Commit Graph

899 Commits

Author SHA1 Message Date
Mike Primm
3a38b44e79 Make model for cactus - they aren't quite full block 2011-08-09 20:45:08 -05:00
Mike Primm
48ba43aae5 Check for overflow on biome lookup - prevent exceptions on some worlds 2011-08-09 00:18:38 -05:00
Mike Primm
9c44843884 Add leaves id=3: apparently alpha-map leaves migrated to this? 2011-08-08 09:20:10 -05:00
Mike Primm
a76a734e16 Add mappings for leaves for +12 - not sure if needed, but can't hurt 2011-08-07 22:58:51 -05:00
Mike Primm
4209a2c54d Fix subblock rendering of flat, scaled-down models (for 0.20.1) 2011-08-07 22:11:00 -05:00
Mike Primm
a641d2d831 Handle fade-processing bit values on leaves (N, N+4, N+8) 2011-08-07 10:29:54 -05:00
FrozenCow
cd7e04fec3 Added another data-value (8) for leaves that occurs in parts of the trees in Skylands. 2011-08-07 16:55:22 +02:00
FrozenCow
4381d5838c Changed version to 0.21. 2011-08-06 20:04:53 +02:00
Mike Primm
d95189a7c1 Add maximumheight and minimumheight options to IsoHDPerspective 2011-08-04 00:26:08 -05:00
Mike Primm
571c66a189 Fix detection of blockformed, blockfaded, blockspread 2011-08-03 23:40:25 -05:00
Mike Primm
ba9e27f451 Fix armor calculation - round vs truncate 2011-08-03 22:45:18 -05:00
Mike Primm
612cdf0c98 Make mapzoomin for Kzed consistent with previous versions (2 below
native)
2011-08-03 15:09:28 -05:00
Mike Primm
ee790f86ed Fix marker position logic and zoom range calculation on Kzed and Flat 2011-08-02 21:51:00 -05:00
Mike Primm
d845ed207d Get name and prefix use consistent 2011-07-31 22:40:18 -05:00
Mike Primm
4d285b475a Fix zoom out processing for kzed maps - used name not prefix 2011-07-31 22:30:02 -05:00
Mike Primm
58df3a8441 Fix trap when bad basenode in region component 2011-07-31 11:14:36 -05:00
Mike Primm
2ee49fd82e Merge remote branch 'origin/master' 2011-07-31 10:37:09 -05:00
Mike Primm
c2fe0f772c Fix bug with not doing biome shading on normal worlds 2011-07-31 10:36:43 -05:00
Mike Primm
b4ce28fd9a Make JSON unicode encoding more thorough - don't assume anything outside ASCII should not be escaped 2011-07-30 02:13:45 -05:00
Mike Primm
6c42b399f4 Improve texture rendering for redstone wire 2011-07-30 01:22:05 -05:00
Mike Primm
4622b42aed Fix map edge detection to only use lack-of-chunks: fix skylands
premature end-of-render issue
2011-07-28 10:11:34 -05:00
Mike Primm
8957ab7c31 Fix message - blockform -> blockformed 2011-07-28 10:01:54 -05:00
Mike Primm
b1272d18f8 Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread' 2011-07-28 08:08:08 -05:00
FrozenCow
0abc944c6e Added logo-component. 2011-07-27 18:51:26 +02:00
FrozenCow
369317ea45 Added styling to regions (thereby also changing the configuration a bit, editing HTML in configuration is not possible anymore) 2011-07-27 16:49:48 +02:00
Mike Primm
d862d1aa70 Add new commands to help text 2011-07-27 08:18:12 -05:00
Mike Primm
df9d3494c3 Tighten up shutdown of zoom file processing during reload 2011-07-27 08:04:53 -05:00
Mike Primm
c135a669a8 Add updated Residence support (2.3.z) 2011-07-26 23:07:20 -05:00
Mike Primm
096d2fe72e Add cancelrender command 2011-07-26 10:29:50 -05:00
Mike Primm
f9393d70ea Flesh out comments on selecting template sets, and which files are used for each 2011-07-25 22:04:53 -05:00
Mike Primm
beb3165bbe Make default consistent with existing behaviors 2011-07-25 21:26:01 -05:00
Mike Primm
5a9c28ae27 Add support for 'defaultmap' setting in configuration.txt 2011-07-25 21:16:42 -05:00
Mike Primm
aa29ddf141 Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server 2011-07-25 20:34:37 -05:00
Mike Primm
42132328cd Shader fine tuning 2011-07-25 02:38:30 -05:00
Mike Primm
9e7e333cc5 Tune render performance 2011-07-25 02:16:00 -05:00
Mike Primm
cf08f243d0 Modify ImageIO use to avoid re-encoding on retry, do better buffering 2011-07-25 00:12:07 -05:00
Mike Primm
737bcb98d9 Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
Mike Primm
3ddce85f89 Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset. 2011-07-24 20:34:39 -05:00
Mike Primm
abd7c25d80 Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems. 2011-07-24 20:31:12 -05:00
Mike Primm
78f571a68b Add shader option to disable biome shading, disable biome shading on non-normal worlds 2011-07-24 17:14:45 -05:00
Mike Primm
62b42aa302 Add 'radiusrender' command to allow limited render by player in radius 2011-07-24 00:00:32 -05:00
Mike Primm
a07c03081d Fix bedrock texture (thanks, Graloth!) 2011-07-23 22:53:12 -05:00
Mike Primm
ddeded3e9c Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded 2011-07-23 15:29:47 -05:00
Mike Primm
357e46280c Merge remote branch 'origin/master' 2011-07-23 09:30:57 -05:00
Mike Primm
9992aa7628 Shift models and texture data into 'renderdata' directory 2011-07-23 09:30:22 -05:00
Mike Primm
4be9ccb1b2 Add single chest orientation calculation 2011-07-23 00:49:09 -05:00
Mike Primm
1c6ececd62 Detect chest type (double, single) and base orientation 2011-07-22 23:20:58 -05:00
Mike Primm
ec13742c85 Restructure templates into template directory, multiple files 2011-07-22 21:18:02 -05:00
Mike Primm
e613fb14d7 Add support for enforcing banned-ips.txt on internal web server 2011-07-22 16:56:08 -05:00
Mike Primm
436fac707f Improve handling of scaled down models in subblock renderer 2011-07-22 13:11:03 -05:00
Mike Primm
0ee5c3db04 Avoid overflows during model scale down 2011-07-22 08:49:50 -05:00
Mike Primm
a878ce7cd1 Improve progress messages, make sure HDMaps that share render only render once 2011-07-22 01:42:10 -05:00
Mike Primm
559f251d50 Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution 2011-07-21 23:25:59 -05:00
Mike Primm
8c134edce3 Make incremental update zoom processing more disk I/O efficient 2011-07-21 18:33:04 -05:00
Mike Primm
da566cdecc Stop using Bukkit scheduler - isn't working reliably 2011-07-21 15:33:38 -05:00
Mike Primm
ee3f07c6cd Add support for compass rose in all 8 cardinal directions 2011-07-21 02:50:29 -05:00
Mike Primm
