Mike Primm
3a38b44e79
Make model for cactus - they aren't quite full block
2011-08-09 20:45:08 -05:00
Mike Primm
48ba43aae5
Check for overflow on biome lookup - prevent exceptions on some worlds
2011-08-09 00:18:38 -05:00
Mike Primm
9c44843884
Add leaves id=3: apparently alpha-map leaves migrated to this?
2011-08-08 09:20:10 -05:00
Mike Primm
a76a734e16
Add mappings for leaves for +12 - not sure if needed, but can't hurt
2011-08-07 22:58:51 -05:00
Mike Primm
4209a2c54d
Fix subblock rendering of flat, scaled-down models (for 0.20.1)
2011-08-07 22:11:00 -05:00
Mike Primm
a641d2d831
Handle fade-processing bit values on leaves (N, N+4, N+8)
2011-08-07 10:29:54 -05:00
FrozenCow
cd7e04fec3
Added another data-value (8) for leaves that occurs in parts of the trees in Skylands.
2011-08-07 16:55:22 +02:00
FrozenCow
4381d5838c
Changed version to 0.21.
2011-08-06 20:04:53 +02:00
Mike Primm
d95189a7c1
Add maximumheight and minimumheight options to IsoHDPerspective
2011-08-04 00:26:08 -05:00
Mike Primm
571c66a189
Fix detection of blockformed, blockfaded, blockspread
2011-08-03 23:40:25 -05:00
Mike Primm
ba9e27f451
Fix armor calculation - round vs truncate
2011-08-03 22:45:18 -05:00
Mike Primm
612cdf0c98
Make mapzoomin for Kzed consistent with previous versions (2 below
...
native)
2011-08-03 15:09:28 -05:00
Mike Primm
ee790f86ed
Fix marker position logic and zoom range calculation on Kzed and Flat
2011-08-02 21:51:00 -05:00
Mike Primm
d845ed207d
Get name and prefix use consistent
2011-07-31 22:40:18 -05:00
Mike Primm
4d285b475a
Fix zoom out processing for kzed maps - used name not prefix
2011-07-31 22:30:02 -05:00
Mike Primm
58df3a8441
Fix trap when bad basenode in region component
2011-07-31 11:14:36 -05:00
Mike Primm
2ee49fd82e
Merge remote branch 'origin/master'
2011-07-31 10:37:09 -05:00
Mike Primm
c2fe0f772c
Fix bug with not doing biome shading on normal worlds
2011-07-31 10:36:43 -05:00
Mike Primm
b4ce28fd9a
Make JSON unicode encoding more thorough - don't assume anything outside ASCII should not be escaped
2011-07-30 02:13:45 -05:00
Mike Primm
6c42b399f4
Improve texture rendering for redstone wire
2011-07-30 01:22:05 -05:00
Mike Primm
4622b42aed
Fix map edge detection to only use lack-of-chunks: fix skylands
...
premature end-of-render issue
2011-07-28 10:11:34 -05:00
Mike Primm
8957ab7c31
Fix message - blockform -> blockformed
2011-07-28 10:01:54 -05:00
Mike Primm
b1272d18f8
Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread'
2011-07-28 08:08:08 -05:00
FrozenCow
0abc944c6e
Added logo-component.
2011-07-27 18:51:26 +02:00
FrozenCow
369317ea45
Added styling to regions (thereby also changing the configuration a bit, editing HTML in configuration is not possible anymore)
2011-07-27 16:49:48 +02:00
Mike Primm
d862d1aa70
Add new commands to help text
2011-07-27 08:18:12 -05:00
Mike Primm
df9d3494c3
Tighten up shutdown of zoom file processing during reload
2011-07-27 08:04:53 -05:00
Mike Primm
c135a669a8
Add updated Residence support (2.3.z)
2011-07-26 23:07:20 -05:00
Mike Primm
096d2fe72e
Add cancelrender command
2011-07-26 10:29:50 -05:00
Mike Primm
f9393d70ea
Flesh out comments on selecting template sets, and which files are used for each
2011-07-25 22:04:53 -05:00
Mike Primm
beb3165bbe
Make default consistent with existing behaviors
2011-07-25 21:26:01 -05:00
Mike Primm
5a9c28ae27
Add support for 'defaultmap' setting in configuration.txt
2011-07-25 21:16:42 -05:00
Mike Primm
aa29ddf141
Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server
2011-07-25 20:34:37 -05:00
Mike Primm
42132328cd
Shader fine tuning
2011-07-25 02:38:30 -05:00
Mike Primm
9e7e333cc5
Tune render performance
2011-07-25 02:16:00 -05:00
Mike Primm
cf08f243d0
Modify ImageIO use to avoid re-encoding on retry, do better buffering
2011-07-25 00:12:07 -05:00
Mike Primm
737bcb98d9
Improve handling of /reload, clean up dead code
2011-07-24 23:23:24 -05:00
Mike Primm
3ddce85f89
Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset.
2011-07-24 20:34:39 -05:00
Mike Primm
abd7c25d80
Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems.
2011-07-24 20:31:12 -05:00
Mike Primm
78f571a68b
Add shader option to disable biome shading, disable biome shading on non-normal worlds
2011-07-24 17:14:45 -05:00
Mike Primm
62b42aa302
Add 'radiusrender' command to allow limited render by player in radius
2011-07-24 00:00:32 -05:00
Mike Primm
a07c03081d
Fix bedrock texture (thanks, Graloth!)
2011-07-23 22:53:12 -05:00
Mike Primm
ddeded3e9c
Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded
2011-07-23 15:29:47 -05:00
Mike Primm
357e46280c
Merge remote branch 'origin/master'
2011-07-23 09:30:57 -05:00
Mike Primm
9992aa7628
Shift models and texture data into 'renderdata' directory
2011-07-23 09:30:22 -05:00
Mike Primm
4be9ccb1b2
Add single chest orientation calculation
2011-07-23 00:49:09 -05:00
Mike Primm
1c6ececd62
Detect chest type (double, single) and base orientation
2011-07-22 23:20:58 -05:00
Mike Primm
ec13742c85
Restructure templates into template directory, multiple files
2011-07-22 21:18:02 -05:00
Mike Primm
e613fb14d7
Add support for enforcing banned-ips.txt on internal web server
2011-07-22 16:56:08 -05:00
Mike Primm
436fac707f
Improve handling of scaled down models in subblock renderer
2011-07-22 13:11:03 -05:00
Mike Primm
0ee5c3db04
Avoid overflows during model scale down
2011-07-22 08:49:50 -05:00
Mike Primm
a878ce7cd1
Improve progress messages, make sure HDMaps that share render only render once
2011-07-22 01:42:10 -05:00
Mike Primm
559f251d50
Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution
2011-07-21 23:25:59 -05:00
Mike Primm
8c134edce3
Make incremental update zoom processing more disk I/O efficient
2011-07-21 18:33:04 -05:00
Mike Primm
da566cdecc
Stop using Bukkit scheduler - isn't working reliably
2011-07-21 15:33:38 -05:00
Mike Primm
ee3f07c6cd
Add support for compass rose in all 8 cardinal directions
2011-07-21 02:50:29 -05:00
Mike Primm
b9882955af
start move to break up configuration.txt, stop stomping user configurations on upgrade
2011-07-20 23:55:05 -05:00
Mike Primm
bf4f8a84f0
Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt
2011-07-20 21:52:43 -05:00
Mike Primm
4987ac3fe1
Add proper Connection response to keep-alive handling
2011-07-20 01:37:31 -05:00
Mike Primm
644c8d0213
Add block transparency attributes to improve lighting accuracy
2011-07-19 23:34:01 -05:00
Mike Primm
913a92a010
Handle snow lighting special case
2011-07-19 17:45:05 -05:00
Mike Primm
3ef3f6cb61
Undo bad fix - broke some models
2011-07-19 16:39:09 -05:00
Mike Primm
537c6d3f25
Add nether support to HDMap
2011-07-19 15:11:44 -05:00
Mike Primm
f58092167f
Fix wool coloring in texture support
2011-07-19 01:47:46 -05:00
Mike Primm
73825b4558
Merge remote branch 'upstream/master' into HEAD
2011-07-19 00:53:02 -05:00
Mike Primm
2c16c800e9
Performance tuning, improve workaround for bukkit scheduler bugs
2011-07-19 00:52:05 -05:00
FrozenCow
929a34656b
Added webchat-interval for JsonFileClientUpdateComponent (which should fix sendmessage.php)
2011-07-18 13:13:02 +02:00
Mike Primm
b51bb22b9e
Add handling for custom_still_water, custom_still_lava, etc
2011-07-17 20:51:51 -05:00
Mike Primm
ff07b6f343
Fix texture pack scaling support
2011-07-17 18:13:03 -05:00
Mike Primm
c74dd49f67
Make workaround for adaptive - be faster when bukkit isn't tripping up
2011-07-17 16:32:34 -05:00
Mike Primm
1862dc918c
Different Bukkit schedule spin workaround, that isn't so slow
...
