuls/patch-1
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Fixed jquery file name
2020-11-08 08:34:25 -06:00
Mike Primm
460e6f9815
Add WEBP support, via cwebp/dwebp tools
2020-10-25 18:40:33 -05:00
Paul
9983bef353
Fixed jquery file name
2020-10-16 16:42:37 +03:00
electron93
dbc158b51a
Fix comma on some locales
2020-09-22 16:31:06 +03:00
Mike Primm
531c1eecb6
Handle undefined marker set errors
2020-09-20 19:56:28 -05:00
Mike Primm
1ab80de88e
Merge branch 'v3.0' of git@github-home:webbukkit/dynmap.git into v3.0
2020-09-20 18:55:59 -05:00
Mike Primm
aca83f114f
Update jQuery
2020-09-20 18:55:40 -05:00
Mike Primm
5407f3c026
Split JSON formatter lines (see if this helps with browser issues)
2020-09-20 17:56:20 -05:00
KasaneKona
e2ad413f90
Fix podzol being biome tinted
2020-09-18 23:16:16 +01:00
Mike Primm
19949528a0
Fix chest rendering (block state case problem)
2020-08-20 21:42:25 -05:00
Mike Primm
6e35b7e872
Fix 'improved' menu icon PR
2020-08-17 19:41:33 -05:00
mikeprimm
1bbe0bea30
Merge pull request #3008 from Kimax89/master
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better map icon logic
2020-08-16 12:41:27 -05:00
Mike Primm
60a23a04c8
Handle pre-1.16 chunks in forge 1.16+
2020-08-15 19:29:29 -05:00
Mike Primm
252f9afcdb
Add support for marker set persistence, prevent add to non persistent
2020-08-12 10:08:36 -05:00
FedUpWith-Tech
60a98e43b7
Fix typo in worlds.txt
2020-08-07 21:41:36 -04:00
reviiii
55bcffe92a
Add animations to customMarkers
2020-07-23 13:54:39 +02:00
Mike Primm
e0b9e6bfe7
Fix pozdol with snow
2020-07-19 23:43:29 -05:00
Mike Primm
ec2350c753
Fix piston rendering
2020-07-19 19:53:48 -05:00
Mike Primm
63a044fe08
Fix stone slab texture
2020-07-19 17:32:23 -05:00
Mike Primm
073a277f77
Zap corner list in listarea - too much output
2020-07-06 19:29:42 -05:00
Mike Primm
24b2a00d23
Add /dmap worldgetlimits, worldaddlimit, worldremovelimit commands
2020-07-04 18:02:30 -05:00
Klaus Kirkeby
79e98278d4
better map icon logic
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This changes the way maps should be named in worlds.txt and how the sidebar shows the icons.
Added missing map icons.
2020-07-04 19:15:52 +02:00
Mike Primm
d9152d11c8
Handle new 1.16.1 wall state and render logic
2020-06-27 14:17:52 -05:00
Mike Primm
b700dbbfc0
Fix target block
2020-06-27 12:35:25 -05:00
Mike Primm
b8e751457c
Finish first pass for 1.16.1 blocks
2020-06-27 00:49:59 -05:00
Mike Primm
b4d6140e82
More 1.16.1 blocks - about 3/4 done
2020-06-26 22:27:50 -05:00
Mike Primm
1c82497d81
Some more 1.16.1 blocks - about 1/2 done
2020-06-26 01:56:47 -05:00
Mike Primm
4fee9c3e55
Add initial set of 1.16.1 block definitions (about 1/3 of them)
2020-06-26 01:13:09 -05:00
Mike Primm
75b801365e
Add 1.16.1 image resources
2020-06-25 20:54:01 -05:00
Mike Primm
139ca7b7d7
Drop old model and blockstate resources
2020-06-25 20:51:28 -05:00
Mike Primm
f911752c0c
Fix occasional server shutdown issue due to non-daemon thread
2020-06-07 21:07:10 -05:00
Mike Primm
3727fb622b
Fix marker initialization
2020-06-07 20:41:22 -05:00
Mike Primm
295d799b50
Add enterReplacesExits setting for greeting/farewell
2020-05-30 20:29:16 -05:00
Mike Primm
b3dacd6b2c
Add support for enqueing enter/exit messages, so that mutliples display
2020-05-30 19:05:01 -05:00
Mike Primm
a67f50350a
Shift remaining storage access call off of server thread
2020-05-26 22:34:00 -05:00
Mike Primm
2a7bfb7dc5
Clean up output