b9882955af start move to break up configuration.txt, stop stomping user configurations on upgrade 2011-07-20 23:55:05 -05:00
Mike Primm
bf4f8a84f0 Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt 2011-07-20 21:52:43 -05:00
Mike Primm
4987ac3fe1 Add proper Connection response to keep-alive handling 2011-07-20 01:37:31 -05:00
Mike Primm
644c8d0213 Add block transparency attributes to improve lighting accuracy 2011-07-19 23:34:01 -05:00
Mike Primm
913a92a010 Handle snow lighting special case 2011-07-19 17:45:05 -05:00
Mike Primm
3ef3f6cb61 Undo bad fix - broke some models 2011-07-19 16:39:09 -05:00
Mike Primm
537c6d3f25 Add nether support to HDMap 2011-07-19 15:11:44 -05:00
Mike Primm
f58092167f Fix wool coloring in texture support 2011-07-19 01:47:46 -05:00
Mike Primm
73825b4558 Merge remote branch 'upstream/master' into HEAD 2011-07-19 00:53:02 -05:00
Mike Primm
2c16c800e9 Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00
FrozenCow
929a34656b Added webchat-interval for JsonFileClientUpdateComponent (which should fix sendmessage.php) 2011-07-18 13:13:02 +02:00
Mike Primm
b51bb22b9e Add handling for custom_still_water, custom_still_lava, etc 2011-07-17 20:51:51 -05:00
Mike Primm
ff07b6f343 Fix texture pack scaling support 2011-07-17 18:13:03 -05:00
Mike Primm
c74dd49f67 Make workaround for adaptive - be faster when bukkit isn't tripping up 2011-07-17 16:32:34 -05:00
Mike Primm
1862dc918c Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
2011-07-17 16:19:24 -05:00
Mike Primm
4e810fc9d8 Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt 2011-07-17 11:02:22 -05:00
Mike Primm
4bc3030637 Correct wood grain orientation from top 2011-07-17 02:42:35 -05:00
Mike Primm
9133d03489 Finish first pass of texture mapping 2011-07-17 02:20:13 -05:00
Mike Primm
d21d640eae First pass functional texture pack shader :) 2011-07-16 16:51:46 -05:00
Mike Primm
edac2e5cd9 Start on texture pack shader 2011-07-15 23:19:05 -05:00
Mike Primm
0323c98938 More texture pack work 2011-07-15 17:37:54 -05:00
Mike Primm
a91060dc95 Fix non-power-of-two scaling on models and textures 2011-07-15 09:29:27 -05:00
Mike Primm
c958da0ae0 Start on texture pack loader/scaler 2011-07-15 08:28:09 -05:00
Mike Primm
66ca5199e3 Add weak reference based cache for chunk snapshots 2011-07-14 01:08:28 -05:00
Mike Primm
c81c8cbaa6 More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
Mike Primm
bd69a69aff Make default shader more consistent with Kzed shader 2011-07-12 18:02:01 -05:00
Mike Primm
de2cdf5411 Add models.txt, and code to load models from it, and lots of models 2011-07-12 02:08:48 -05:00
Mike Primm
57ea6aefd6 Fix biome rendering 2011-07-11 09:37:03 -05:00
Mike Primm
b72cc2063a Add support for non-cube block models, subblock tracing for them 2011-07-11 02:14:55 -05:00
Mike Primm
0f0fb22074 Add configuration.txt.sample-hd as sample of HD render with existing default map structure 2011-07-10 14:42:36 -05:00
Mike Primm
f4e9b8ffce Add cancelable custom event for reporting of messages received from web 2011-07-09 21:39:49 -05:00
Mike Primm
02329673b2 Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly 2011-07-09 17:01:40 -05:00
Mike Primm
898f4a6740 Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too. 2011-07-09 15:51:32 -05:00
Mike Primm
02fa9384ac Add HD cave shader 2011-07-09 02:19:56 -05:00
Mike Primm
a3c00a1026 Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
Mike Primm
69baafe597 Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
Mike Primm
7e5865a899 Merge remote branch 'origin/hdrender' into HEAD 2011-07-08 01:36:19 -05:00
Mike Primm
52f23f5e2d Start structuring for shaders and perspectives 2011-07-08 01:34:22 -05:00
Mike Primm
ae190b3c57 Merge branch 'master' into HEAD 2011-07-08 00:41:39 -05:00
Mike Primm
137b6af6d5 Fix tile render timmes, split out utility class 2011-07-08 00:40:52 -05:00
Mike Primm
56e5f6fbb3 Split perspective state out, to let shaders better interact with it 2011-07-07 08:41:31 -05:00
Mike Primm
4f73d2cbd6 Clean up HDMap dither, fix tile update events 2011-07-07 00:35:59 -05:00
Mike Primm
ee8718d083 Merge remote branch 'upstream/master' into HEAD 2011-07-06 09:44:13 -05:00
Mike Primm
225b348154 Get day/night workding with HDMap 2011-07-05 23:24:25 -05:00
Mike Primm
1f2722b249 Get full existing shader function working on HDMap 2011-07-05 22:17:22 -05:00
FrozenCow
9afe25b449 Changed version to 0.20. 2011-07-05 09:59:17 +02:00
Mike Primm
f3f871df3c Finish correction of zoom file coordinate correction for HDMap 2011-07-04 22:34:30 -05:00
Mike Primm
961eb17536 Fix zoom-out coordinate consistency on HDMaps 2011-07-04 10:18:05 -05:00
Mike Primm
4086291ce2 Merge remote branch 'origin/master' into HEAD 2011-07-04 09:29:02 -05:00
Mike Primm
630759c87b HD renderer prototype 2011-07-04 09:28:06 -05:00
Mike Primm
4152337568 Set to 0.19.2 for bug-fix release for 1.7 items 2011-07-03 18:03:04 -05:00
Mike Primm
c393eec159 Workaround for CB 953 furnace freakout (fixed in CB955) 2011-07-03 12:03:06 -05:00
Mike Primm
e724a7bccb Fix premature timeouts on tile read waits, causing missed tile loads 2011-07-03 11:30:48 -05:00
FrozenCow
cb4f6aaf82 Changed version to 0.20. 2011-06-30 12:38:02 +02:00
Mike Primm
1c32aebff9 Set to 0.19.1 - need bug fix release 2011-06-29 21:10:43 -05:00
Mike Primm
1102c08b3e Don't throw exception on bogus absolute path (http://xxx//blah) 2011-06-29 14:16:12 -05:00
Mike Primm
e6a8e54172 Add better URI path normalization, option to allow symlinks in web
path
2011-06-29 13:40:02 -05:00
Mike Primm
e2b55c3b54 Add some cleanup to help avoid exceptions on /reload and shutdown/disable 2011-06-29 01:37:09 -05:00
Mike Primm
2863dd0acc Put timeout on read lock used by web server - make sure it can't be indefinite 2011-06-28 22:33:11 -05:00
Mike Primm
48fea32500 Tighten up lock release logic on I/O and other exceptions
Make version in plugin.yml string so that 0.20 isn't 0.2
2011-06-28 22:13:42 -05:00
Mike Primm
f118ada39e Fix 'visibleregions' option on JSON (gotta kill those parallel code
paths at some point....)