Generalize texture image loading
2011-07-17 16:19:24 -05:00
Mike Primm
4e810fc9d8
Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt
2011-07-17 11:02:22 -05:00
Mike Primm
4bc3030637
Correct wood grain orientation from top
2011-07-17 02:42:35 -05:00
Mike Primm
9133d03489
Finish first pass of texture mapping
2011-07-17 02:20:13 -05:00
Mike Primm
d21d640eae
First pass functional texture pack shader :)
2011-07-16 16:51:46 -05:00
Mike Primm
edac2e5cd9
Start on texture pack shader
2011-07-15 23:19:05 -05:00
Mike Primm
0323c98938
More texture pack work
2011-07-15 17:37:54 -05:00
Mike Primm
a91060dc95
Fix non-power-of-two scaling on models and textures
2011-07-15 09:29:27 -05:00
Mike Primm
c958da0ae0
Start on texture pack loader/scaler
2011-07-15 08:28:09 -05:00
Mike Primm
66ca5199e3
Add weak reference based cache for chunk snapshots
2011-07-14 01:08:28 -05:00
Mike Primm
c81c8cbaa6
More models (beds, etc), proper fence support, lighting fixes for steps and slabs
2011-07-12 23:32:18 -05:00
Mike Primm
bd69a69aff
Make default shader more consistent with Kzed shader
2011-07-12 18:02:01 -05:00
Mike Primm
de2cdf5411
Add models.txt, and code to load models from it, and lots of models
2011-07-12 02:08:48 -05:00
Mike Primm
57ea6aefd6
Fix biome rendering
2011-07-11 09:37:03 -05:00
Mike Primm
b72cc2063a
Add support for non-cube block models, subblock tracing for them
2011-07-11 02:14:55 -05:00
Mike Primm
0f0fb22074
Add configuration.txt.sample-hd as sample of HD render with existing default map structure
2011-07-10 14:42:36 -05:00
Mike Primm
f4e9b8ffce
Add cancelable custom event for reporting of messages received from web
2011-07-09 21:39:49 -05:00
Mike Primm
02329673b2
Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
2011-07-09 17:01:40 -05:00
Mike Primm
898f4a6740
Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
2011-07-09 15:51:32 -05:00
Mike Primm
02fa9384ac
Add HD cave shader
2011-07-09 02:19:56 -05:00
Mike Primm
a3c00a1026
Split lighting and shading - add lightings.txt
2011-07-09 01:26:47 -05:00
Mike Primm
69baafe597
Refactor HDMap configuration - add shaders, perspectives
2011-07-08 22:40:40 -05:00
Mike Primm
7e5865a899
Merge remote branch 'origin/hdrender' into HEAD
2011-07-08 01:36:19 -05:00
Mike Primm
52f23f5e2d
Start structuring for shaders and perspectives
2011-07-08 01:34:22 -05:00
Mike Primm
ae190b3c57
Merge branch 'master' into HEAD
2011-07-08 00:41:39 -05:00
Mike Primm
137b6af6d5
Fix tile render timmes, split out utility class
2011-07-08 00:40:52 -05:00
Mike Primm
56e5f6fbb3
Split perspective state out, to let shaders better interact with it
2011-07-07 08:41:31 -05:00
Mike Primm
4f73d2cbd6
Clean up HDMap dither, fix tile update events
2011-07-07 00:35:59 -05:00
Mike Primm
ee8718d083
Merge remote branch 'upstream/master' into HEAD
2011-07-06 09:44:13 -05:00
Mike Primm
225b348154
Get day/night workding with HDMap
2011-07-05 23:24:25 -05:00
Mike Primm
1f2722b249
Get full existing shader function working on HDMap
2011-07-05 22:17:22 -05:00
FrozenCow
9afe25b449
Changed version to 0.20.
2011-07-05 09:59:17 +02:00
Mike Primm
f3f871df3c
Finish correction of zoom file coordinate correction for HDMap
2011-07-04 22:34:30 -05:00
Mike Primm
961eb17536
Fix zoom-out coordinate consistency on HDMaps
2011-07-04 10:18:05 -05:00
Mike Primm
4086291ce2
Merge remote branch 'origin/master' into HEAD
2011-07-04 09:29:02 -05:00
Mike Primm
630759c87b
HD renderer prototype
2011-07-04 09:28:06 -05:00
Mike Primm
4152337568
Set to 0.19.2 for bug-fix release for 1.7 items
2011-07-03 18:03:04 -05:00
Mike Primm
c393eec159
Workaround for CB 953 furnace freakout (fixed in CB955)
2011-07-03 12:03:06 -05:00
Mike Primm
e724a7bccb
Fix premature timeouts on tile read waits, causing missed tile loads
2011-07-03 11:30:48 -05:00
FrozenCow
cb4f6aaf82
Changed version to 0.20.
2011-06-30 12:38:02 +02:00
Mike Primm
1c32aebff9
Set to 0.19.1 - need bug fix release
2011-06-29 21:10:43 -05:00
Mike Primm
1102c08b3e
Don't throw exception on bogus absolute path ( http://xxx//blah )
2011-06-29 14:16:12 -05:00
Mike Primm
e6a8e54172
Add better URI path normalization, option to allow symlinks in web
...
path
2011-06-29 13:40:02 -05:00
Mike Primm
e2b55c3b54
Add some cleanup to help avoid exceptions on /reload and shutdown/disable
2011-06-29 01:37:09 -05:00
Mike Primm
2863dd0acc
Put timeout on read lock used by web server - make sure it can't be indefinite
2011-06-28 22:33:11 -05:00
Mike Primm
48fea32500
Tighten up lock release logic on I/O and other exceptions
...
Make version in plugin.yml string so that 0.20 isn't 0.2
2011-06-28 22:13:42 -05:00
Mike Primm
f118ada39e
Fix 'visibleregions' option on JSON (gotta kill those parallel code
...
paths at some point....)
