Commit Graph

1109 Commits

Author SHA1 Message Date
EvilSeph
484376bbac Fixed saturation handling for FoodLevelChange event. 2011-09-26 14:33:37 -04:00
Tahg
31eef6e001 fixed build issues, code cleanup 2011-09-26 04:30:24 -04:00
Tahg
d226e551ae data improvements 2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1 Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively. 2011-09-25 11:20:51 -07:00
Dinnerbone
8f8c62b71b Ensure there's only one OfflinePlayer object per actual offline player 2011-09-25 04:21:35 +01:00
Dinnerbone
a1f8d3fd47 Changed max player count from 126 to 60 for ingame player list rendering fixes 2011-09-25 04:14:27 +01:00
Celtic Minstrel
aece687d01 Implementation of the Jukebox BlockState 2011-09-25 03:54:51 +01:00
Dinnerbone
6c6eef8759 Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v 2011-09-25 03:40:28 +01:00
Dinnerbone
ceba082703 Implemented getOperators 2011-09-25 03:28:00 +01:00
Dinnerbone
cb49379b24 Adds a method that returns the File representation of the update folder. Thanks raphfrk 2011-09-25 02:22:06 +01:00
Wizjany
3c7a843944 Made grass throw a BlockSpread event when growing and a BlockFade event when receding. 2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd Swapped an =="" for "".equals in EntityHuman 2011-09-25 01:36:05 +01:00
Dinnerbone
fad2656c63 Implemented world.getSeaLevel, made getHeight load from world instead of hardcoded 2011-09-25 01:05:55 +01:00
Dinnerbone
1fbd439dc5 Implemented new createWorld method 2011-09-25 01:05:10 +01:00
Dinnerbone
44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender 2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a Update to mcdev rename revision 01 for 1.8.1 2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2 Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman. 2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f Stop sending multiple time packets to each client 2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688 Fixed FoodLevelChange event adding too much to the food level. 2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79 Added RegainReason.SATIATED.
This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a Added FoodLevelChange event. 2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de Made death message handling check for 'null' to disable death messages, along with an empty string. 2011-09-21 18:02:59 -04:00
EvilSeph
217b414118 Added EntityDamageEvent for caused by starving. 2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9 Added PlayerToggleSprint event and sprinting related API. 2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6 Implements the ability to customise and remove Player death messages. 2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9 Ok, this'll have to do for exp orbs. 2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e Let's swap that around. More results! 2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d This should reduce the amount of exp-orbs quite a bunch 2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
Tahg
751ab82be0 stopgap build - mostly stable 2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611 more chest checks 2011-09-21 05:01:44 -04:00
Tahg
75e18f304a better chest fix 2011-09-21 04:26:05 -04:00
Tahg
d06d111b94 fix for stair data 2011-09-21 01:40:18 -04:00
EvilSeph
905b977670 Added getBedSpawnLocation to CraftPlayer. Thanks fernferret! 2011-09-20 23:44:44 -04:00
EvilSeph
3f04f04be6 Added/updated EntityDeathEvents to reflect changes to the Vanilla spec. 2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334 Made health regeneration only occur if difficulty is set to 0 (Peaceful). 2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b Fixed NPE when players are killed by (for example) dispensers 2011-09-21 00:50:35 +01:00
Dinnerbone
a0216584b0 Return OfflinePlayer for offline wolf tamers. Thanks robinjam 2011-09-20 19:10:06 +01:00
Dinnerbone
2d1d86b77e Fixed endermen not loading carried-data properly 2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3 Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding. 2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6 Fixed allow-animals not applying to chunk generation.
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82 Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d 2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e Fixed NPE when people experience the chest crash 2011-09-19 21:58:47 +01:00
Dinnerbone
914a8a0c04 Nullchex! 2011-09-19 14:26:46 +01:00
Erik Broes
9954a3d8b4 Missed closing the comment block -- doh 2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9 Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug 2011-09-18 13:11:17 +02:00
sunkid
af6ba0f026 implementation of PlayerGameModeChangeEvent call 2011-09-18 11:19:08 +02:00
Dinnerbone
65052c8a59 Workaround for crash when chests mix up with furnaces - need to investigate cause 2011-09-18 11:19:03 +02:00
Mike Primm
3f4ee9ab56 Added support back in for biome temperature and rainfall in snapshots. 2011-09-17 17:12:44 -04:00
Tahg
5534efd66f painting fix 2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831 Invalid position errors for chunks now display what world they're for 2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761 Fix silly infiniteloop in pingpacket 2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567 Removed extra addEntity call in SpawnerCreature. 2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272 Implemented configurable ping packet limit. 2011-09-16 22:26:49 -04:00