2011-06-28 11:00:05 -05:00
FrozenCow
bf29c09522 Changed version to 0.20. 2011-06-27 21:44:12 +02:00
Jason Booth
d3b621f90b Fix Security Exploit 2011-06-27 21:27:23 +02:00
FrozenCow
47620fe79e Revert "Disallow .. in file path. Also logging, imports"
This reverts commit 1bc275ea46.
2011-06-27 21:26:52 +02:00
zeeZ
1bc275ea46 Disallow .. in file path. Also logging, imports 2011-06-27 22:48:39 +08:00
Mike Primm
b937c4bf38 Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
39281188bc Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
6dac7f0689 Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
3674ba3786 Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
f3ac3d9be4 Another bigworld+isomaps+zoom-out fix - directory name inconsistency 2011-06-24 14:18:21 -05:00
Mike Primm
5bb3249dfe Fix hash code problem with zoomed-out tiles - caused incomplete
updates
2011-06-24 11:44:21 -05:00
Mike Primm
214fec208d Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
2011-06-24 08:25:26 -05:00
Mike Primm
d63db655d8 More tuning on zoom-out, fix zoomout on bigworld on iso-maps 2011-06-24 02:46:16 -05:00
Mike Primm
c2ee0ebd42 Add requestion option to trust client-provided name in sendMessage for
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
244419d686 Fix reported traps in Armor calculation when armor is incomplete - not
sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
Mike Primm
f722c6fdc8 Finish zoom out on normal and 'bigworld' mode, fix marker coordinates 2011-06-23 00:53:56 -05:00
Mike Primm
9db23444db Fix problem with coordinate offsets due to negative coordinate walk on
kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
8e102446fe First pass UI support for extra zoom out levels 2011-06-22 16:43:41 -05:00
Mike Primm
e7e4406e77 Finish rest of zoom out core logic - still need to finish web UI 2011-06-22 13:56:21 -05:00
Mike Primm
bec1108fa1 Settable zoom out code - incomplete prototype 2011-06-22 08:27:21 -05:00
Mike Primm
a7c6a20dcc Add support for visibleregions list for regions component - limit
which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
2c3e8fbdc0 Fix reading of 'webpath' by Regions component - was reading its own
config instead of top-level one
2011-06-20 17:33:01 -05:00
Mike Primm
e584e3202b Add delay-retry loop for handling temporarily locked image file writes 2011-06-20 16:58:07 -05:00
Mike Primm
6efbf3a3df Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8 Add biome-based coloring option for surface map 2011-06-20 00:09:22 -05:00
Mike Primm
2bc9b410a6 Add support for throttling chunk load rate, spreading over ticks 2011-06-18 19:43:47 -05:00
Mike Primm
8b35f4d3b7 Alter 'textured' setting for flat map to have none/smooth/dither opts 2011-06-18 16:05:47 -05:00
Mike Primm
e18ab1a880 Add 'textured' option for Flat - matches color scheme tone better 2011-06-17 00:08:13 -05:00
Mike Primm
ffc08173b4 Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
fa33977469 Log fullrender messages to commandsender, versus just log 2011-06-16 01:58:12 -05:00
Mike Primm
0b7bd72231 Merge remote branch 'upstream/master' 2011-06-15 01:40:42 -05:00
Mike Primm
b1d1075dfe Add support for ChunkSnapshot API (CB860), maintain legacy support too 2011-06-15 01:27:59 -05:00
Mike Primm
9286cfff66 Add blockburn, snowform, leavesdecay render events 2011-06-13 23:19:02 -05:00
Mike Primm
2f22560f3d Clean up warnings 2011-06-13 22:05:14 -05:00
Mike Primm
0cf7b4be9b Add alternate directory structure to better support huge worlds 2011-06-13 21:43:02 -05:00
FrozenCow
864d815bc4 Changed version to 0.19. 2011-06-13 21:12:35 +02:00
mikeprimm
a827843365 Merge pull request #202 from MiLk/encoding
Use unicode hexadecimal for specials characters
2011-06-12 19:56:24 -07:00
Mike Primm
e8a6bf46cf Add support for hidewebchatip option, to replace webchat IP with alias 2011-06-12 19:35:53 -07:00
Mike Primm
40ee132277 Add support for using X-Forwarded-From for better proxy IP handling on
webchat
2011-06-12 18:50:41 -07:00
MiLk
7cea521e97 Use unicode hexadecimal for specials characters
Signed-off-by: MiLk <hello@emilienkenler.com>
2011-06-09 00:30:50 +02:00
Mike Primm
38163133cb Have per-world control of sending player position and health, prevent
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd Add background color support per map, add skylands template default 2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d Hide player positions when on disabled worlds, add sendposition flat
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
0fdeee5177 Make sure all JSON/web text interactions are escaped and/or UTF-8 2011-06-02 00:20:25 -05:00
Mike Primm
3c793b5302 Merge remote branch 'origin/master' 2011-06-01 19:09:46 -05:00
Mike Primm
cf71b38259 Fix tile coord calculation for tile hash on kzed render - too sparse
because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
68a78023c8 Add new block IDs, remove obsolete ones from colorschemes 2011-06-01 01:50:57 -05:00
Mike Primm
4af247593d Improve transparency processing on flat map 2011-06-01 00:12:27 -05:00
Mike Primm
c4646dc299 Add transparency option on Flat and Surface map, fix file locks 2011-05-31 23:44:17 -05:00
Mike Primm
c48d06eec1 Add file access synchronization to prevent conflicting tile updates 2011-05-31 21:20:23 -05:00
Arthur Mayer
44cc1da227 fixed encoding (sorry) 2011-06-01 00:11:41 +02:00
Arthur Mayer
af51d8b7e0 added configurable suffix for webchat 2011-05-31 23:30:02 +02:00
Arthur Mayer
cd02926fb0 made webchat prefix to configurable 2011-05-31 23:10:16 +02:00
Mike Primm
aa7d80407f Fix chatfile - shouldn't have changed this with last fix 2011-06-01 03:33:01 +08:00
Mike Primm
cbbea34859 Make JSON file updates more transactional - fix problem with read
during updates (seen on flames server)
2011-05-31 14:01:12 -05:00
Mike Primm
d393ccf6e9 Add render statistics, support for tile hashcodes to stop non-updates 2011-05-31 00:33:54 -05:00
Mike Primm
d0bee6f030 Handle trap in Json handling if timestamp not specified 2011-05-30 10:45:58 -05:00
Mike Primm
840854aef0 Fix snow rendering on flat map 2011-05-30 10:16:56 -05:00
Mike Primm
09e1ebc972 Add 'sidebaropened' option to auto-pin sidebar 2011-05-30 09:56:10 -05:00
Mike Primm
c00bd077cb Add support in web UI for automatic day/night cycle when night-and-day
set for a given map.