2011-06-28 11:00:05 -05:00
FrozenCow
bf29c09522
Changed version to 0.20.
2011-06-27 21:44:12 +02:00
Jason Booth
d3b621f90b
Fix Security Exploit
2011-06-27 21:27:23 +02:00
FrozenCow
47620fe79e
Revert "Disallow .. in file path. Also logging, imports"
...
This reverts commit 1bc275ea46
.
2011-06-27 21:26:52 +02:00
zeeZ
1bc275ea46
Disallow .. in file path. Also logging, imports
2011-06-27 22:48:39 +08:00
Mike Primm
b937c4bf38
Add option to have Dynmap STFU during start (verbose: false)
...
Add softdep, authors, stats commands to plugin.yml
2011-06-26 14:31:40 -05:00
Mike Primm
39281188bc
Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
...
Fix exception catching code in thread pool
2011-06-25 16:01:06 -05:00
Mike Primm
6dac7f0689
Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
...
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
2011-06-25 01:13:40 -05:00
Mike Primm
3674ba3786
Add support for now-functional chunk generate detection
...
(chunkgenerated render trigger)
2011-06-24 19:10:10 -05:00
Mike Primm
f3ac3d9be4
Another bigworld+isomaps+zoom-out fix - directory name inconsistency
2011-06-24 14:18:21 -05:00
Mike Primm
5bb3249dfe
Fix hash code problem with zoomed-out tiles - caused incomplete
...
updates
2011-06-24 11:44:21 -05:00
Mike Primm
214fec208d
Add queued update triggers for zoom-out updates - deals with file time
...
resolution issues on Linux (1 second is too long to be reliable)
2011-06-24 08:25:26 -05:00
Mike Primm
d63db655d8
More tuning on zoom-out, fix zoomout on bigworld on iso-maps
2011-06-24 02:46:16 -05:00
Mike Primm
c2ee0ebd42
Add requestion option to trust client-provided name in sendMessage for
...
internal web server
2011-06-23 16:35:17 -05:00
Mike Primm
244419d686
Fix reported traps in Armor calculation when armor is incomplete - not
...
sure how this didn't happen more - possibly bukkit behavior change?
2011-06-23 08:08:33 -05:00
Mike Primm
f722c6fdc8
Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
2011-06-23 00:53:56 -05:00
Mike Primm
9db23444db
Fix problem with coordinate offsets due to negative coordinate walk on
...
kzedmaps
2011-06-22 17:24:12 -05:00
Mike Primm
8e102446fe
First pass UI support for extra zoom out levels
2011-06-22 16:43:41 -05:00
Mike Primm
e7e4406e77
Finish rest of zoom out core logic - still need to finish web UI
2011-06-22 13:56:21 -05:00
Mike Primm
bec1108fa1
Settable zoom out code - incomplete prototype
2011-06-22 08:27:21 -05:00
Mike Primm
a7c6a20dcc
Add support for visibleregions list for regions component - limit
...
which regions are shown
2011-06-20 18:48:23 -05:00
Mike Primm
2c3e8fbdc0
Fix reading of 'webpath' by Regions component - was reading its own
...
config instead of top-level one
2011-06-20 17:33:01 -05:00
Mike Primm
e584e3202b
Add delay-retry loop for handling temporarily locked image file writes
2011-06-20 16:58:07 -05:00
Mike Primm
6efbf3a3df
Update biomecolored to support biome-type-based,
...
biome-temperature-based and biome-rainfail-based shading
2011-06-20 16:00:28 -05:00
Mike Primm
edf7d4f5c8
Add biome-based coloring option for surface map
2011-06-20 00:09:22 -05:00
Mike Primm
2bc9b410a6
Add support for throttling chunk load rate, spreading over ticks
2011-06-18 19:43:47 -05:00
Mike Primm
8b35f4d3b7
Alter 'textured' setting for flat map to have none/smooth/dither opts
2011-06-18 16:05:47 -05:00
Mike Primm
e18ab1a880
Add 'textured' option for Flat - matches color scheme tone better
2011-06-17 00:08:13 -05:00
Mike Primm
ffc08173b4
Add support for limiting visible areas on each world, selective fill
...
of hidden areas (air, stone, ocean)
2011-06-16 23:37:28 -05:00
Mike Primm
fa33977469
Log fullrender messages to commandsender, versus just log
2011-06-16 01:58:12 -05:00
Mike Primm
0b7bd72231
Merge remote branch 'upstream/master'
2011-06-15 01:40:42 -05:00
Mike Primm
b1d1075dfe
Add support for ChunkSnapshot API (CB860), maintain legacy support too
2011-06-15 01:27:59 -05:00
Mike Primm
9286cfff66
Add blockburn, snowform, leavesdecay render events
2011-06-13 23:19:02 -05:00
Mike Primm
2f22560f3d
Clean up warnings
2011-06-13 22:05:14 -05:00
Mike Primm
0cf7b4be9b
Add alternate directory structure to better support huge worlds
2011-06-13 21:43:02 -05:00
FrozenCow
864d815bc4
Changed version to 0.19.
2011-06-13 21:12:35 +02:00
mikeprimm
a827843365
Merge pull request #202 from MiLk/encoding
...
Use unicode hexadecimal for specials characters
2011-06-12 19:56:24 -07:00
Mike Primm
e8a6bf46cf
Add support for hidewebchatip option, to replace webchat IP with alias
2011-06-12 19:35:53 -07:00
Mike Primm
40ee132277
Add support for using X-Forwarded-From for better proxy IP handling on
...
webchat
2011-06-12 18:50:41 -07:00
MiLk
7cea521e97
Use unicode hexadecimal for specials characters
...
Signed-off-by: MiLk <hello@emilienkenler.com>
2011-06-09 00:30:50 +02:00
Mike Primm
38163133cb
Have per-world control of sending player position and health, prevent
...
player icon flicker on addplayer (even when not on world or position
is obfuscated)
2011-06-03 08:42:24 -05:00
Mike Primm
6a50b2ebcd
Add background color support per map, add skylands template default
2011-06-03 03:24:21 -05:00
Mike Primm
2d0b2ef63d
Hide player positions when on disabled worlds, add sendposition flat
...
to ClientComponent to avoid leaking position data, even when markers
are off, fix problem with stale player marker positions during/right
after map changes
2011-06-03 00:39:21 -05:00
Mike Primm
0fdeee5177
Make sure all JSON/web text interactions are escaped and/or UTF-8
2011-06-02 00:20:25 -05:00
Mike Primm
3c793b5302
Merge remote branch 'origin/master'
2011-06-01 19:09:46 -05:00
Mike Primm
cf71b38259
Fix tile coord calculation for tile hash on kzed render - too sparse
...
because not divided by tile dimensions (inconsistent with flat :<)
2011-06-01 19:08:53 -05:00
Mike Primm
68a78023c8
Add new block IDs, remove obsolete ones from colorschemes
2011-06-01 01:50:57 -05:00
Mike Primm
4af247593d
Improve transparency processing on flat map
2011-06-01 00:12:27 -05:00
Mike Primm
c4646dc299
Add transparency option on Flat and Surface map, fix file locks
2011-05-31 23:44:17 -05:00
Mike Primm
c48d06eec1
Add file access synchronization to prevent conflicting tile updates
2011-05-31 21:20:23 -05:00
Arthur Mayer
44cc1da227
fixed encoding (sorry)
2011-06-01 00:11:41 +02:00
Arthur Mayer
af51d8b7e0
added configurable suffix for webchat
2011-05-31 23:30:02 +02:00
Arthur Mayer
cd02926fb0
made webchat prefix to configurable
2011-05-31 23:10:16 +02:00
Mike Primm
aa7d80407f
Fix chatfile - shouldn't have changed this with last fix
2011-06-01 03:33:01 +08:00
Mike Primm
cbbea34859
Make JSON file updates more transactional - fix problem with read
...