EvilSeph
096672b3c1 Added toString overrides to new Craft entities. 2011-09-16 22:26:11 -04:00
EvilSeph
820c51ab97 Added new entity mappings to CreatureSpawnEvent factory. 2011-09-16 20:10:49 -04:00
Tahg
fb26465c58 passive fix for chests (add an active fix later) 2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182 Fixed not being able to move properly around doors or trapdoors 2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246 Bunchafixes which may or may not have any end result 2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb Fix for doors breaking themselves in certain situations 2011-09-16 13:57:05 +01:00
EvilSeph
88e57fbf2d Fixed bow drawback not affecting arrow damage. 2011-09-16 07:11:48 -04:00
Rigby
456ce51711 More latency handling fixes.
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
76493f9c76 Fixed fall distance accumulating while being in Creative mode. 2011-09-16 05:48:05 -04:00
EvilSeph
72e5ea6cc3 Fixed NPE when a client queries a server that is unable to handle it. 2011-09-16 05:32:25 -04:00
EvilSeph
85c0c1bb51 Fixed the client having an incorrect world seed on respawn/teleporting across worlds. 2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c Fixed food data not persisting appropriately. 2011-09-16 05:19:06 -04:00
EvilSeph
e85c99289c Fixed latency update issues. 2011-09-16 05:19:06 -04:00
Dinnerbone
2995a08324 Removed some unneeded code, possibly fixed animal spawning 2011-09-15 22:29:15 +01:00
Dinnerbone
35defecc41 Fixed a couple of minor obf translations 2011-09-15 20:19:14 +01:00
sunkid
cdbd318bb5 Fixed missing PlayerInteractEvent call in creative mode 2011-09-15 19:24:23 +01:00
Dinnerbone
9252230e3a Update for Minecraft 1.8.1 2011-09-15 18:01:13 +01:00
Dinnerbone
2b5a61f03d Rename revision 2 2011-09-15 17:39:17 +01:00
EvilSeph
3c5632de31 Fixed Creative not having infinite items. 2011-09-15 04:23:14 -04:00
Dinnerbone
53b32f43cc Fixed minecarts forgetting their purpose in life 2011-09-15 06:33:57 +01:00
Dinnerbone
965b185c5c Setting exp shouldn't add, it should set 2011-09-15 06:27:55 +01:00
Dinnerbone
8b08696177 Implemented food methods + fixed dying resetting food 2011-09-15 06:24:45 +01:00
Dinnerbone
7eff773769 Fixed spawning the new entities 2011-09-15 05:53:19 +01:00
Dinnerbone
548ecfdec8 Implemented Exp Orb methods 2011-09-15 05:48:31 +01:00
Dinnerbone
fce1a61254 Fixed logging in to the wrong game mode 2011-09-15 05:38:49 +01:00
Dinnerbone
706f0da595 Fix for ItemDoor crash 2011-09-15 05:23:17 +01:00
Dinnerbone
1c95476a00 Implemented player experience methods 2011-09-15 05:13:10 +01:00
Dinnerbone
ca57a1a1af 1.8 rename fixes 2011-09-15 04:44:32 +01:00
EvilSeph
6e44626d0a Fixed item drop protection. 2011-09-14 22:29:26 -04:00
EvilSeph
d71e83d8d2 Possible fix for flying. 2011-09-14 22:12:32 -04:00
Dinnerbone
ca4810e8d4 Implemented new entities 2011-09-15 02:33:50 +01:00
Dinnerbone
a9b3a90dc9 Implemented gamemode methods 2011-09-15 02:22:20 +01:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
Top-Cat
54bcd1c1f3 Indentation is important, ok? 2011-09-12 19:40:30 +08:00
Dinnerbone
f36bca9fb7 Implemented new GameMode methods (hint: You can't set game mode yet. Sorry.) 2011-09-09 01:19:23 +01:00
Dinnerbone
59babb2c31 Fixed issue with console being subscribed multiple times to permissions 2011-09-04 00:24:32 +01:00
Dinnerbone
c8d77561b1 Added new Server.getPlayerExact() method, added whitelist methods and don't use vanilla commands 2011-09-03 15:57:54 +01:00
Dinnerbone
09d90e639b Implemented new ban and unban methods 2011-09-03 02:13:07 +01:00
Dinnerbone
598be22800 Implemented IP-banning methods 2011-09-03 01:59:28 +01:00
Dinnerbone
2547c46099 Actually push the CraftOfflinePlayer implementation! 2011-09-03 00:49:10 +01:00
Dinnerbone
0206757029 Implemented OfflinePlayer 2011-09-03 00:41:48 +01:00
Dinnerbone
fe0cd5405b Implemented new broadcast method 2011-09-02 22:24:28 +01:00
Dinnerbone
db691ff5c8 Fixed player.setOp not deopping players 2011-09-02 21:30:16 +01:00
Dinnerbone
7c491b7bc7 Fixed world.save, implemented autosave methods 2011-09-02 20:46:26 +01:00
Dinnerbone
0c20045964 Implemented Server.shutdown() 2011-09-02 20:18:35 +01:00
Dinnerbone
d69bbd38c2 Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added legacy perms for compat 2011-09-02 19:19:50 +01:00
Dinnerbone
3915c15ef5 Version message doesn't need to be printed manually now 2011-09-02 16:56:10 +01:00
Dinnerbone
f165d4082d Refactored some code from nms to ob for minimal diffs 2011-08-29 16:09:13 +01:00
EvilSeph
1e8bbbfbd5 Fixed PlayerDropItem event cancelling. 2011-08-27 01:18:36 -04:00
EvilSeph
e4a2177281 Fixed memory leak Chunk Compression handling. Thanks Zeerix! 2011-08-27 01:16:53 -04:00
EvilSeph
6f8d4c3a52 Fixed using custom PTAs for PlayerPortal event. 2011-08-27 01:16:53 -04:00
Tahg
6e4b12cdf1 safety check (and hopeful fix) for chunk saving 2011-08-19 23:17:48 -04:00
Dinnerbone
90d1afb748 Refactored default permission registration. Added "craftbukkit" and "craftbukkit.command" parent perms, and fixed whitelist adding 2011-08-18 14:04:59 +01:00
EvilSeph
26bd45c233 Made suiciding through the /kill command not reliant on pvp being allowed. 2011-08-15 14:30:27 -04:00
EvilSeph
8ea590bbcc Revert "Implements interface for changing the view distance." 2011-08-15 14:27:02 -04:00
Andrew Ardill
12e377501e Implements interface for changing the view distance.
Uses default view distance if player's view distance is not set