2011-05-29 17:24:46 -05:00
Mike Primm
544283a650 More memory tuning on BufferedImage handling, workaround bukkit leak 2011-05-29 09:33:51 -05:00
Mike Primm
a25fcc0001 Create BufferedImage using our own buffer - allows faster pixel
writing
2011-05-29 01:52:57 -05:00
Mike Primm
fc88dfad41 Fix boundary condition on height field - raw can be zero, function
return value must not be.  Also, fix debugger loading function.
2011-05-28 03:22:50 -05:00
Mike Primm
15fb1ec743 Fetch height map from Chunk - more performance 2011-05-28 01:59:02 -05:00
Mike Primm
b0b1ab5926 Add night-and-day support for FlatMap 2011-05-28 01:16:54 -05:00
Mike Primm
9b12ebc025 Shift all rendering over to async thread pool, minimize server thread
load
2011-05-28 00:08:29 -05:00
Mike Primm
d2c947653d Add night view via ambientlight setting on Flat and Surface maps, add
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
993b26beb4 Changed version to 0.18. 2011-05-26 23:57:42 +02:00
Mike Primm
f9f615db2d Fix exception in world ordering code when world not in worlds list 2011-05-26 15:32:56 -05:00
FrozenCow
bc6176f3e1 Fixed order of worlds in sidebar. 2011-05-26 19:05:16 +02:00
FrozenCow
0db2296e97 Reverted map-structure for worlds, so that worlds have an order again.
This reverts commit f0cdd5614b, fd0c430695 and cee491f610.
2011-05-26 18:06:17 +02:00
FrozenCow
f0cdd5614b Fix when leaving out the world: section. 2011-05-26 03:03:45 +02:00
FrozenCow
cee491f610 Made configuration structure of worlds like templates (looks nicer :D). 2011-05-26 02:33:26 +02:00
FrozenCow
108e9d24c4 Changed the way templates and world-configuration are handled. 2011-05-24 02:13:43 +02:00
mikeprimm
015f898255 Screwed up merge 2011-05-23 08:16:35 -07:00
mikeprimm
7cf75873b8 Add hiddenworlds attribute to suppress templates on selected worlds 2011-05-23 08:06:08 -07:00
Mike Primm
23f5ec5a27 Fix handling of existing maps tag under world definitions 2011-05-22 19:21:27 -05:00
Mike Primm
19fca36bac Add support world-type-specific templates, to allow automatic
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
Mike Primm
fe25cb6a0f Fix player faces when aliases being used, and strip color from player
display names sent to web UI
2011-05-23 03:23:11 +08:00
FrozenCow
2866eaa905 Added ability to reload (also using 'dynmap reload'). 2011-05-22 19:42:47 +02:00
FrozenCow
ca9be50422 Another fix for chat. 2011-05-22 18:51:11 +02:00
FrozenCow
f00e05f25e Fixed web-to-mc chat for JsonFile? 2011-05-22 18:24:09 +02:00
FrozenCow
d6cce5ed48 Fixed client-updates for JsonFile. 2011-05-22 18:11:16 +02:00
FrozenCow
15489833df Fixed allowwebchat for JsonFile. 2011-05-22 17:46:11 +02:00
FrozenCow
d5c19703f6 Added map-icon to configuration. 2011-05-22 17:45:30 +02:00
FrozenCow
fea84a45b2 Corrected JsonFile use of webpath. 2011-05-22 17:09:42 +02:00
FrozenCow
1622bb4408 Added center to configuration with default 0,64,0 like before. 2011-05-22 16:48:43 +02:00
zeeZ
3fd511a8d1 Added armor (merged from zeeZ). 2011-05-22 16:28:26 +02:00
FrozenCow
3b16a36b99 Made use of log.log instead of .info. 2011-05-22 16:28:19 +02:00
zeeZ
5ae837f911 Added log prefix to info logger. 2011-05-22 16:28:14 +02:00
FrozenCow
5f8c44ee6b Transfered chat/webchat functionality to their components. 2011-05-22 16:28:10 +02:00
FrozenCow
e2f0307eeb Cleaned up depricated configuration. 2011-05-22 16:28:06 +02:00
FrozenCow
d5b4f6c8c4 Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
FrozenCow
9fa46597d1 Made use of org.json.simple for updates. 2011-05-22 16:27:57 +02:00
FrozenCow
987e6bcb54 Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
FrozenCow
b2cb15b75c Moved regions-code to regions-component. 2011-05-22 16:27:49 +02:00
FrozenCow
e57301b14e Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent. 2011-05-22 16:27:43 +02:00
FrozenCow
38c8254707 Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
Mike Primm
de73cd4028 Better fix for HeroChat - still need herochatwebchannel's channel to
be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
06785be5f3 Fixes for alias/nicknames in web UI (esp handling player icons),
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
b108cad2d3 Merge remote branch 'upstream/master' 2011-05-21 01:30:07 -05:00
mikeprimm
cb010802db Merge pull request #156 from mikeprimm/master
Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
4fb1ddf49a Fix for skins on players with nicknames - send up account name as well
as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
325f069b46 Add BufferedImage cache 2011-05-21 00:30:42 -05:00
Mike Primm
024e7dc96c Tune shadow render, add to accept wait queue on web server 2011-05-20 23:26:46 -05:00
Mike Primm
992a905b0a Add shadowstrength attribute for surface renderer - enables shadows
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
920dea04ee Make sure boundary condition is respected - getHighestBlockY must return 1 or higher 2011-05-20 08:47:35 -07:00
mikeprimm
2ccf70d3fe Make sure boundary condition is right on getMaximumY - must be 1 or higher 2011-05-20 08:46:12 -07:00
Mike Primm
3365a96565 Prototype of chunk snapshot support - pre-Bukkit API (reflection
based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
c3f0062862 Fixed ConfigurationNode. 2011-05-19 11:15:15 +02:00
Mike Primm
26f4f7d994 Add support for WorldGuard on built-in server, fix getNodes() on new
ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
a7ba34065b Fixed arguments for createInstance. 2011-05-19 03:18:20 +02:00
zeeZ
728cd8304a Option to output player health in json for later web usage. 2011-05-19 01:52:38 +02:00
FrozenCow
7937a64f06 Cleaned up logging. 2011-05-19 01:36:14 +02:00
FrozenCow
e28ee185b6 Cleaned up configuration handling and added new logging class. 2011-05-19 01:36:05 +02:00
Mike Primm
084cf3f0f9 Missed one LOG_PREFIX 2011-05-19 01:35:10 +02:00
Mike Primm
28e98a617d Add basic progress messages on fullrender (end of each map, every 100
renders), and add dispose on Graphics2D to accelerate non-heap memory