2020-05-25 18:58:28 -05:00
Mike Primm
395f45b0f9
Add support for greeting/farewell on circle markers
2020-05-25 18:52:28 -05:00
Mike Primm
7c021d32c9
Fix polygon test
2020-05-25 16:35:28 -05:00
Mike Primm
5e15187e46
Finish support for greeting/farewall text on area markers
2020-05-25 13:55:36 -05:00
Mike Primm
14f55bd6a8
Initial work on greeting/farewall title support for areas
2020-05-25 01:14:20 -05:00
Mike Primm
2be20f4c78
Initial 1.15.2 Forge build
2020-05-23 22:41:11 -05:00
Mike Primm
f039257e19
Add autoReconnect=true for MariaDB
2020-05-21 19:56:22 -05:00
Mike Primm
7105efdf0d
Adjust parchmentbw
2020-05-16 17:55:01 -05:00
Mike Primm
28875286ea
Add parchmentbw for no shadow b/w render lighting
2020-05-16 17:30:59 -05:00
Mike Primm
4d44903571
Add blackandwhite mode with threshold for two tone
2020-05-16 17:26:16 -05:00
Mike Primm
23ea19e737
Add grayscaledark attribute to control dark color in graytone
2020-05-16 17:06:14 -05:00
Mike Primm
ee8c919eda
Remove block dump
2020-05-16 16:26:54 -05:00
mikeprimm
f151cdc84f
Merge pull request #2896 from owlnull/v3.0
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Add skins support via SkinsRestorer plugin
2020-05-16 16:18:17 -05:00
Mike Primm
b7dc453879
Drop unsupported versions (1.13.0, 1.13.1, 1.14.0)
2020-05-16 13:29:39 -05:00
Mike Primm
151122a333
Iron out 1.13.2 biomes and chunk loading
2020-05-03 17:35:38 -05:00
Mike Primm
80f8aca6f7
Clean up init of coord widget
2020-05-02 18:19:17 -05:00
Mike Primm
15cf132ada
show-mc
2020-05-02 17:50:22 -05:00
Mike Primm
e7fefeae8d
Add support for lighting level toned maps: nightspawn daynightspawn
2020-05-02 15:21:47 -05:00
Mike Primm
28f2935fc5
Provide grayscale and graytone in default lighting
2020-05-02 14:11:52 -05:00
Mike Primm
2c3adfb451
Change parchment default to #C09A53
2020-05-02 13:05:05 -05:00
Mike Primm
6a99217676
Add support for grayscale lighting, parchment lighting
2020-05-02 13:00:51 -05:00
Mike Primm
bfbcde99f3
Handle null container file for 'minecraft' on 1.13.x+
2020-04-26 17:18:30 -05:00
Mike Primm
27d767ac35
Fix block state iterator
2020-04-26 16:58:55 -05:00
owlnull
578c66e2fe
Add skins support via SkinsRestorer plugin
2020-04-23 06:39:54 +05:00
mikeprimm
3b09dba95f
Merge branch 'v3.0' into postgres
2020-04-12 19:35:03 -05:00
mikeprimm
7051af01b7
Merge pull request #2839 from L0laapk3/v3.0
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fix vertical centering of markers
2020-04-12 19:31:52 -05:00
Paul Straw
3937ece59a
Adds worldborderlabel
configuration.txt setting
2020-04-02 22:01:30 -07:00
L0laapk3
7c5d339706
fix centering of markers
2020-04-01 00:14:18 +02:00
Ry0taK
c32713e967
Fix unintended redirection to welcome file
2020-02-06 05:47:03 +00:00
baconwaifu
3feb14d8cb
Add initial postgres standalone support. EXPERIMENTAL. chat broken.
2020-01-27 22:27:09 -05:00
baconwaifu
09cc25aff2
Fix Postgres column typing for standalone files
2020-01-27 22:26:46 -05:00
RyotaK
f36404460a
Merge branch 'v3.0' into v3.0
2020-01-19 10:14:42 +09:00
Mike Primm
b11420f94b
Fix ladder model
2020-01-12 20:17:22 -06:00
RyotaK
4913646f06
Fix indent
2020-01-13 00:11:35 +00:00
RyotaK
604a534e50
Fix dependency format
2020-01-13 00:09:55 +00:00
RyotaK
3991170245
Update Jetty
2020-01-13 00:03:57 +00:00
Mike Primm
e9e34e0e90
Jetty CERT mitigation
2019-12-22 18:13:50 -06:00
Mitch Talmadge
a3cb46e286
Change 'int blkid' to 'String material' for block and sign-change events.