during updates (seen on flames server)
2011-05-31 14:01:12 -05:00
Mike Primm
d393ccf6e9
Add render statistics, support for tile hashcodes to stop non-updates
2011-05-31 00:33:54 -05:00
Mike Primm
d0bee6f030
Handle trap in Json handling if timestamp not specified
2011-05-30 10:45:58 -05:00
Mike Primm
840854aef0
Fix snow rendering on flat map
2011-05-30 10:16:56 -05:00
Mike Primm
09e1ebc972
Add 'sidebaropened' option to auto-pin sidebar
2011-05-30 09:56:10 -05:00
Mike Primm
c00bd077cb
Add support in web UI for automatic day/night cycle when night-and-day
...
set for a given map.
2011-05-29 17:24:46 -05:00
Mike Primm
544283a650
More memory tuning on BufferedImage handling, workaround bukkit leak
2011-05-29 09:33:51 -05:00
Mike Primm
a25fcc0001
Create BufferedImage using our own buffer - allows faster pixel
...
writing
2011-05-29 01:52:57 -05:00
Mike Primm
fc88dfad41
Fix boundary condition on height field - raw can be zero, function
...
return value must not be. Also, fix debugger loading function.
2011-05-28 03:22:50 -05:00
Mike Primm
15fb1ec743
Fetch height map from Chunk - more performance
2011-05-28 01:59:02 -05:00
Mike Primm
b0b1ab5926
Add night-and-day support for FlatMap
2011-05-28 01:16:54 -05:00
Mike Primm
9b12ebc025
Shift all rendering over to async thread pool, minimize server thread
...
load
2011-05-28 00:08:29 -05:00
Mike Primm
d2c947653d
Add night view via ambientlight setting on Flat and Surface maps, add
...
night-and-day setting to generate both night (default) and day
(prefix+'_day') versions of tiles, and add transparency to generated
PNG files
2011-05-27 00:56:56 -05:00
FrozenCow
993b26beb4
Changed version to 0.18.
2011-05-26 23:57:42 +02:00
Mike Primm
f9f615db2d
Fix exception in world ordering code when world not in worlds list
2011-05-26 15:32:56 -05:00
FrozenCow
bc6176f3e1
Fixed order of worlds in sidebar.
2011-05-26 19:05:16 +02:00
FrozenCow
0db2296e97
Reverted map-structure for worlds, so that worlds have an order again.
...
This reverts commit f0cdd5614b
, fd0c430695
and cee491f610
.
2011-05-26 18:06:17 +02:00
FrozenCow
f0cdd5614b
Fix when leaving out the world: section.
2011-05-26 03:03:45 +02:00
FrozenCow
cee491f610
Made configuration structure of worlds like templates (looks nicer :D).
2011-05-26 02:33:26 +02:00
FrozenCow
108e9d24c4
Changed the way templates and world-configuration are handled.
2011-05-24 02:13:43 +02:00
mikeprimm
015f898255
Screwed up merge
2011-05-23 08:16:35 -07:00
mikeprimm
7cf75873b8
Add hiddenworlds attribute to suppress templates on selected worlds
2011-05-23 08:06:08 -07:00
Mike Primm
23f5ec5a27
Fix handling of existing maps tag under world definitions
2011-05-22 19:21:27 -05:00
Mike Primm
19fca36bac
Add support world-type-specific templates, to allow automatic
...
initializing of worlds (make configuration.txt work unmodified for
most folks, while still supporting per-world customizations)
2011-05-22 17:28:12 -05:00
Mike Primm
fe25cb6a0f
Fix player faces when aliases being used, and strip color from player
...
display names sent to web UI
2011-05-23 03:23:11 +08:00
FrozenCow
2866eaa905
Added ability to reload (also using 'dynmap reload').
2011-05-22 19:42:47 +02:00
FrozenCow
ca9be50422
Another fix for chat.
2011-05-22 18:51:11 +02:00
FrozenCow
f00e05f25e
Fixed web-to-mc chat for JsonFile?
2011-05-22 18:24:09 +02:00
FrozenCow
d6cce5ed48
Fixed client-updates for JsonFile.
2011-05-22 18:11:16 +02:00
FrozenCow
15489833df
Fixed allowwebchat for JsonFile.
2011-05-22 17:46:11 +02:00
FrozenCow
d5c19703f6
Added map-icon to configuration.
2011-05-22 17:45:30 +02:00
FrozenCow
fea84a45b2
Corrected JsonFile use of webpath.
2011-05-22 17:09:42 +02:00
FrozenCow
1622bb4408
Added center to configuration with default 0,64,0 like before.
2011-05-22 16:48:43 +02:00
zeeZ
3fd511a8d1
Added armor (merged from zeeZ).
2011-05-22 16:28:26 +02:00
FrozenCow
3b16a36b99
Made use of log.log instead of .info.
2011-05-22 16:28:19 +02:00
zeeZ
5ae837f911
Added log prefix to info logger.
2011-05-22 16:28:14 +02:00
FrozenCow
5f8c44ee6b
Transfered chat/webchat functionality to their components.
2011-05-22 16:28:10 +02:00
FrozenCow
e2f0307eeb
Cleaned up depricated configuration.
2011-05-22 16:28:06 +02:00
FrozenCow
d5b4f6c8c4
Transfered client-updates to two components (jsonfile and internal).
2011-05-22 16:28:01 +02:00
FrozenCow
9fa46597d1
Made use of org.json.simple for updates.
2011-05-22 16:27:57 +02:00
FrozenCow
987e6bcb54
Moved HeroChat code to HeroWebChatModule.
2011-05-22 16:27:53 +02:00
FrozenCow
b2cb15b75c
Moved regions-code to regions-component.
2011-05-22 16:27:49 +02:00
FrozenCow
e57301b14e
Added events for components and implemented 'buildclientconfiguration'-event in ClientConfigurationComponent.
2011-05-22 16:27:43 +02:00
FrozenCow
38c8254707
Added simple start for server-side components.
2011-05-22 16:27:37 +02:00
Mike Primm
de73cd4028
Better fix for HeroChat - still need herochatwebchannel's channel to
...
be set to join-messages: true to allow web messages before first
player message in channel.
2011-05-22 01:53:48 -05:00
Mike Primm
06785be5f3
Fixes for alias/nicknames in web UI (esp handling player icons),
...
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
b108cad2d3
Merge remote branch 'upstream/master'
2011-05-21 01:30:07 -05:00
mikeprimm
cb010802db
Merge pull request #156 from mikeprimm/master
...
Implement chunk snapshotting approach to drop memory use and CPU use significantly, add shadows option (via shadowstrength) on defaulttilerender, add fix for nicknamed players' skins
2011-05-20 23:03:35 -07:00
Mike Primm
4fb1ddf49a
Fix for skins on players with nicknames - send up account name as well
...
as display name.