recovery
2011-05-19 01:35:10 +02:00
zeeZ
d840b07960 Organize imports. 2011-05-17 11:30:06 +02:00
zeeZ
b36821f3b4 Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/main/java/org/dynmap/MapManager.java
	src/main/java/org/dynmap/debug/LogDebugger.java
	src/main/java/org/dynmap/web/handlers/FileHandler.java
	src/main/java/org/dynmap/web/handlers/SendMessageHandler.java
2011-05-17 11:24:13 +02:00
Mike Primm
deef732129 Fix re-entrancy problem in FileHandler (shared buffer can cause
corrupted or exchanged tiles)
2011-05-16 21:11:28 -05:00
zeeZ
17ba0d4d00 Organize imports. 2011-05-17 02:43:25 +02:00
zeeZ
ccbd6bf45e Prefix all (intentional) output properly. 2011-05-17 02:38:49 +02:00
zeeZ
d915f7b14a Fix error if no render triggers are defined. 2011-05-17 06:58:32 +08:00
zeeZ
b804aa72f8 Fix error if no render triggers are defined. 2011-05-17 00:38:26 +02:00
zeeZ
17f5f43772 Tabs and spaces. 2011-05-16 20:55:19 +08:00
zeeZ
5e107cccb9 Op always has permission 2011-05-16 20:55:19 +08:00
zeeZ
05f3ced64f Tabs and spaces. 2011-05-16 14:51:18 +02:00
zeeZ
b01e0c8cdc Op always has permission 2011-05-16 14:28:18 +02:00
Mike Primm
04056572f8 Optimize the getRequiredChunks() to load only chunks that are needed -
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
271990b87c Reduce heap memory allocation on render path (less heap junk) by
replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
355d54842f One more with the tabs 2011-05-15 08:05:36 -05:00
Mike Primm
e26ac97787 Clean up tabs 2011-05-15 08:02:45 -05:00
Mike Primm
03376dab52 Finish HeroChat support - handle directing web messages to selected
channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
0ffc825b05 Re-merge the nether render support, and update race condition fixes 2011-05-14 23:25:59 -05:00
Mike Primm
600dd00bcd HeroChat support - reflection based binding to it 2011-05-15 01:18:20 +02:00
zeeZ
fe93f64273 Added data value colored blocks to flat map 2011-05-14 21:28:21 +08:00
FrozenCow
e752ae3bd5 Changed version to 0.17. 2011-05-13 12:49:43 +02:00
FrozenCow
84d01c530a Replaced tabs with spaces to conform the Bukkit standards. 2011-05-13 10:41:02 +02:00
Mike Primm
daa2d0f186 Pull debug message 2011-05-13 10:31:50 +02:00
Mike Primm
17644a5778 Add tile data coloring (aka colored wool support), combine rendering
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm
0a8f2a182a Shift all imageIO and file I/O to async thread
Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ
7f5d3ab23d Consistency to make Kilandor happy :-). 2011-05-10 12:51:52 +02:00
zeeZ
bb45cc10cb Added weather to json world output (hasStorm and isThundering) 2011-05-10 12:51:52 +02:00
zeeZ
c0479bff05 Fixed NPE if using regionless config. 2011-05-10 12:51:52 +02:00
zeeZ
cf1d6c414d Organize imports 2011-05-10 12:51:52 +02:00
zeeZ
9eab216525 Use Bukkit's way to strip colors. 2011-05-10 12:51:52 +02:00
FrozenCow
b8fe65bc99 Partly reverted previous change to get back to zeeZ' getDisplayName. 2011-05-10 12:51:52 +02:00
FrozenCow
1a5ddeeda5 Removed generation of .tar.bz2. 2011-05-10 12:26:26 +02:00
Mike Primm
5f23afe608 Don't need additional delay - using AsycnQueue for that 2011-05-10 12:26:18 +02:00
Mike Primm
0a1de1b18e Add option to run incremental renders on sync thread, using same chunk
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
88db6445f9 Added timeslicing to configuration 2011-05-10 12:26:02 +02:00
Mike Primm
6c708d1b3a Add version log message - keep track builds easier 2011-05-10 12:25:56 +02:00
Mike Primm
dcdfb3da5d Trap on bogus world names or player with bad current location 2011-05-10 12:25:48 +02:00
Mike Primm
95cc3ae869 Add "time-sliced" implementation of fullrender, which does one tile at
a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow
106f95d8b6 Removed a println. 2011-05-08 21:15:44 +02:00
FrozenCow
be60623719 Fixed tabs. 2011-05-07 22:11:41 +02:00
FrozenCow
b66be7a47c Merge remote-tracking branch 'kilandor/master' 2011-05-07 00:04:05 +02:00
zeeZ
63b9579fa5 Strip colors off chat, use getDisplayName instead of getName 2011-05-01 23:11:29 +02:00
zeeZ
ca9aa0727f Fix for worlds with weird names and URLDecode mumbo-jumbo 2011-04-28 16:34:50 +02:00
Jason Booth
b3ccd203c8 Added some info
Fix for spam warning for php(Thanks for bug report flames)
2011-04-13 20:23:24 -05:00
Jason Booth
8e59f37995 Initial Support for Regions system on dynmap
Included Worldguard support(default)
Also residence support(incomplete)
2011-04-13 19:58:25 -05:00
zeeZ
91b60be572 Less config checks in loop, added newline at EOF 2011-04-11 23:57:10 +02:00
zeeZ
69fcc1706e Option to treat hiddenplayers.txt as a whitelist. 2011-04-11 04:10:47 +02:00
zeeZ
ab6352a17d Hidden players stored in lowercase. 2011-04-11 02:40:03 +02:00
zeeZ
631f06d091 More detailed permissions 2011-04-11 02:27:56 +02:00
zeeZ
553a956949 Flipped flat map so North is up 2011-04-08 21:40:16 +02:00
FrozenCow
d53b3bc340 Added HighlightTileRenderer (thanks in part to rockNme2349) 2011-04-07 15:46:50 +02:00
FrozenCow
eb276dd59d Another attempt to make server conform http. 2011-04-06 00:54:48 +02:00
FrozenCow
b47bbee4e8 Cleaned up join/quit messages (not being send as chat messages) 2011-04-05 22:58:46 +02:00
FrozenCow
e1e13df4b2 Removed redundant configuration values and made use of customizable join/quit messages. 2011-04-05 22:30:43 +02:00
FrozenCow
d4a2d2d32f Changed version to 0.16. 2011-04-05 01:05:51 +02:00
FrozenCow
43bc625c08 Another fix for IndexOutOfBounds (by ignoring it...) 2011-03-29 00:59:10 +02:00
FrozenCow
43a652f15a Fixed IndexOutOfBoundsException (sortof?) 2011-03-28 18:32:29 +02:00
FrozenCow
649edfdc2d Changed events for the latest Bukkit changes. 2011-03-28 18:27:11 +02:00
FrozenCow
2a9b768e3f Removed onLoad again. 2011-03-27 13:14:35 +02:00
FrozenCow
777b55f27b Changed version to 0.15. 2011-03-20 18:12:02 +01:00
FrozenCow
09568294f3 Removed getWorld. 2011-03-20 18:09:54 +01:00
FrozenCow
9206fce435 Set version to 0.14. 2011-03-17 22:26:37 +01:00