2019-12-19 21:36:09 -07:00
Mike Primm
fce54cc0e3
Add new 1.15 blocks (beehive, bee nest, honey, honeycomb)
2019-12-15 14:22:14 -06:00
Mike Primm
40472f88fd
Update PostgresSQL code to handle fullrender resume updates
2019-12-15 01:36:59 -06:00
mikeprimm
49ea99b703
Merge pull request #2633 from Marvosg/v3.0
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Resume full renders (skip already rendered tiles)
2019-12-15 01:10:28 -06:00
mikeprimm
bf404ee626
Merge branch 'v3.0' into v3.0
2019-12-15 00:46:31 -06:00
mikeprimm
33b4fb7042
Merge pull request #2584 from tiagoad/v3.0
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Fix for disappearing sign-markers on 1.14 (Issue #2533 )
2019-12-15 00:44:27 -06:00
mikeprimm
05dc55abc2
Merge pull request #2618 from baconwaifu/postgres
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Add initial postgres database support.
2019-12-15 00:42:01 -06:00
mikeprimm
3eebde9170
Merge pull request #2586 from ExerciseBook/v3.0
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HD skins support
2019-12-15 00:39:51 -06:00
baconwaifu
5fe21ff8c8
Change marker column to BYTEA to make markers work again.
2019-12-14 15:25:56 -05:00
mikeprimm
4e7448dd8f
Merge pull request #2668 from lennartbecker/load-map-updates-immediately
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Standalone: Load changes immediately after page load
2019-12-14 08:33:44 -06:00
mikeprimm
4a5e14ee73
Merge pull request #2654 from linuxdaemon/v3.0+fix-mariadb-driver-pkg
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Fix MariaDB Driver package name
Thanks!
2019-12-14 08:29:40 -06:00
Mike Primm
a1351ed094
Force lower case on tiles and matchTiles references in CTM
2019-12-08 01:55:39 -06:00
Mike Primm
f910b1135d
Fix texture order handling for mod support API handling for stairs
2019-12-08 01:01:21 -06:00
Mike Primm
24bb87d635
Fix incorrect transparency handling on copyblock: texture handling
2019-12-08 00:59:19 -06:00
Lennart Becker
59578e6824
Standalone: Load changes immediately after page load
2019-11-29 12:33:03 +01:00
linuxdaemon
4ec3964988
Fix MariaDB Driver package name
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The package name for the MariaDB JDBC drivers available from https://mariadb.com/kb/en/library/mariadb-connector-j/ is `org.mariadb` not `com.mariadb`.
Fixes #2653
2019-11-12 00:59:25 -06:00
Marvos
7980c7dbe5
Implemented functionality to resume full renders by typing "dynmap fullrender resume <world>" or "dynmap fullrender resume <world>:<map>". At the start of the render, existing map tiles are loaded from storage and their location info saved in a set. Before each tile is rendered, the set is checked if it contains the tile about to be rendered. If so, the tile is skipped. Information about skipped tiles is output in the periodic tile update message.
2019-10-21 21:32:49 +02:00
Gabriel Hautclocq
9cf3b74609
fixed disappearing markers (webbukkit#2533), many thanks to tiagoad
2019-10-04 00:51:57 +02:00
Mike Primm
1be9f663c7
Handle meta=0 as undefined in CTM
2019-09-29 17:51:58 -05:00
baconwaifu
8522015edc
Add initial postgres support; internal webserver works perfectly
2019-09-26 20:36:09 -04:00
Eric_Lian
7f84262bfb
HD skins support
2019-08-14 23:28:20 +08:00
Tiago Dias
8fc95bfc96
Fix for disappearing sign-markers on 1.14 (Issue #2533 )
2019-08-14 12:41:24 +01:00
Mike Primm
f1b7741f65
Fix for ConcurrentModificationException in markers code
2019-07-21 13:16:05 -05:00
Mike Primm
286a12c4ef
Add experimental option to try to migrate old chunks
2019-06-09 09:59:08 -05:00
mikeprimm
881b7dfefd
Merge pull request #2498 from stormboomer/v3.0
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Added functionality for restarting the scheduled job that stores markers
2019-06-09 07:31:27 -05:00
mikeprimm
867315fb04
Merge pull request #2482 from rumickon/skin_fix
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Skin fix
2019-06-09 07:30:02 -05:00
Mike Primm
7f8dcf0eb3
Fix 1.14 biome mapping
2019-06-08 21:47:43 -05:00
Mike Primm
5b218f0ece
Add 1.14 Bell support
2019-06-05 18:25:32 -05:00
Mike Primm
8ca24ff502
Add 1.14 campfile
2019-06-05 17:44:51 -05:00
Stormboomer
39053e36d9
added method to call marker save scheduled job to Dynmap Core, so that MarkerAPIImpl can be private and might not be used directly by other devs.