2011-05-21 00:59:08 -05:00
Mike Primm
325f069b46
Add BufferedImage cache
2011-05-21 00:30:42 -05:00
Mike Primm
024e7dc96c
Tune shadow render, add to accept wait queue on web server
2011-05-20 23:26:46 -05:00
Mike Primm
992a905b0a
Add shadowstrength attribute for surface renderer - enables shadows
...
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
920dea04ee
Make sure boundary condition is respected - getHighestBlockY must return 1 or higher
2011-05-20 08:47:35 -07:00
mikeprimm
2ccf70d3fe
Make sure boundary condition is right on getMaximumY - must be 1 or higher
2011-05-20 08:46:12 -07:00
Mike Primm
3365a96565
Prototype of chunk snapshot support - pre-Bukkit API (reflection
...
based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
c3f0062862
Fixed ConfigurationNode.
2011-05-19 11:15:15 +02:00
Mike Primm
26f4f7d994
Add support for WorldGuard on built-in server, fix getNodes() on new
...
ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
a7ba34065b
Fixed arguments for createInstance.
2011-05-19 03:18:20 +02:00
zeeZ
728cd8304a
Option to output player health in json for later web usage.
2011-05-19 01:52:38 +02:00
FrozenCow
7937a64f06
Cleaned up logging.
2011-05-19 01:36:14 +02:00
FrozenCow
e28ee185b6
Cleaned up configuration handling and added new logging class.
2011-05-19 01:36:05 +02:00
Mike Primm
084cf3f0f9
Missed one LOG_PREFIX
2011-05-19 01:35:10 +02:00
Mike Primm
28e98a617d
Add basic progress messages on fullrender (end of each map, every 100
...
renders), and add dispose on Graphics2D to accelerate non-heap memory
recovery
2011-05-19 01:35:10 +02:00
zeeZ
d840b07960
Organize imports.
2011-05-17 11:30:06 +02:00
zeeZ
b36821f3b4
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
src/main/java/org/dynmap/MapManager.java
src/main/java/org/dynmap/debug/LogDebugger.java
src/main/java/org/dynmap/web/handlers/FileHandler.java
src/main/java/org/dynmap/web/handlers/SendMessageHandler.java
2011-05-17 11:24:13 +02:00
Mike Primm
deef732129
Fix re-entrancy problem in FileHandler (shared buffer can cause
...
corrupted or exchanged tiles)
2011-05-16 21:11:28 -05:00
zeeZ
17ba0d4d00
Organize imports.
2011-05-17 02:43:25 +02:00
zeeZ
ccbd6bf45e
Prefix all (intentional) output properly.
2011-05-17 02:38:49 +02:00
zeeZ
d915f7b14a
Fix error if no render triggers are defined.
2011-05-17 06:58:32 +08:00
zeeZ
b804aa72f8
Fix error if no render triggers are defined.
2011-05-17 00:38:26 +02:00
zeeZ
17f5f43772
Tabs and spaces.
2011-05-16 20:55:19 +08:00
zeeZ
5e107cccb9
Op always has permission
2011-05-16 20:55:19 +08:00
zeeZ
05f3ced64f
Tabs and spaces.
2011-05-16 14:51:18 +02:00
zeeZ
b01e0c8cdc
Op always has permission
2011-05-16 14:28:18 +02:00
Mike Primm
04056572f8
Optimize the getRequiredChunks() to load only chunks that are needed -
...
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
271990b87c
Reduce heap memory allocation on render path (less heap junk) by
...
replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
355d54842f
One more with the tabs
2011-05-15 08:05:36 -05:00
Mike Primm
e26ac97787
Clean up tabs
2011-05-15 08:02:45 -05:00
Mike Primm
03376dab52
Finish HeroChat support - handle directing web messages to selected
...
channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
0ffc825b05
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
Mike Primm
600dd00bcd
HeroChat support - reflection based binding to it
2011-05-15 01:18:20 +02:00
zeeZ
fe93f64273
Added data value colored blocks to flat map
2011-05-14 21:28:21 +08:00
FrozenCow
e752ae3bd5
Changed version to 0.17.
2011-05-13 12:49:43 +02:00
FrozenCow
84d01c530a
Replaced tabs with spaces to conform the Bukkit standards.
2011-05-13 10:41:02 +02:00
Mike Primm
daa2d0f186
Pull debug message
2011-05-13 10:31:50 +02:00
Mike Primm
17644a5778
Add tile data coloring (aka colored wool support), combine rendering
...
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm
0a8f2a182a
Shift all imageIO and file I/O to async thread
...
Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ
7f5d3ab23d
Consistency to make Kilandor happy :-).
2011-05-10 12:51:52 +02:00
zeeZ
bb45cc10cb
Added weather to json world output (hasStorm and isThundering)
2011-05-10 12:51:52 +02:00
zeeZ
c0479bff05
Fixed NPE if using regionless config.
2011-05-10 12:51:52 +02:00
zeeZ
cf1d6c414d
Organize imports
2011-05-10 12:51:52 +02:00
zeeZ
9eab216525
Use Bukkit's way to strip colors.
2011-05-10 12:51:52 +02:00
FrozenCow
b8fe65bc99
Partly reverted previous change to get back to zeeZ' getDisplayName.
2011-05-10 12:51:52 +02:00
FrozenCow
1a5ddeeda5
Removed generation of .tar.bz2.
2011-05-10 12:26:26 +02:00
Mike Primm
5f23afe608
Don't need additional delay - using AsycnQueue for that
2011-05-10 12:26:18 +02:00
Mike Primm
0a1de1b18e
Add option to run incremental renders on sync thread, using same chunk
...
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
88db6445f9
Added timeslicing to configuration
2011-05-10 12:26:02 +02:00
Mike Primm
6c708d1b3a
Add version log message - keep track builds easier
2011-05-10 12:25:56 +02:00
Mike Primm
dcdfb3da5d
Trap on bogus world names or player with bad current location
2011-05-10 12:25:48 +02:00
Mike Primm
95cc3ae869
Add "time-sliced" implementation of fullrender, which does one tile at
...
a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow
106f95d8b6
Removed a println.
2011-05-08 21:15:44 +02:00
FrozenCow
be60623719
Fixed tabs.
2011-05-07 22:11:41 +02:00
FrozenCow
b66be7a47c
Merge remote-tracking branch 'kilandor/master'
2011-05-07 00:04:05 +02:00
zeeZ
63b9579fa5
Strip colors off chat, use getDisplayName instead of getName
2011-05-01 23:11:29 +02:00
zeeZ
ca9aa0727f
Fix for worlds with weird names and URLDecode mumbo-jumbo
2011-04-28 16:34:50 +02:00
Jason Booth
b3ccd203c8
Added some info
...
Fix for spam warning for php(Thanks for bug report flames)
2011-04-13 20:23:24 -05:00
Jason Booth
8e59f37995
Initial Support for Regions system on dynmap
...
Included Worldguard support(default)
Also residence support(incomplete)
2011-04-13 19:58:25 -05:00
zeeZ
91b60be572
Less config checks in loop, added newline at EOF
2011-04-11 23:57:10 +02:00
zeeZ
69fcc1706e
Option to treat hiddenplayers.txt as a whitelist.
2011-04-11 04:10:47 +02:00
zeeZ
ab6352a17d
Hidden players stored in lowercase.