FrozenCow
37ad28dbcc Removed empty line. 2011-03-17 03:29:25 +01:00
FrozenCow
3bed604190 Another import removal. 2011-03-17 02:36:26 +01:00
FrozenCow
550a607ec9 Organized imports. 2011-03-17 02:21:04 +01:00
Jason Booth
2cef9731ed WebChat enhancement and fixes
Added Spam Message config
Internal server now replies a spam message
Fixed getting webchat-interval to get int rather than double then cast
Fixed holding down "enter" on the empty chat line would spam chat attempts
Fixed so jsonip.appspot query is only done once
2011-03-15 19:17:58 -05:00
FrozenCow
58060137b4 Made webchat-interval in seconds. 2011-03-15 22:47:12 +01:00
FrozenCow
38e997cf37 Added webchat-interval for anti-spam webmessaging. 2011-03-15 22:43:48 +01:00
FrozenCow
6c6d29a402 Removed some warnings, redisabled BufferedOutputStream closing. 2011-03-15 21:04:53 +01:00
FrozenCow
437e82387b Merge remote-tracking branch 'alron/master' 2011-03-15 16:53:12 +01:00
FrozenCow
5eb070cd94 Made dynmap compatible with chat-plugins who cancel chat-events. 2011-03-15 14:03:04 +01:00
FrozenCow
5a878cbd0d Added empty onLoad method 2011-03-15 13:22:05 +01:00
FrozenCow
d5ab98deaf New coloring system for flatmap. 2011-03-15 00:01:08 +01:00
alron
19a7dba613 Doesn't change anywhere? Probably should be final. 2011-03-12 01:38:34 -08:00
alron
57c952a1cd oops, didn't need that ^^ 2011-03-12 01:36:43 -08:00
alron
77cc1a70c4 Close potential filedescriptor leak. 2011-03-12 01:35:07 -08:00
alron
0007acd05b Close potential filedescriptor leak. 2011-03-12 01:33:30 -08:00
FrozenCow
10e03c4219 Abstracted permissions. Cleaned up DynmapPlugin. 2011-03-11 16:05:54 +01:00
FrozenCow
47e1f20a15 Fixed shutting down http server(?) 2011-03-11 15:22:14 +01:00
FrozenCow
612966734a Fixed very long shutdown(?) 2011-03-11 15:18:48 +01:00
FrozenCow
70429dc5a4 Merge branch 'master' of https://github.com/flames/dynmap 2011-03-11 15:18:41 +01:00
FrozenCow
cbe562d33d Render command now responds with a nice message. 2011-03-10 22:59:03 +01:00
FrozenCow
0657d9c559 Code cleanup. 2011-03-10 15:59:19 +01:00
Jason Booth
d296724755 Fix client side timestamp problem
Added Support for standalone webchat by reading a json file
Fix for jsonfile-interval in code
Added working php script with spam prevention, for webchat
2011-03-10 00:11:43 -06:00
FrozenCow
ead24cc304 Added heightmap like combination for flatmap. 2011-03-08 16:42:21 +01:00
FrozenCow
02e0f0aa24 Fixed being able to render other worlds from command. 2011-03-08 02:39:16 +01:00
FrozenCow
b985a55b92 Changed chat-mechanism a bit. 2011-03-07 22:07:34 +01:00
Arthur Mayer
bc7ddaf9d2 some fix to allowchat 2011-03-07 07:13:32 +01:00
Arthur Mayer
32fdf9da86 added option to disable webchat input 2011-03-07 07:07:48 +01:00
FrozenCow
3fd0ed89b0 Removed (seemingly broken) event BLOCK_DAMAGED. 2011-03-06 14:50:15 +01:00
FrozenCow
f3c90f0aae Added prefix to flatmap. 2011-03-06 14:45:26 +01:00
FrozenCow
090f417f32 Added ability to specify colorschemes per map/renderer. 2011-03-05 18:38:17 +01:00
FrozenCow
8d70839d3b Some changes after running Findbugs. 2011-03-05 16:09:26 +01:00
FrozenCow
b0c84234cc Added configurable render-triggers. 2011-03-05 15:39:21 +01:00
FrozenCow
41bf56fccb Optimized stringifyJson a bit. 2011-03-04 22:17:50 +01:00
FrozenCow
d1f280eb0f Cleaned Http handling a bit. 2011-03-04 21:31:16 +01:00
FrozenCow
9ce160f1b9 Enabled '-' and '.' to be valid world-characters. 2011-03-04 20:15:52 +01:00
FrozenCow
e771d94f24 Added configuration caching. 2011-03-01 18:52:15 +01:00
FrozenCow
f4f4a33b8b Implemented FlatMap fullrender + required clientlib. 2011-03-01 01:59:33 +01:00
FrozenCow
1755411545 Added default equals method to MapTile. 2011-03-01 01:58:33 +01:00
FrozenCow
9fea1eafdb Added shitty-looking top-down flat map. 2011-02-28 19:26:05 +01:00
FrozenCow
ff36e4f87a Fixed incorrect offset when using maximumheight. 2011-02-28 19:24:32 +01:00
FrozenCow
0372329d06 Fixed incorrect offset with maximumHeight. 2011-02-26 23:02:11 +01:00
FrozenCow
84b86f25a3 Removed BukkitPlayerDebugger: incompatible with Bukkit. 2011-02-26 20:31:26 +01:00
FrozenCow
1e04d10b35 Nicer invalid update-url handling (for invalid world-names or non-existing worlds). 2011-02-26 20:27:54 +01:00
FrozenCow
5778611227 Fixed JsonTimerTask. 2011-02-26 18:23:35 +01:00
FrozenCow
119abb33eb Merge remote-tracking branch 'alron/master' 2011-02-24 16:10:29 +01:00
alron
001a865c2a Renamed assembly.xml to more accurately reflect what it is doing. As assembly can me many many things with maven. 2011-02-23 19:18:09 -08:00
alron
550d6e401f Moved assembly file into more maven consistent location. 2011-02-23 19:14:46 -08:00
FrozenCow
39db895b9d Fixed disable-webserver not being used (thanks for checking that Kilandor). 2011-02-24 00:58:40 +01:00
FrozenCow
00f55758c1 Changed version to 0.13. :D 2011-02-24 00:29:57 +01:00
FrozenCow
1cc43637ee Merge remote-tracking branch 'kilandor/master' into nowebserver
Conflicts:
	configuration.txt
	src/main/java/org/dynmap/DynmapPlayerListener.java
	src/main/java/org/dynmap/DynmapPlugin.java
	web/map.js
2011-02-22 17:58:39 +01:00
FrozenCow
b99f487567 Replaced onPlayerCommand by onCommand (server-consoles can now also be used to execute commands). 2011-02-22 14:51:40 +01:00
FrozenCow
40c7c9fa66 It's official, ima retard. 2011-02-22 09:17:38 +01:00
FrozenCow
fae5014b4e Added commands to plugin.yml, removed disabledcommands and added fullrender <worldname>. 2011-02-22 00:42:37 +01:00
FrozenCow
0fbd0c0a44 Added commands to plugin.yml. 2011-02-21 22:39:21 +01:00
FrozenCow
8d0f509bfe Made MapTypes per World (instead of having MapTypes for all worlds). 2011-02-21 22:17:38 +01:00
FrozenCow
65f3ea4fe3 Used new Bukkit constructor format. 2011-02-21 16:22:16 +01:00
Arthur Mayer
298c0f3391 corrected (hopefully) the chat response for show/hide commands 2011-02-20 20:06:07 +01:00
Arthur Mayer
e15514291b only OPs can use fullrender. added response to chat for
hide/show/fillrender commands.