2019-06-02 13:27:19 +02:00
Stormboomer
0b8118566c
Added functionality for restarting the scheduled job that stores markers to markers.yml.
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This should fix problems with markers not being stored after a dynmap reload, as well as vanishing markers.
2019-06-01 20:03:10 +02:00
rumickon
d20e35a71e
Merge branch 'v3.0' of github.com:webbukkit/dynmap into skin_fix
2019-05-28 19:41:11 +03:00
Mike Primm
15b5b65914
Add 1.14 stonecutter
2019-05-26 00:37:40 -05:00
Mike Primm
145a88e632
Add 1.14 smithing table
2019-05-26 00:18:32 -05:00
Mike Primm
5ba25420a0
Add 1.14 lantern
2019-05-26 00:07:01 -05:00
rumickon
efb28531b5
Merge branch 'v3.0' of github.com:webbukkit/dynmap into skin_fix
2019-05-22 19:45:25 +03:00
Mike Primm
48bc5895d4
Add 1.14 lectern
2019-05-18 22:18:38 -05:00
Mike Primm
e8ab5d656c
Add 1.14 grindstone
2019-05-18 21:44:13 -05:00
Mike Primm
01e987c046
Add 1.14 sweet berry bush
2019-05-18 20:49:16 -05:00
Mike Primm
9f3c1a7e07
Add 1.14 fletching and cartography tables
2019-05-18 19:36:58 -05:00
Mike Primm
9027e4748c
Add 1.14 blast furnace
2019-05-18 19:19:00 -05:00
Mike Primm
8fbd924f0f
Add 1.14 smoker
2019-05-18 19:13:05 -05:00
Mike Primm
2c467782f0
Add 1.14 barrels,loom
2019-05-18 18:57:33 -05:00
Mike Primm
3965e75f83
Add more 1.14 blocks
2019-05-18 18:26:52 -05:00
rumickon
fcc5a340b9
Return support of old skins format (64x32). Still used.
2019-05-19 01:30:07 +03:00
rumickon
01a3f37b22
Remove unnecessary sides of arms and leg
2019-05-19 00:23:24 +03:00
Mike Primm
313b7f3beb
Finish new 1.14 walls, add boxlist: model, use for scaffolding
2019-05-17 23:58:15 -05:00
Mike Primm
0fd04cb66a
Finish 1.14 slabs
2019-05-17 00:41:47 -05:00
Mike Primm
13f30e7c99
Drop unneeded RP content
2019-05-17 00:25:38 -05:00
Mike Primm
1e5ef89bba
Finish up new 1.14 stairs
2019-05-16 23:50:45 -05:00
Mike Primm
ae87554274
Add some 1.14 blocks
2019-05-15 23:31:33 -05:00
Mike Primm
5a2def9ffb
Add 1.14 block resources
2019-05-15 22:51:12 -05:00
mikeprimm
641f142cd3
Merge pull request #2475 from Ry0taK/v3.0
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Fix required login bypass vulnerability
2019-05-04 11:28:31 -05:00
Mike Primm
1a470fe226
Add model and texture changes for 1.14 signs
2019-05-03 22:22:46 -05:00
R0taK
d5596944b0
Fix required login vulnerability
2019-05-02 18:08:56 +09:00
Mike Primm
495a6f7ec2
Add ImageLen for SQLLite to PHP (standalone server)
2019-02-04 00:13:02 -06:00
Mike Primm
eacb7c6398
Add column to record byte length of images for SQLite blobs
2019-02-03 22:48:33 -06:00
mikeprimm
f4a7d46575
Merge pull request #2433 from KovuTheHusky/biomes-1.13
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Add 1.13 biome mappings and colors
2019-02-03 22:18:09 -06:00
alpe12
7f8f44737e
Reduce the transfered image size when using SQLite
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https://github.com/webbukkit/dynmap/issues/2415