2011-04-11 02:40:03 +02:00
zeeZ
631f06d091
More detailed permissions
2011-04-11 02:27:56 +02:00
zeeZ
553a956949
Flipped flat map so North is up
2011-04-08 21:40:16 +02:00
FrozenCow
d53b3bc340
Added HighlightTileRenderer (thanks in part to rockNme2349)
2011-04-07 15:46:50 +02:00
FrozenCow
eb276dd59d
Another attempt to make server conform http.
2011-04-06 00:54:48 +02:00
FrozenCow
b47bbee4e8
Cleaned up join/quit messages (not being send as chat messages)
2011-04-05 22:58:46 +02:00
FrozenCow
e1e13df4b2
Removed redundant configuration values and made use of customizable join/quit messages.
2011-04-05 22:30:43 +02:00
FrozenCow
d4a2d2d32f
Changed version to 0.16.
2011-04-05 01:05:51 +02:00
FrozenCow
43bc625c08
Another fix for IndexOutOfBounds (by ignoring it...)
2011-03-29 00:59:10 +02:00
FrozenCow
43a652f15a
Fixed IndexOutOfBoundsException (sortof?)
2011-03-28 18:32:29 +02:00
FrozenCow
649edfdc2d
Changed events for the latest Bukkit changes.
2011-03-28 18:27:11 +02:00
FrozenCow
2a9b768e3f
Removed onLoad again.
2011-03-27 13:14:35 +02:00
FrozenCow
777b55f27b
Changed version to 0.15.
2011-03-20 18:12:02 +01:00
FrozenCow
09568294f3
Removed getWorld.
2011-03-20 18:09:54 +01:00
FrozenCow
9206fce435
Set version to 0.14.
2011-03-17 22:26:37 +01:00
FrozenCow
37ad28dbcc
Removed empty line.
2011-03-17 03:29:25 +01:00
FrozenCow
3bed604190
Another import removal.
2011-03-17 02:36:26 +01:00
FrozenCow
550a607ec9
Organized imports.
2011-03-17 02:21:04 +01:00
Jason Booth
2cef9731ed
WebChat enhancement and fixes
...
Added Spam Message config
Internal server now replies a spam message
Fixed getting webchat-interval to get int rather than double then cast
Fixed holding down "enter" on the empty chat line would spam chat attempts
Fixed so jsonip.appspot query is only done once
2011-03-15 19:17:58 -05:00
FrozenCow
58060137b4
Made webchat-interval in seconds.
2011-03-15 22:47:12 +01:00
FrozenCow
38e997cf37
Added webchat-interval for anti-spam webmessaging.
2011-03-15 22:43:48 +01:00
FrozenCow
6c6d29a402
Removed some warnings, redisabled BufferedOutputStream closing.
2011-03-15 21:04:53 +01:00
FrozenCow
437e82387b
Merge remote-tracking branch 'alron/master'
2011-03-15 16:53:12 +01:00
FrozenCow
5eb070cd94
Made dynmap compatible with chat-plugins who cancel chat-events.
2011-03-15 14:03:04 +01:00
FrozenCow
5a878cbd0d
Added empty onLoad method
2011-03-15 13:22:05 +01:00
FrozenCow
d5ab98deaf
New coloring system for flatmap.
2011-03-15 00:01:08 +01:00
alron
19a7dba613
Doesn't change anywhere? Probably should be final.
2011-03-12 01:38:34 -08:00
alron
57c952a1cd
oops, didn't need that ^^
2011-03-12 01:36:43 -08:00
alron
77cc1a70c4
Close potential filedescriptor leak.
2011-03-12 01:35:07 -08:00
alron
0007acd05b
Close potential filedescriptor leak.
2011-03-12 01:33:30 -08:00
FrozenCow
10e03c4219
Abstracted permissions. Cleaned up DynmapPlugin.
2011-03-11 16:05:54 +01:00
FrozenCow
47e1f20a15
Fixed shutting down http server(?)
2011-03-11 15:22:14 +01:00
FrozenCow
612966734a
Fixed very long shutdown(?)
2011-03-11 15:18:48 +01:00
FrozenCow
70429dc5a4
Merge branch 'master' of https://github.com/flames/dynmap
2011-03-11 15:18:41 +01:00
FrozenCow
cbe562d33d
Render command now responds with a nice message.
2011-03-10 22:59:03 +01:00
FrozenCow
0657d9c559
Code cleanup.
2011-03-10 15:59:19 +01:00
Jason Booth
d296724755
Fix client side timestamp problem
...
Added Support for standalone webchat by reading a json file
Fix for jsonfile-interval in code
Added working php script with spam prevention, for webchat
2011-03-10 00:11:43 -06:00
FrozenCow
ead24cc304
Added heightmap like combination for flatmap.
2011-03-08 16:42:21 +01:00
FrozenCow
02e0f0aa24
Fixed being able to render other worlds from command.
2011-03-08 02:39:16 +01:00
FrozenCow
b985a55b92
Changed chat-mechanism a bit.
2011-03-07 22:07:34 +01:00
Arthur Mayer
bc7ddaf9d2
some fix to allowchat
2011-03-07 07:13:32 +01:00
Arthur Mayer
32fdf9da86
added option to disable webchat input
2011-03-07 07:07:48 +01:00
FrozenCow
3fd0ed89b0
Removed (seemingly broken) event BLOCK_DAMAGED.
2011-03-06 14:50:15 +01:00
FrozenCow
f3c90f0aae
Added prefix to flatmap.
2011-03-06 14:45:26 +01:00
FrozenCow
090f417f32
Added ability to specify colorschemes per map/renderer.
2011-03-05 18:38:17 +01:00
FrozenCow
8d70839d3b
Some changes after running Findbugs.
2011-03-05 16:09:26 +01:00
FrozenCow
b0c84234cc
Added configurable render-triggers.
2011-03-05 15:39:21 +01:00
FrozenCow
41bf56fccb
Optimized stringifyJson a bit.
2011-03-04 22:17:50 +01:00
FrozenCow
d1f280eb0f
Cleaned Http handling a bit.
2011-03-04 21:31:16 +01:00
FrozenCow
9ce160f1b9
Enabled '-' and '.' to be valid world-characters.
2011-03-04 20:15:52 +01:00
FrozenCow
e771d94f24
Added configuration caching.
2011-03-01 18:52:15 +01:00
FrozenCow
f4f4a33b8b
Implemented FlatMap fullrender + required clientlib.
2011-03-01 01:59:33 +01:00
FrozenCow
1755411545
Added default equals method to MapTile.
2011-03-01 01:58:33 +01:00
FrozenCow
9fea1eafdb
Added shitty-looking top-down flat map.
2011-02-28 19:26:05 +01:00
FrozenCow
ff36e4f87a
Fixed incorrect offset when using maximumheight.
2011-02-28 19:24:32 +01:00
FrozenCow
0372329d06
Fixed incorrect offset with maximumHeight.
2011-02-26 23:02:11 +01:00
FrozenCow
84b86f25a3
Removed BukkitPlayerDebugger: incompatible with Bukkit.
2011-02-26 20:31:26 +01:00
FrozenCow
1e04d10b35
Nicer invalid update-url handling (for invalid world-names or non-existing worlds).
2011-02-26 20:27:54 +01:00
FrozenCow
5778611227
Fixed JsonTimerTask.
2011-02-26 18:23:35 +01:00
FrozenCow
119abb33eb
Merge remote-tracking branch 'alron/master'
2011-02-24 16:10:29 +01:00
alron
001a865c2a
Renamed assembly.xml to more accurately reflect what it is doing. As assembly can me many many things with maven.