2011-02-20 19:49:05 +01:00
Jason Booth
6ab82174a5 Added timestamp support to Update Tiles and Chat.
New web config to handle for jsonfile method
Modified webclient to handle timestamps to prevent duplication.
Removed duplicate code in JsonTimerTask.java
2011-02-19 18:55:01 -06:00
FrozenCow
2bd0052aa9 Added WebChat back to web. 2011-02-19 16:31:13 +01:00
FrozenCow
c53e6058be Added debugging to configuration. Disabled by default. 2011-02-19 15:25:31 +01:00
FrozenCow
791341f210 Fixed httpserver thereby also more optimized. 2011-02-19 00:01:42 +01:00
FrozenCow
723e7da8d3 Added stacktrace for errors. 2011-02-18 19:43:45 +01:00
FrozenCow
d3cf795ebb Fixed stupid mistake with body of http requests. 2011-02-18 19:42:32 +01:00
Arthur Mayer
5ddaf940ed chat interface added, config option changed from showchatballoons:
ture/false to showchat: balloons/modal
2011-02-18 07:08:29 +01:00
Arthur Mayer
7c917b729e added join and quit messages to chat 2011-02-18 05:30:49 +01:00
Jason Booth
13099587e0 Fixed mistake with map updates only pulling interval+10 instead of interval+10000 2011-02-17 11:14:37 -06:00
Jason Booth
3916c363ae Fixed jsontimer-interval config not being used.
Change JsonTimerTask.java to use jsontimer-interval+10 to allow a buffer for late/delayed client requests(to prevent updated tiles info to be missing)
2011-02-17 10:05:07 -06:00
Jason Booth
77d9a88868 Fixed timer to be stopped onDisabled if it was started 2011-02-17 09:45:32 -06:00
Jason Booth
3c1bde1092 Updated JsonTimerTask.java to be Multi-World Compatible 2011-02-17 09:33:27 -06:00
Jason Booth
f7dbc89ab4 Merge branch 'master' of git://github.com/FrozenCow/dynmap
Conflicts:
	configuration.txt
	src/main/java/org/dynmap/DynmapPlugin.java
2011-02-17 08:54:23 -06:00
FrozenCow
909207ac26 Organized imports. 2011-02-15 21:44:08 +01:00
FrozenCow
99605ba433 Make sure request-body is skipped if not read. 2011-02-15 21:06:14 +01:00
FrozenCow
ada9637d72 Added sendmessage handler (for chatting back). 2011-02-15 21:00:36 +01:00
FrozenCow
2d693b1ebf Improved HTTP performance and POST/PUT compatbility. 2011-02-15 21:00:04 +01:00
FrozenCow
e900aca2e0 Added helper classes for HTTP. 2011-02-15 14:19:43 +01:00
FrozenCow
38df91bafe Report world for players in updates. 2011-02-15 13:38:46 +01:00
FrozenCow
1fc2cdb636 Force making directories on tile-rendering (needs cleaner fix). 2011-02-13 23:23:15 +01:00
FrozenCow
b63369675d Re-added flushing again (oops). 2011-02-13 23:22:57 +01:00
FrozenCow
a81665d38d Fixed time being reported of the correct world. 2011-02-13 22:46:45 +01:00
FrozenCow
d5d737d385 Fixed 'unknown command' being shown after fullrender. 2011-02-13 22:34:38 +01:00
FrozenCow
f3a1d53277 Added maximumheight to configuration for somewhat better nether rendering. 2011-02-13 22:33:33 +01:00
FrozenCow
9a2b9ccac0 Fixed HttpServer some more. 2011-02-13 22:30:24 +01:00
FrozenCow
835e566151 Some improvements to HttpServer. 2011-02-13 02:56:00 +01:00
FrozenCow
2380325975 Added automatically creating tiles directory. 2011-02-13 01:33:05 +01:00
FrozenCow
100f3e0590 Added multiworld update support along with client-side support. 2011-02-13 01:19:47 +01:00
FrozenCow
5b0171c459 Server-side multiworld support with several improvements overal. 2011-02-12 23:47:00 +01:00
Jason Booth
959040e5f4 Merge branch 'master' of git://github.com/FrozenCow/dynmap 2011-02-09 14:24:13 -06:00
Jason Booth
2f6930bc17 Removed System debug messages.