2019-01-31 21:03:11 -02:00
KovuTheHusky
96eb4decf5
Add 1.13 biome mappings and colors
2019-01-30 17:32:57 -05:00
Mike Primm
648e11bb53
Add r/w lock around marker file operations and commands
2019-01-27 15:04:05 -06:00
Mike Primm
e7113dc163
Merge branch 'v3.0' of https://github.com/webbukkit/dynmap.git into v3.0
2019-01-27 14:16:22 -06:00
Mike Primm
731b40f680
Update SnakeYAML - see if this helps marker issue
2019-01-27 14:16:12 -06:00
Mike Primm
982a3aab21
Handle old 64x32 skins while still handling new ones
2019-01-04 00:27:01 -06:00
Mike Primm
08226b8602
Update default player skin to new format, expect 64x64
2018-12-31 08:37:01 -06:00
Mike Primm
39bfa0e9b1
Add support for 2nd layer on body mode player icons
2018-12-12 23:34:15 -06:00
Mike Primm
6b5c546ae9
Add forum and issue tracker URLs
2018-12-08 23:01:04 -06:00
Mike Primm
95decf005c
Fix 1.13 world border support, handle world border changes
2018-12-08 00:15:06 -06:00
Mike Primm
3650dc7d2a
Fix scaling of player health bar
2018-12-07 21:33:35 -06:00
Mike Primm
505e6b3b90
Improve ETag caching support for image tiles
2018-12-07 21:32:28 -06:00
Mike Primm
b24f92cdd0
Add blockname and statename support to CTM
2018-12-04 00:44:22 -06:00
Mike Primm
41a6a14fbd
Fix 1.13 snow layer model
2018-12-01 23:06:05 -06:00
Mike Primm
fd698de4c0
Fix oak stairs model for pre-1.13
2018-12-01 22:50:44 -06:00
Aaron Harabedian
36e5b7e391
Added MySQL connection flags option "flags" in configuration.txt
2018-11-28 02:33:21 -05:00
Mike Primm
b741bb522d
Fix redstone in hideores=true
2018-09-12 19:58:32 -05:00
Mike Primm
df43618354
Fix flowerpot model
2018-09-11 00:09:57 -05:00
Mike Primm
fff104b424
Fix sign models
2018-09-10 23:23:53 -05:00
Mike Primm
0a17eb060a
Fix 1.13.x chest rendering models
2018-09-09 18:49:57 -05:00
Mike Primm
f058b8ba65
Fix iron trapdoor model, fix orientation of open trapdoors (1.13)
2018-09-09 18:26:40 -05:00
Mike Primm
f8417cbfd9
Fix button models for 1.13.x
2018-09-09 18:05:30 -05:00
Mike Primm
5d3bf73d9c
Add state index range support to models (data=x-y)
2018-09-09 18:05:17 -05:00
Mike Primm
ff36c50e06
Scrub more 4096 block ID limits
2018-09-06 08:15:08 -05:00
Mike Primm
4afef4503a
Add hide-land option for Underwater view shader (default = true)
2018-09-05 19:03:29 -05:00
Mike Primm
776d351ab2
Extra null patch check
2018-09-04 07:01:11 -05:00
Mike Primm
a7c2ddbf99
Clean up version and build for Forge
2018-09-03 19:19:04 -05:00
Mike Primm
5dd7abaddb
Fix white stained glass in 1.13.x
2018-09-03 15:34:37 -05:00
Mike Primm
ae35d5b6aa
More fluid model fixes
2018-09-02 22:17:53 -05:00
Mike Primm
ff54f1abe0
First pass of new flowing fluid models
2018-09-02 17:43:50 -05:00
Mike Primm
28bb9eea87
Enhance patch definition - allow for triangles, trapezoids
2018-09-02 11:38:17 -05:00
Mike Primm
d6f43206d1
Fix bubble columns
2018-09-02 10:09:15 -05:00
BuildTools
f2db1104a1
More fluid renderer work
2018-09-02 01:06:22 -05:00
BuildTools
eb5fe20502