2011-02-23 19:18:09 -08:00
alron
550d6e401f
Moved assembly file into more maven consistent location.
2011-02-23 19:14:46 -08:00
FrozenCow
39db895b9d
Fixed disable-webserver not being used (thanks for checking that Kilandor).
2011-02-24 00:58:40 +01:00
FrozenCow
00f55758c1
Changed version to 0.13. :D
2011-02-24 00:29:57 +01:00
FrozenCow
1cc43637ee
Merge remote-tracking branch 'kilandor/master' into nowebserver
...
Conflicts:
configuration.txt
src/main/java/org/dynmap/DynmapPlayerListener.java
src/main/java/org/dynmap/DynmapPlugin.java
web/map.js
2011-02-22 17:58:39 +01:00
FrozenCow
b99f487567
Replaced onPlayerCommand by onCommand (server-consoles can now also be used to execute commands).
2011-02-22 14:51:40 +01:00
FrozenCow
40c7c9fa66
It's official, ima retard.
2011-02-22 09:17:38 +01:00
FrozenCow
fae5014b4e
Added commands to plugin.yml, removed disabledcommands and added fullrender <worldname>.
2011-02-22 00:42:37 +01:00
FrozenCow
0fbd0c0a44
Added commands to plugin.yml.
2011-02-21 22:39:21 +01:00
FrozenCow
8d0f509bfe
Made MapTypes per World (instead of having MapTypes for all worlds).
2011-02-21 22:17:38 +01:00
FrozenCow
65f3ea4fe3
Used new Bukkit constructor format.
2011-02-21 16:22:16 +01:00
Arthur Mayer
298c0f3391
corrected (hopefully) the chat response for show/hide commands
2011-02-20 20:06:07 +01:00
Arthur Mayer
e15514291b
only OPs can use fullrender. added response to chat for
...
hide/show/fillrender commands.
2011-02-20 19:49:05 +01:00
Jason Booth
6ab82174a5
Added timestamp support to Update Tiles and Chat.
...
New web config to handle for jsonfile method
Modified webclient to handle timestamps to prevent duplication.
Removed duplicate code in JsonTimerTask.java
2011-02-19 18:55:01 -06:00
FrozenCow
2bd0052aa9
Added WebChat back to web.
2011-02-19 16:31:13 +01:00
FrozenCow
c53e6058be
Added debugging to configuration. Disabled by default.
2011-02-19 15:25:31 +01:00
FrozenCow
791341f210
Fixed httpserver thereby also more optimized.
2011-02-19 00:01:42 +01:00
FrozenCow
723e7da8d3
Added stacktrace for errors.
2011-02-18 19:43:45 +01:00
FrozenCow
d3cf795ebb
Fixed stupid mistake with body of http requests.
2011-02-18 19:42:32 +01:00
Arthur Mayer
5ddaf940ed
chat interface added, config option changed from showchatballoons:
...
ture/false to showchat: balloons/modal
2011-02-18 07:08:29 +01:00
Arthur Mayer
7c917b729e
added join and quit messages to chat
2011-02-18 05:30:49 +01:00
Jason Booth
13099587e0
Fixed mistake with map updates only pulling interval+10 instead of interval+10000
2011-02-17 11:14:37 -06:00
Jason Booth
3916c363ae
Fixed jsontimer-interval config not being used.
...
Change JsonTimerTask.java to use jsontimer-interval+10 to allow a buffer for late/delayed client requests(to prevent updated tiles info to be missing)
2011-02-17 10:05:07 -06:00
Jason Booth
77d9a88868
Fixed timer to be stopped onDisabled if it was started
2011-02-17 09:45:32 -06:00
Jason Booth
3c1bde1092
Updated JsonTimerTask.java to be Multi-World Compatible
2011-02-17 09:33:27 -06:00
Jason Booth
f7dbc89ab4
Merge branch 'master' of git://github.com/FrozenCow/dynmap
...
Conflicts:
configuration.txt
src/main/java/org/dynmap/DynmapPlugin.java
2011-02-17 08:54:23 -06:00
FrozenCow
909207ac26
Organized imports.
2011-02-15 21:44:08 +01:00
FrozenCow
99605ba433
Make sure request-body is skipped if not read.
2011-02-15 21:06:14 +01:00
FrozenCow
ada9637d72
Added sendmessage handler (for chatting back).
2011-02-15 21:00:36 +01:00
FrozenCow
2d693b1ebf
Improved HTTP performance and POST/PUT compatbility.
2011-02-15 21:00:04 +01:00
FrozenCow
e900aca2e0
Added helper classes for HTTP.
2011-02-15 14:19:43 +01:00
FrozenCow
38df91bafe
Report world for players in updates.
2011-02-15 13:38:46 +01:00
FrozenCow
1fc2cdb636
Force making directories on tile-rendering (needs cleaner fix).
2011-02-13 23:23:15 +01:00
FrozenCow
b63369675d
Re-added flushing again (oops).
2011-02-13 23:22:57 +01:00
FrozenCow
a81665d38d
Fixed time being reported of the correct world.
2011-02-13 22:46:45 +01:00
FrozenCow
d5d737d385
Fixed 'unknown command' being shown after fullrender.
2011-02-13 22:34:38 +01:00
FrozenCow
f3a1d53277
Added maximumheight to configuration for somewhat better nether rendering.
2011-02-13 22:33:33 +01:00
FrozenCow
9a2b9ccac0
Fixed HttpServer some more.
2011-02-13 22:30:24 +01:00
FrozenCow
835e566151
Some improvements to HttpServer.
2011-02-13 02:56:00 +01:00
FrozenCow
2380325975
Added automatically creating tiles directory.
2011-02-13 01:33:05 +01:00
FrozenCow
100f3e0590
Added multiworld update support along with client-side support.
2011-02-13 01:19:47 +01:00
FrozenCow
5b0171c459
Server-side multiworld support with several improvements overal.
2011-02-12 23:47:00 +01:00
Jason Booth
959040e5f4
Merge branch 'master' of git://github.com/FrozenCow/dynmap
2011-02-09 14:24:13 -06:00
Jason Booth
2f6930bc17
Removed System debug messages.
...
Added missing JsonTimerTask.java
2011-02-09 11:57:46 -06:00
Jason Booth
fb01f6ecf7
New config to Disable Webserver
...
New feature and config to output JSON to file
2011-02-09 11:35:09 -06:00
FrozenCow
29517e9a24
Fixed handling invalid http requests.
2011-02-09 17:22:16 +01:00
FrozenCow
d566fccb1e
Fixed rendering zoomedout tiles.
2011-02-09 13:25:06 +01:00
FrozenCow
5c209c2a5e
Renamed y to z in DynmapChunk.
2011-02-09 00:42:16 +01:00
FrozenCow
fb1b5df3d0
Made zoomed-rendering make use of existing tile-files instead of keeping those tiles in memory.
2011-02-08 23:38:57 +01:00
FrozenCow
38ee8657e8
Better exception handling.
2011-02-08 20:59:51 +01:00
FrozenCow
89c8d564a4
Made use of newly introduced unloadChunk in BukkitAPI + removal of unstable features.
2011-02-08 20:27:37 +01:00
FrozenCow
b31bb14452
disabledcommands can now be empty.
2011-02-07 22:26:55 +01:00
FrozenCow
553eb7952d
Added ability to disable commands in configuration.