Throws an illegal argument exception if view distance is set too high
or too low.

Pushes notifications of server and world view distance changes to the player.
Move view distance functions from PlayerManger to WorldServer.
Set player minimum view distance to 1 for now.
Reset player's 'last known' position when recalculating visible chunks.

Use per-player view distance in chunk distance checks
2011-08-15 14:57:25 +10:00
Rigby
a6c03ded28 Movement handling cleanup. 2011-08-12 23:06:02 -04:00
EvilSeph
748a6288e4 Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested! 2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions. Removed op requirement for all server commands :o 2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512 Item drop handling changes. 2011-08-12 21:20:44 -04:00
Rigby
96a0e87068 Fixed chunks being overwritten with empty chunks when the memory setting is immediately changed after a world loads. 2011-08-12 21:19:53 -04:00
EvilSeph
f795055012 Fixed a piston crash (AIOOBE). 2011-08-12 21:19:53 -04:00
EvilSeph
c1e85002b6 Added missed colors to ColouredConsoleSender. Thanks flames! 2011-08-12 21:19:52 -04:00
Rigby
587b9662c9 More PlayerMove fixes.
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7 Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ! 2011-08-08 16:01:35 -04:00
EvilSeph
831d97c8de Added "getViewDistance()", "getAllowNether()", "hasWhitelist()" and "getAllowFlight()". Thanks robin0van0der0v! 2011-08-08 16:01:34 -04:00
Dinnerbone
47453c6055 Extremely experimental fix to the tile-entity wipe, thanks to Wug 2011-08-08 18:30:57 +01:00
tahg
effc6c8559 Fix placement of scheduler tick 2011-08-07 00:45:56 -03:00
Rigby
bb89847632 Map handling improvements.
Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0 Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862 Made PlayerPortal event fire regardless of allow-nether setting. 2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e Implemented per world setting to keep the spawn in memory or not. 2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03 Chunk Compression on seperate thread. Thanks to Zeerix. 2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3 Added ServerCommandEvent. Thanks celticminstrel! 2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b Made PlayerAnimation cancellable. Thanks desmin88! 2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183 Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. 2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca Added PlayerVelocityEvent. Thanks Evenprime! 2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe Fixed BlockPlace event for doublesteps. Thanks DiddiZ! 2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b Made /kill trigger a damage event. Thanks hollic! 2011-07-28 00:58:50 -04:00
EvilSeph
6b9c7fa678 Added Version startup argument to Main. Thanks cyberdudedk! 2011-07-28 00:58:37 -04:00
EvilSeph
5b7b46593c Added various utility methods to make chunk handling easier. Thanks Meaglin! 2011-07-28 00:32:58 -04:00
EvilSeph
226318d8af Removed deprecated methods.
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528 Fixed crash caused by Jukeboxes under certain circumstances. 2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a Fixed NPE in BlockFurnace. 2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a Fixed map render distance when view-distance < 7. 2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6 Fixed maps crashing/disconnecting the client under certain circumstances. 2011-07-21 22:35:58 -04:00
Dinnerbone
7ad853a51b Implemented maxheight 2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835 Implemented new permission system 2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976 Removed some old deprecated code and clean up javadocs + warnings 2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d Allow colorchar to be uppercase 2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative() 2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca Implemented BLOCK_PISTON_CONTRACT/EXPAND 2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d Don't use weak/soft references for keys, attempt to lessen memory impact further 2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.) 2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling. 2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054 Made fire spread trigger BlockSpreadEvent. Thanks N3X15! 2011-07-14 23:26:01 -04:00