Add more state data (isSolid())
2018-09-01 23:26:36 -05:00
Mike Primm
9cff98807a
Avoid warnings with 1.13.1 specific blocks on 1.13
2018-09-01 20:37:42 -05:00
Mike Primm
3ba5bd3166
Clean up warnings
2018-09-01 19:59:06 -05:00
Mike Primm
a18a1ddc06
Finish fixing new water
2018-09-01 19:16:55 -05:00
Mike Primm
ea139caeab
More water model fixes
2018-09-01 18:07:58 -05:00
Mike Primm
1495d6c2df
Tighten border tolerance
2018-09-01 17:01:28 -05:00
Mike Primm
6da97c5e3f
Start work on new water model - shift over to using basic version
2018-09-01 16:55:00 -05:00
Mike Primm
3328a206e2
Add new 1.13.1 blocks (dead corals)
2018-08-26 23:50:10 -05:00
Mike Primm
92d323aa85
Fix model file typo
2018-08-26 23:19:07 -05:00
Mike Primm
c1e7be2632
Fix 1.13 door rendering
2018-08-26 22:54:59 -05:00
Mike Primm
5d2b9d17b7
Fix 1.13 redstone wire model
2018-08-26 21:26:46 -05:00
Mike Primm
0ba1d370ca
Add huge mushroom skinning for 1.13
2018-08-26 19:42:29 -05:00
Mike Primm
f907875ea4
Fix 1.13 vine model
2018-08-26 18:30:59 -05:00
Mike Primm
4933fc1909
Fix glass pane / iron bars rendering
2018-08-26 17:50:40 -05:00
mikeprimm
400f8ca2eb
Stub mushroom cap mapping for 1.13
2018-08-26 11:54:17 -05:00
mikeprimm
c6d238895f
Fix blue wool typo
2018-08-26 11:40:51 -05:00
Mike Primm
af84ced757
Fix fence gate coordinate
2018-08-25 19:29:22 -05:00
Mike Primm
69015851eb
Fix prismarine slabs, stairs
2018-08-25 01:10:29 -05:00
Mike Primm
6998675b38
Finish fence gate renderer
2018-08-25 00:54:01 -05:00
Mike Primm
a50005ebe4
Start 1.13 fence gate renderer
2018-08-24 23:33:19 -05:00
Mike Primm
d391d192d6
Fix cave renderer - handle different types of air in 1.13
2018-08-24 02:17:28 -05:00
Mike Primm
f4a99145cf
Merge Forge 1.11.2 into common 3.0 gradle build
2018-08-23 07:52:46 -05:00
Mike Primm
f53b753cb5
Fix some 1.12.2 textures
2018-08-22 07:48:35 -05:00
Mike Primm
8d76c70f21
Add conduit
2018-08-22 00:41:37 -05:00
Mike Primm
33fda83c59
Fix rail models for 1.13
2018-08-22 00:28:37 -05:00
Mike Primm
98a9fd6341
Add 1.13 specific fence/wall renderer
2018-08-21 23:48:07 -05:00
Mike Primm
8c7d1f6181
Support 1.13 water toning for biomes
2018-08-21 00:34:04 -05:00
Mike Primm
40545bdcfb
Fix models for seagrass
2018-08-21 00:12:28 -04:00
Mike Primm
af05c1dcbd
Fix bubbles
2018-08-20 23:51:48 -04:00
Mike Primm
d6c263bdf6
Add missing corals
2018-08-20 23:00:28 -04:00
Mike Primm
dfe2d00447
Fix prismarine blocks
2018-08-20 22:05:46 -04:00
Mike Primm
34cc9532ac
Add debug to flag missing texture mappings
2018-08-20 21:52:35 -04:00
Mike Primm
25eb57c658
Add TexturePackHDUnderwaterShader (clear view underwater)
2018-08-20 21:39:39 -04:00
Mike Primm
2ebab4b7fc
Handle waterlogged/water-filled blocks, fix turtle eggs, pickles
2018-08-20 16:19:44 -04:00
Mike Primm
42dfce94bc
Add some more 1.13 blocks
2018-08-19 23:42:31 -04:00
Mike Primm
4d1602c418
Handle waterlogged block states
2018-08-19 23:09:55 -04:00
Mike Primm
2a23ec10e9
Finish corals
2018-08-19 00:15:52 -04:00