2011-02-07 17:25:16 +01:00
Janne Sinisalo
100a03274c
Compile fix for multiworld
...
Updated getWorlds()[0] to getWorlds().get(0)
2011-02-07 17:42:11 +02:00
FrozenCow
3e398e9124
Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue.
2011-02-06 03:00:51 +01:00
FrozenCow
7c257af454
Fixed Json stringify.
2011-02-06 02:00:27 +01:00
FrozenCow
a937d13086
Added reflection-support for stringifyJson.
2011-02-05 21:09:49 +01:00
FrozenCow
d651d58d63
Moved stringifyJson to Json class.
2011-02-05 21:02:39 +01:00
FrozenCow
9a655676ab
Moved FileHandler to handlers package.
2011-02-05 20:54:28 +01:00
FrozenCow
debf5bcc57
Renamed WebServer to HttpServer and WebServerRequest to HttpServerConnection.
2011-02-05 20:53:42 +01:00
FrozenCow
2a79aea7bb
Moved handlers to their own (independent) classes.
2011-02-05 20:51:20 +01:00
FrozenCow
883eba6890
Removed debugging + small fix.
2011-02-05 19:57:32 +01:00
FrozenCow
226cc5f86c
More work on HttpServer.
2011-02-05 19:51:48 +01:00
FrozenCow
bf0edea7e2
Initial http-server work.
2011-02-05 19:51:48 +01:00
FrozenCow
14a3d32205
Used colors.txt from lechd.
2011-02-05 17:49:11 +01:00
FrozenCow
335109d8c7
Added pumpkin colors as suggested by lechd.
2011-02-05 02:53:22 +01:00
FrozenCow
3940b91d0e
Applied Eclipse formatting.
2011-02-05 02:25:18 +01:00
FrozenCow
4f138a56da
Removed comments.
2011-02-05 02:11:49 +01:00
FrozenCow
c8cf39a440
Added unstable fullmap rendering. Also... messed up formatting by pressing ctrl+shift+f in eclipse, sigh
2011-02-05 02:01:04 +01:00
FrozenCow
138aed8c33
Added chunk loading to rendering.
2011-02-04 23:12:55 +01:00
FrozenCow
13e829cda0
Updated Server.getTime to World.getTime (to reflect Bukkit's changes)
2011-02-02 11:40:49 +01:00
FrozenCow
455b5d3b3e
Added showchatballoons, showplayerfacesonmap and showplayerfacesinmenu to configuration.
2011-02-01 15:16:54 +01:00
FrozenCow
8abf596ba6
Organized imports.
2011-02-01 14:23:13 +01:00
FrozenCow
1beb4fa466
Added server-to-client configuration and maptype-configuration: enables serverside configuration of maps and updaterate.
2011-02-01 14:17:08 +01:00
FrozenCow
99ae8a8f3b
Moved Web* to webpackage and added server-to-client configuration (server-side).
2011-01-26 00:38:36 +01:00
FrozenCow
36d1a7676e
Merge branch 'master' of https://github.com/NathanWolf/dynmap
2011-01-25 23:06:48 +01:00
Nathan Wolf
f14e097c54
Adding chat message pop-ups!
2011-01-25 14:03:27 -08:00
FrozenCow
4de18ac700
Changed startup message (shows webserver-info, hides debug)
2011-01-25 22:59:22 +01:00
FrozenCow
5ee5fee232
Added getters/setters.
2011-01-25 18:43:11 +01:00
FrozenCow
c2047fe7c4
Fixed webpath and tilepath accepting absolute paths.
2011-01-23 19:56:59 +01:00
FrozenCow
34093874bc
Changed /map to /dynmap.
2011-01-23 12:07:23 +01:00
FrozenCow
6419469be3
Added ability to hide players (/map hide, /map hide playername(s) and /map show).
2011-01-20 22:56:39 +01:00
FrozenCow
68412ae27d
Changed '/map_render' to '/map render'.
2011-01-20 20:50:18 +01:00
FrozenCow
78b243371d
Fixed red and yellow colors for flowers.
2011-01-19 19:29:37 +01:00
FrozenCow
867f069822
Added new minecraft-blocks to colors.
2011-01-18 20:54:47 +01:00
FrozenCow
b27fcdbd4b
Changed configuration to key/value instead of full YAML.
2011-01-18 20:08:05 +01:00
FrozenCow
9b8a90bf9f
Added some of the configuration options. (not all yet)
2011-01-16 21:44:03 +01:00
FrozenCow
3aa48f2215
Added configuration and renamed Map to MapType.
2011-01-16 18:09:58 +01:00
FrozenCow
ce60452a35
Fix to be compatible with latest Bukkit.
2011-01-16 11:51:56 +01:00
FrozenCow
18a1f484d8
Fixed to be compatible with latest Dynmap.
2011-01-15 23:18:16 +01:00
FrozenCow
53e7ab73a0
Fix to reflect Bukkit's changes. Also fixes the threading-problems.
2011-01-15 21:44:27 +01:00
FrozenCow
32567b8569
Removed hardcoded path, sigh.
2011-01-15 03:33:30 +01:00
FrozenCow
b501f1d8cb
More exception handling and messages.
2011-01-15 02:57:11 +01:00
FrozenCow
686b09bc9d
Tiles will now also generate when destroying blocks.
2011-01-14 23:41:13 +01:00
FrozenCow
77b0bc1664
More debug messages.
2011-01-14 20:05:12 +01:00
FrozenCow
2e1a9d0a0e
Changed Color to ChatColor to reflect Bukkits changes.
2011-01-14 14:51:29 +01:00
FrozenCow
ff5f96aa78
Small fix for loadColorSet.
2011-01-13 15:33:30 +01:00
FrozenCow
342a72f39f
Made colors load from jar when not found in filesystem.
2011-01-13 11:18:54 +01:00
FrozenCow
4f0e89b1d8
Set tilePath to 'tiles/'.
2011-01-13 01:57:19 +01:00
FrozenCow
a08edc3fa9
Fixed zoomed tile/player not fitting unzoomed.
2011-01-10 00:31:44 +01:00
FrozenCow
2b2891bd0a
Readded zoom-tiles. Still needs some work.
2011-01-09 01:12:35 +01:00
FrozenCow
e1a3ac60e2
Cleanup/Refactoring.
2011-01-08 18:56:08 +01:00
FrozenCow
8860eb8c04
Splitted up MapManager.
2011-01-08 03:20:51 +01:00
FrozenCow
90afd9ef82
Restructured MapManager.
2011-01-07 15:36:50 +01:00
FrozenCow
6a7559f3ad
Expanded internal webserver to also handle web and tiles, where web-files can be retrieved from filesystem or jar. Also some debugging changes.
2011-01-07 04:50:43 +01:00
flames
b4fca31cd5
added configvariable bindaddress (thanks FrozenCow)
2011-01-07 02:52:59 +01:00
FrozenCow
8162817041
Reenabled time again by using Bukkit's getTime.
2011-01-06 16:37:54 +01:00
FrozenCow
c5d5a85a17
Separated rendering from MapTile, removed separate cave logic (integrated in rendering) and temporarily removed/disabled zoom-rendering.
2011-01-06 03:30:50 +01:00
FrozenCow
4261f30dcd
Made code better fit for Bukkit.
2011-01-05 21:19:11 +01:00
FrozenCow
f0ec375834
Put classes in package to be more compatible with Bukkit.
2011-01-05 19:41:21 +01:00