Added missing JsonTimerTask.java
2011-02-09 11:57:46 -06:00
Jason Booth
fb01f6ecf7 New config to Disable Webserver
New feature and config to output JSON to file
2011-02-09 11:35:09 -06:00
FrozenCow
29517e9a24 Fixed handling invalid http requests. 2011-02-09 17:22:16 +01:00
FrozenCow
d566fccb1e Fixed rendering zoomedout tiles. 2011-02-09 13:25:06 +01:00
FrozenCow
5c209c2a5e Renamed y to z in DynmapChunk. 2011-02-09 00:42:16 +01:00
FrozenCow
fb1b5df3d0 Made zoomed-rendering make use of existing tile-files instead of keeping those tiles in memory. 2011-02-08 23:38:57 +01:00
FrozenCow
38ee8657e8 Better exception handling. 2011-02-08 20:59:51 +01:00
FrozenCow
89c8d564a4 Made use of newly introduced unloadChunk in BukkitAPI + removal of unstable features. 2011-02-08 20:27:37 +01:00
FrozenCow
b31bb14452 disabledcommands can now be empty. 2011-02-07 22:26:55 +01:00
FrozenCow
553eb7952d Added ability to disable commands in configuration. 2011-02-07 17:25:16 +01:00
Janne Sinisalo
100a03274c Compile fix for multiworld
Updated getWorlds()[0] to getWorlds().get(0)
2011-02-07 17:42:11 +02:00
FrozenCow
3e398e9124 Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue. 2011-02-06 03:00:51 +01:00
FrozenCow
7c257af454 Fixed Json stringify. 2011-02-06 02:00:27 +01:00
FrozenCow
a937d13086 Added reflection-support for stringifyJson. 2011-02-05 21:09:49 +01:00
FrozenCow
d651d58d63 Moved stringifyJson to Json class. 2011-02-05 21:02:39 +01:00
FrozenCow
9a655676ab Moved FileHandler to handlers package. 2011-02-05 20:54:28 +01:00
FrozenCow
debf5bcc57 Renamed WebServer to HttpServer and WebServerRequest to HttpServerConnection. 2011-02-05 20:53:42 +01:00
FrozenCow
2a79aea7bb Moved handlers to their own (independent) classes. 2011-02-05 20:51:20 +01:00
FrozenCow
883eba6890 Removed debugging + small fix. 2011-02-05 19:57:32 +01:00
FrozenCow
226cc5f86c More work on HttpServer. 2011-02-05 19:51:48 +01:00
FrozenCow
bf0edea7e2 Initial http-server work. 2011-02-05 19:51:48 +01:00
FrozenCow
14a3d32205 Used colors.txt from lechd. 2011-02-05 17:49:11 +01:00
FrozenCow
335109d8c7 Added pumpkin colors as suggested by lechd. 2011-02-05 02:53:22 +01:00
FrozenCow
3940b91d0e Applied Eclipse formatting. 2011-02-05 02:25:18 +01:00
FrozenCow
4f138a56da Removed comments. 2011-02-05 02:11:49 +01:00
FrozenCow
c8cf39a440 Added unstable fullmap rendering. Also... messed up formatting by pressing ctrl+shift+f in eclipse, sigh 2011-02-05 02:01:04 +01:00
FrozenCow
138aed8c33 Added chunk loading to rendering. 2011-02-04 23:12:55 +01:00
FrozenCow
13e829cda0 Updated Server.getTime to World.getTime (to reflect Bukkit's changes) 2011-02-02 11:40:49 +01:00
FrozenCow
455b5d3b3e Added showchatballoons, showplayerfacesonmap and showplayerfacesinmenu to configuration. 2011-02-01 15:16:54 +01:00
FrozenCow
8abf596ba6 Organized imports. 2011-02-01 14:23:13 +01:00
FrozenCow
1beb4fa466 Added server-to-client configuration and maptype-configuration: enables serverside configuration of maps and updaterate. 2011-02-01 14:17:08 +01:00
FrozenCow
99ae8a8f3b Moved Web* to webpackage and added server-to-client configuration (server-side). 2011-01-26 00:38:36 +01:00
FrozenCow
36d1a7676e Merge branch 'master' of https://github.com/NathanWolf/dynmap 2011-01-25 23:06:48 +01:00
Nathan Wolf
f14e097c54 Adding chat message pop-ups! 2011-01-25 14:03:27 -08:00
FrozenCow
4de18ac700 Changed startup message (shows webserver-info, hides debug) 2011-01-25 22:59:22 +01:00
FrozenCow
5ee5fee232 Added getters/setters. 2011-01-25 18:43:11 +01:00
FrozenCow
c2047fe7c4 Fixed webpath and tilepath accepting absolute paths. 2011-01-23 19:56:59 +01:00
FrozenCow
34093874bc Changed /map to /dynmap. 2011-01-23 12:07:23 +01:00
FrozenCow
6419469be3 Added ability to hide players (/map hide, /map hide playername(s) and /map show). 2011-01-20 22:56:39 +01:00
FrozenCow
68412ae27d Changed '/map_render' to '/map render'. 2011-01-20 20:50:18 +01:00
FrozenCow
78b243371d Fixed red and yellow colors for flowers. 2011-01-19 19:29:37 +01:00
FrozenCow
867f069822 Added new minecraft-blocks to colors. 2011-01-18 20:54:47 +01:00
FrozenCow
b27fcdbd4b Changed configuration to key/value instead of full YAML. 2011-01-18 20:08:05 +01:00
FrozenCow
9b8a90bf9f Added some of the configuration options. (not all yet) 2011-01-16 21:44:03 +01:00
FrozenCow
3aa48f2215 Added configuration and renamed Map to MapType. 2011-01-16 18:09:58 +01:00
FrozenCow
ce60452a35 Fix to be compatible with latest Bukkit. 2011-01-16 11:51:56 +01:00
FrozenCow
18a1f484d8 Fixed to be compatible with latest Dynmap. 2011-01-15 23:18:16 +01:00
FrozenCow
53e7ab73a0 Fix to reflect Bukkit's changes. Also fixes the threading-problems. 2011-01-15 21:44:27 +01:00
FrozenCow
32567b8569 Removed hardcoded path, sigh. 2011-01-15 03:33:30 +01:00
FrozenCow
b501f1d8cb More exception handling and messages. 2011-01-15 02:57:11 +01:00
FrozenCow
686b09bc9d Tiles will now also generate when destroying blocks. 2011-01-14 23:41:13 +01:00
FrozenCow
77b0bc1664 More debug messages. 2011-01-14 20:05:12 +01:00
FrozenCow
2e1a9d0a0e Changed Color to ChatColor to reflect Bukkits changes. 2011-01-14 14:51:29 +01:00
FrozenCow
ff5f96aa78 Small fix for loadColorSet. 2011-01-13 15:33:30 +01:00
FrozenCow
342a72f39f Made colors load from jar when not found in filesystem. 2011-01-13 11:18:54 +01:00
FrozenCow
4f0e89b1d8 Set tilePath to 'tiles/'. 2011-01-13 01:57:19 +01:00
FrozenCow
a08edc3fa9 Fixed zoomed tile/player not fitting unzoomed. 2011-01-10 00:31:44 +01:00
FrozenCow
2b2891bd0a Readded zoom-tiles. Still needs some work. 2011-01-09 01:12:35 +01:00
FrozenCow
e1a3ac60e2 Cleanup/Refactoring. 2011-01-08 18:56:08 +01:00
FrozenCow
8860eb8c04 Splitted up MapManager. 2011-01-08 03:20:51 +01:00
FrozenCow
90afd9ef82 Restructured MapManager. 2011-01-07 15:36:50 +01:00
FrozenCow
6a7559f3ad Expanded internal webserver to also handle web and tiles, where web-files can be retrieved from filesystem or jar. Also some debugging changes. 2011-01-07 04:50:43 +01:00
flames
b4fca31cd5 added configvariable bindaddress (thanks FrozenCow) 2011-01-07 02:52:59 +01:00
FrozenCow
8162817041 Reenabled time again by using Bukkit's getTime. 2011-01-06 16:37:54 +01:00
FrozenCow
c5d5a85a17 Separated rendering from MapTile, removed separate cave logic (integrated in rendering) and temporarily removed/disabled zoom-rendering. 2011-01-06 03:30:50 +01:00
FrozenCow
4261f30dcd Made code better fit for Bukkit. 2011-01-05 21:19:11 +01:00
FrozenCow
f0ec375834 Put classes in package to be more compatible with Bukkit. 2011-01-05 19:41:21 +01:00